Yes, I like Izual's idea.People would never take Bonus Move, unless it is an alt specifically designed for that type of build, boosting it would make some more people actually choose it, especially with Real-time/TB unbalances.
bonus move is a great perk
And it is a turn-based perk. Now please just keep quiet on this matter, I don't post in RT perks suggestions to ask to turn them into TB because I'm a sad panda. Kthxbye
Seems you don't know where the gap is Sorry for you man.
For each level of Bonus Move, you get 2 free APs each turn that can only be used for movement. In other words, you can move 2 free hexes each turn for each level of this Perk.You can only take this perk twice.A character in FOnline: 2238 can only take up to 7 perks. Most of them are a must-have: Sharpshooter, BROF, Lifegiver (x2), Stonewall, More Criticals, Better Criticals, Awareness...In order to make the players able to choose some other perks than these generic and powerful ones, please make the other perks a bit better..Thanks
I'm not saying more players should take it, I'm saying players that are taking it should not waste a perk
Almost half the reply are out the subject...