I will love the day when I am playing your perfect game. It probably will be the game to dwarf all games, because as you know everything, it just can't be less than perfect in all aspects.
Yeah, I also made the mars red, because I thought green is a shitty color.Nobody cares about you Lexx. To the point people don't even know whether you work on something or not.
I am not working on the game since a long time, but good to know that it is still my fault. :)
Besides, I wrote *your game* and not games from someone else. Right now, you are nothing but a talker. Show something, then we can continue this silly non-discussion.Are you Black Isle? Are you cvet? Heh-heh.
/Edit: Armor penetration system for ArmA. Cool. Because this is something where you can do a lot things wrong, with a lot people potentially rage at you. That must have been hard work.Actually yes, you can do an awful lot of things wrong when it comes to scripting. I mean all the bugs, man. Potentially gamebreaking. And no, talking smack about other people's work isn't going to make what you did any better.
Nobody cares about you Lexx. To the point people don't even know whether you work on something or not.
Then why do you point at me? Because you did.No, you just started acting passive-aggressive because I said that there's no coherent vision behind this server and that the last year or so of development effort actually made it less playable.
And yet you pointed at me, saying I ruined a cool game.English hard, eh?
Your question dodger skill increased again, btw.There wasn't anything aside from assholish statements in your posts addressed to me, sorry. The hilarious part is you're trying to attack me in various ways completely ignoring the point I made, which was that the 2238 project is lacking any direction since it began and that's why all the updates are failing and all those people are angry. If you weren't such an arrogant, egocentric troll you could turn this sort of criticism into something constructive, but you're pushing for forum PvP instead. I consider this discussion concluded, if you want to boost your ego by writing silly stuff about me, my work or the community feel free to do so, but I'd suggest going to a shrink with the issues you seem to have instead.
I am not trying to attack you in any kind of way other than that you are but a talker right now.I'm beginning to think that you might have a slight problem with reading comprehension, because I didn't even say that 60 seconds is good or bad, I just said that this update was SO RANDUM xD.
And your criticism is "60 seconds are perfect, everything else is bad, because" yeah, that's what one can work with. I asked for a detailed explanations to that, because I had nothing to do with the change and related stuff, and all I got was nonsense and "it is your fault." Great. Really helpful.
Nice_Boat isn't Lexx just asking you what you want to be included in the updates?
And Lexx,NB is just pointing out that the latest updates weren't too focused on specific aspects of the game.That's why he said that the updates were "SO RANDUM xD".
Oh, and yeah, I'm the talker. Where's your Cathedral Lexx? Because mine is sitting there on 2155 closed beta, waiting to be populated by the NPCs I write.
Nice_Boat isn't Lexx just asking you what you want to be included in the updates?But he shouldn't be asking me, you or anyone else. It should be in the friggin' design docs. It's like starting to build a house without an architect drawing a plan - it's random people placing random bricks all over the place. Obviously as a result the construction is going to look extremely silly and collapse sooner rather than later. And it's not only the issue of respawn timer, how many times have BG been buffed and nerfed? How about SG? Why are there updates that introduce features that are later removed? Why do balance changes cancel each other out? Why every season there's basically a different economy instead of a constant effort to make one model work? Why are perks and armors completely overhauled after 2 years of balancing the old mechanics? It's so effin' amateurish it hurts, and then suddenly a Lexx appears and starts spouting bullshit how he's the only honest, hard working human being in the entire universe and perhaps beyond and how any projects he has taken part in are beyond the criticism of dirty peasants who haven't got such herculean achievements under their belt. And when I point out that I've started a project that had the same goal as one of his failures and actually pulled it off so perhaps he should get off his high horse, suddenly I'm not playing fair and what I say is low. Seriously, what a joke.
BTW when is 2155 going back online? that shit was not advertised, I was waiting, twiddling my thumbs waiting for the damn server to go live, and next thing I hear on the forum is that its offline because no one joined. So give it another shot ^^It's being worked on, but the only answer I can offer is that the release date is "it's done when it's done," sorry.
I'm embarrassed to show 2238 to any friend. They all quit after a day
2009 - 500 players on a server everyday
2012 - roughly 30 players if you are lucky
What went wrong 2238?
Everything looks pretty on paper until you put it into a real test, especially when it's multiplayer
game. You don't have to be a genius to figure out that 2238 development isn't executing some
clear, detailed plan written 3+ years ago. Still, some people like this game for what it is and I think
there is a few core characteristics that define 2238 that should never change.
I wish you luck with your game.
"new item empty bottle, but you cannot do anything with it"
That's a horrible lie, you can fill it with water :'(water has no purpose besides feeding moo moo.
water has no purpose
That's a horrible lie, you can fill it with water :'(
2009 - 500 players on a server everyday
2012 - roughly 30 players if you are lucky
What went wrong 2238?
The values are exaggerated but roughly this is not so far from the truth.
Yea, that's sad.Who does craft nuka cola or beer, b please, there is more sense crafting sharpened poles than those. :P
- perm buff: current hp
- crafting: beer
- buff: normal resistance
- buff: charisma
- npc trading
- car fuel
- crafting: nuka-cola
- buff: agility
- car fuel
There was, in my tent, with a 100/100 PA helmet, but jovanka raped the tent and stole it :'(
Just a word of advice: Never bring them to your base or tent.I never invited/brought her there, but she raped it anyway.
Btw funny thing:I never invited/brought her there, but she raped it anyway.
she means keep it on a char, I'm assuming gms can just search the lists of items in tents easier than individual char inventories.You are absolutely right, I was very foolish to store power armor, gauss rifle and g11 in a container, not on another alt :'(
You are absolutely right, I was very foolish to store power armor, gauss rifle and g11 in a container, not on another alt :'(You would be foolish if you would think those items would be safe from Jovanka there...
I would keep them in my hands, that thieving snake couldn't just steal them from me!
The lack of brains behind those updates is both hilarious and terrifying. I mean, basically, what was the issue here? Why would changing the respawn timer have any impact on it? What would be the impact on other features? Just don't say that you asked yourselves these questions and that you know what you're doing, because if you did it'd be there since day 1. It's a basic feature, but you don't have a consistent vision of your game and just throw shit around hoping for the best. Christ, what you're doing isn't even development anymore. It's more like undevelopment - one step forward, two steps back.
There was, in my tent, with a 100/100 PA helmet, but jovanka raped the tent and stole it :'(
Actually these items were mine not yours (spawned on some event months ago,My tent is my kingdom and what's inside is mine, you awful thief.
they were never supposed to be outside, I guess someone stole them).
I found them by accident when checking items I spawned.
My tent is my kingdom and what's inside is mine, you awful thief.
Next time I'll put Holy BBS Spear next to it to protect my belongings from such little disgusting vultures as you, jovanka.
Actually these items were mine not yours (spawned on some event months ago,
they were never supposed to be outside, I guess someone stole them).
The numbers are far from truth. Server is roughly 3x less popular, even if you take alts into consideration, which is a lot, but nothing near 17x less "if you get lucky" like he wrote. I also heard other bullshits from forum morons, like "servur dead 90% are alts". Contrary to forum morons I actually did some research about it and real nuber is from 15% to 30% in extreme situations, usually around 20%-25% (not saying that it's a small number).I'm glad we both agreed that 2238 was going downhill from the very beginning, whataver was the rate of it. :)
If you think 3x and 17x are close to each other then you need to go back to math school.
What do the PVP/TC'ers think of random element of raider attack during TC, just some basic lowly raiders trying to score some loot from the ensuing battle. Its guaranteed they'll be wasted, but mid combat they could be a surpise.
...random element of raider attack during TC, just some basic lowly raiders trying to score some loot from the ensuing battle.
What you are suggesting is already working in practice in way or two, sometimes smaller factions try to engage larger forces opposing each other, thus they can be defined as the raiders you are talking about, players who don't and shouldn't be replaced by npc's.
Yeah! There is no point to replace The Hawks(they are great as low level raiders) but the other hand, NPCs won't whine on forum board every time they lose. I have to think about it, wait ::)
*thinking*
...ok, replace The Hawks!
Good example is militia, the first idea of TC was that the players were meant to be the militia, see how well that applied in practice
The thing with players acting as militia failed because it was expected players would defend town visitors out of their goodwill. But expectation doesn't equal encouragement.Well this isn't exactly the first time that player actions in MMOs are different to those that the developers thought of.
Yeah! There is no point to replace The Hawks(they are great as low level raiders) but the other hand, NPCs won't whine on forum board every time they lose. I have to think about it, wait ::)
*thinking*
...ok, replace The Hawks!
Well this isn't exactly the first time that player actions in MMOs are different to those that the developers thought of.
What does the hawks have to do with random development ideas that they implament?
Whats a try hard you ask?
Try-hard
Try-hard is an adjective used to describe an individual who:
1) will try very hard to be good at something or fit in and eventually fails.
2) in videogames (such as Call of Duty or Halo) tries so hard to be good they end up losing sight of just having fun. This individual can become aggressive with other players if they are in a losing situation. In this sense the term can be used to describe players who are being relatively successful.
Yup thats you folks.
What do the PVP/TC'ers think of random element of raider attack during TC, just some basic lowly raiders trying to score some loot from the ensuing battle. Its guaranteed they'll be wasted, but mid combat they could be a surpise.
Or a faction like the SHI, NPC factions vying for control as well.
The thing with players acting as militia failed because it was expected players would defend town visitors out of their goodwill. But expectation doesn't equal encouragement.
no one wants to idle inside a city all day.Ever heard of NCR?
Ever heard of NCR?
Ever tried idling in Reno?I did. Saw a couple of bg'ers shitting their pants when some bluesuit rolled in.
Ever tried idling in Reno?I did,but it's not as fun as idling in ncr,no one there.