sniper perks= realBurster perks= realleader perks= realslaver perks= realmerchant perks= realturn based perk= theres no such thing
I had an TB only pking build centered on short range sniper that can shoot 3 eyeshots per turn or then 1-2 and move to cover easily,i had a blast killing people in urban areas because even though my hp was so gawdawful i was hard to catch and nearly always got first hit This was pre-wipe tho before drugs were revamped, but i would personally love boosted bonus move on TB based melee...just becausemelee in RT is annoying and too flawed, this could actually give us good chance in TB
Of course Bonus Move is TB perk.As for the speed up. Ive read Lexx post that it is possible to speed up animation, but he also said it would look ugly (unnatural). 10% Ap regen is not much? Its +10% dps. And if it was just 10% speed increase it would look ugly.RT is not natural for fonline, alas Bonus Move is a reward who like to play it safe :p
sooner or later only one combat system will stand..
1) +10% Ap regen doesnt equal the bonus move in TBC, overpowered2) +10% speed increase would look ugly (dev opinion) and overpoweredand overpowered or without drawbacks goes out of fonline - thats why Bonus Move is beneficial, but only works in TBC. Just imagine imbalance caused by the first and a crit sniper with sniper rifle and 10PE in the second. Also if you took the second option the thieves would be faster than guards in unguarded towns...
Way to derail a thread.
I just wanted to point out that a 10% speed increase would be massively op in a game where everything moves at the same rate. No one could catch you or escape from you.