As i reat through walls of text here i stumbled across the comments about NCR army. I'd like to clear some things out here:
To make this critique a bit more constructive, the closest you ever got to achieving something meaningful was Izual's effort at creating the NCR Army, but there were obvious mistakes that made the project ultimately flop:
- the faction had no persistent impact on the game world; it was more of a player driven special encounter than a group with actual goal
I think you misunderstood the main idea of this project. What's the goal of an army? Right! To protect something. In this case this "something" was the NCR itself and the cities which were more or less under the control of it. This started as a RP project in the FO world and of course it needed some time to organise the players who were participating in it (btw did you took part in it yourself? Can't remember right..). The "goal" of it was a) (in roleplay terms) to secure public areas aswell as patrolling around the NCR controlled places and b) (out of roleplay) to organise players into some kind of meta-faction beside the usual player based gangs and groups.
- since there was no persistent impact, there was no long-term reward for participating, hence not enough experienced recruits
Reward for participating? You mean to get "l00t" or some fancy NCR armors? Maybe i get you wrong here. The "reward" was to have some fun and also, for some players, the chance to actually get the feeling, to be part of something bigger. I'm speaking of those who don't think of big gang fights in first place when they hear "Fallout Online" for example.
- heavy handed handling when it comes to supplies and character stats - while having everything supplied to you by ther army may be realistic, it's not a good game mechanic when everyone else has to work for his stuff; this contributed heavily to the general perception of the Army being that it's an abuse of the game world - hence even less experienced recruits
- heavy handed handling when it comes to player discipline - again, while having people parade on the base square and go through basic drills and chores may be realistic, it is not enjoyable gameplay - even less people willing to join
- as much as this may hurt, it's a fact - generally incompetent handling during combat situations which combined with "cheated" stats and equipment led to the Army having a rather terrible reputation among normal gangs - they were either the bringers of sudden death or free loot supply, ang given their lack of persistent and predictable goals they couldn't be interacted with on a meaningful level by other factions (you couldn't ambush them, you couldn't fight them over something important or prestiguous - as I've said, just a really weird random encounter)
I think those arguments can be put together since, at least for myself, they draw a clear picture of how the army was seen by some gangs.
First of all the characters in this army had
no special stats. Neither they had special weapons or armors. Of course some of the armors looked different to a normal BA for example but actually they had the
same characteristics like any normal one. Same goes fort the weapons of course!
Second is that those chars never went out the Military Depot itself. People were lead back to it after a mission. This made sure you couldn't abuse them to get some friend a new weapon/armor or ammunition.
- they were either the bringers of sudden death or free loot supply
Now thats the main problem here. Bigger gangs saw them as some kind of threat to themself, right after this project started. But the main difference here was the fact that this was a roleplay project, included in the actual Fallout world itself. Some big gangs didnt get that into their minds. The army never interrupted TC-fights or cared about gang politics at all. If i trololo go into the NCR with my 10 buddies and shoot everything down there (inlcuding NPC guards) i shouldn't cry/wonder when after this some army force shows up and takes care of this. Same goes for public places like HUB, where some big bad gang needs to expect some reaction of the government if they just try to claim the whole place for themselfs.
To be honest, in my eyes some gangs just faced the fact that they couldn't do such things, like mentioned above, without the fear that some strike force will come and punish them. But then what was the reaction? Instead of accepting this as a part of the game world like some of them always also claim to be (playing the big raider-gang-roleplay
yeah) they cried and screamed ABUZE! which wasn't the case.