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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Action Jack on July 21, 2012, 10:35:04 am

Title: Stealing is nerfed
Post by: Action Jack on July 21, 2012, 10:35:04 am
Stealing BOS is nerfed total bull shit now gives - reputation and a 300% steal theif fails 3/4 time.

Nice job way to ruin the game even further!
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 10:40:41 am
Still doable.
Title: Re: Stealing is nerfed
Post by: Vilgefortz on July 21, 2012, 10:42:14 am
Seems game has more realism now.
Title: Re: Stealing is nerfed
Post by: TKs-KaBoom on July 21, 2012, 10:46:35 am
Excellent job devs, my hats off to you.  It's about time this obvious loop hole be plugged.  Now people will have to craft or farm there gear instead of cheesily using exploits to steal zillions of super stims and billions of 5mm ammo for trading like unlimited currency.  I applaud this bold move, may the chips fall where they may!
Title: Re: Stealing is nerfed
Post by: Tomowolf on July 21, 2012, 10:49:26 am
Excellent job devs, my hats off to you.  It's about time this obvious loop hole be plugged.  Now people will have to craft or farm there gear instead of cheesily using exploits to steal zillions of super stims and billions of 5mm ammo for trading like unlimited currency.  I applaud this bold move, may the chips fall where they may!
They'll use their carpets in the bases, and then ragequit because there are no possible ways to get stuff comparable easily (well leveling thief alt takes some time)

About crafting : now with the new cooldowns , players are forced to make 5 another alts , buy for them professions, give them each bp and put inside sierra/mariposa/anywhere with adv wb and just bring materials.
Just gratulations, please more updates like this, and you'll have 10 players and 10000 alts.
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 10:56:11 am
Excellent job devs, my hats off to you.  It's about time this obvious loop hole be plugged.  Now people will have to craft or farm there gear instead of cheesily using exploits to steal zillions of super stims and billions of 5mm ammo for trading like unlimited currency.  I applaud this bold move, may the chips fall where they may!

Why don't you go craft some of those superstims that require 3 chemical componens per one stimpak and then check how happy you are.
Title: Re: Stealing is nerfed
Post by: Action Jack on July 21, 2012, 10:56:33 am
Still doable.

Doable but not enjoyable thank you avv for this shit suggestion. Once agian thank AVV! You are the idiot who suggested this enjoy the empty server and doing town control fighting nobody with children of atom.

 Now we have to make a new theif everytime we get to -300 reputation.
Title: Re: Stealing is nerfed
Post by: greenthumb on July 21, 2012, 10:56:46 am
is thereany pro PVE dev in your team? 

do anybody know what was wrong with crafting before last update?what was reason to change it?

whats actual use for stealers?

can i improve reputation with BOS,ENCLAVE by any way?

Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 10:59:20 am
Doable but not enjoyable thank you avv for this shit suggestion. Once agian thank AVV! You are the idiot who suggested this enjoy the empty server and doing town control fighting nobody with children of atom.

 Now we have to make a new theif everytime we get to -300 reputation.

Haters gonna hate. I also suggested to make fun and enjoyable way to receive these items but it didn't come along the "steal fix".
Title: Re: Stealing is nerfed
Post by: Action Jack on July 21, 2012, 10:59:47 am
is thereany pro PVE dev in your team? 

do anybody know what was wrong with crafting before last update?what was reason to change it?

whats actual use for stealers?

can i improve reputation with BOS,ENCLAVE by any way?

They have mental problems and have sick obsession with ruining peoples fun in this game.

Haters gonna hate. I also suggested to make fun and enjoyable way to receive these items but it didn't come along the "steal fix".

Well I do not hate anybody, but still it was you who complained this was too easy, so its your fault the GMs like you and listen. So I well blame you forever for this. Fun and enjoyable LOL! They don't know the definition.

Have fun in the empty server!
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 11:07:43 am
but still it was you who complained this was too easy, so its your fault the GMs like you and listen. So I well blame you forever for this. Fun and enjoyable LOL! They don't know the definition.

Ye I did mention it was dumb way to get those items. But I also said this:

Agreed on that. Crafting can't be fun for everyone, but it can be at least somewhat tolerable. For example crafting flamer fuel isn't that bad. Why not aply the same logic to superstims?

So is it my fault that only part of the suggestion is taken?
Title: Re: Stealing is nerfed
Post by: Tomowolf on July 21, 2012, 11:10:27 am
NCR idling with more than 1 cap will be harder, because of all those thieves will come to the cities and just annoy your ass.
Great fun, maybe make it harder to catch slaves - maybe a cooldown for everyone , one hour irl, - its hard to catch a slave for real!!!
Title: Re: Stealing is nerfed
Post by: Action Jack on July 21, 2012, 11:30:54 am
Ye I did mention it was dumb way to get those items. But I also said this:

So is it my fault that only part of the suggestion is taken?

We had this arguement on IRC, and you said that its too easy and we shouldn't be chosen ones running around stealing. So yeah thank you for influencing this none sense change. I actually had fun doing steal runs and it was something I found relaxing outside of raging over PvP. But now this is ruined because of your none sense. This was something I actually enjoyed and now its fucking ruined.

This game is just going to be a blue suit neo matrix fest at this rate. They don't listen nobody likes AC trolls and heavy handed they don't nerf this but fucking ruin shit like stealing, crafting, and PvP.

I already spent months leveling my characters, I don't want to make a new theif every time I reach -300 reputation, and I for as hell don't want to remake my pvp builds this update sucks ass, enjoy swarming all the noob gangs who now can't compete because that's all the PvP theres going to be.
Title: Re: Stealing is nerfed
Post by: DeputyDope on July 21, 2012, 11:39:21 am
They have mental problems and have sick obsession with ruining peoples fun in this game.

agreed. less items in game = less PVP.

Quote from: Tomowolf
Great fun, maybe make it harder to catch slaves - maybe a cooldown for everyone , one hour irl, - its hard to catch a slave for real!!!

maybe a cooldown for Tomowolf's posts?

Title: Re: Stealing is nerfed
Post by: JovankaB on July 21, 2012, 11:46:28 am
Quote
We had this arguement on IRC, and you said that its too easy and we shouldn't be chosen ones running around stealing. So yeah thank you for influencing this none sense change.

The only people who are responsible for changes in the game are developers who make them.
Suggestions are just suggestions.
Title: Re: Stealing is nerfed
Post by: Tomowolf on July 21, 2012, 11:47:52 am
If ya got some problems with me deal with it ,because I do not care about your fail provocation at forums, and wish you to stop it to others, because they do not care either.

Stealing will be just not used to get anything but just troll, achviement unlocked?

BTW: I won't rage like a kiddo, but.... CHAEN SOEMTHINK!!11
Title: Re: Stealing is nerfed
Post by: DeputyDope on July 21, 2012, 12:06:20 pm
If ya got some problems with me deal with it ,because I do not care about your fail provocation at forums, and wish you to stop it to others, because they do not care either.

Stealing will be just not used to get anything but just troll, achviement unlocked?

BTW: I won't rage like a kiddo, but.... CHAEN SOEMTHINK!!11

yeah i've got problems with your pathetic, unfunny attempts at trolling that might change the gameplay into something horrendous and unplayable.

stealing just for trolling? trolling who? people who run like chickens when you get at less than 5 hexes from them?

Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 12:10:46 pm
No more hundreds of thousands 5mm AP ammo, sounds good to me, maybe the ammunition will get some value now.
Title: Re: Stealing is nerfed
Post by: Tomowolf on July 21, 2012, 12:15:41 pm
No more hundreds of thousands 5mm AP ammo, sounds good to me, maybe the ammunition will get some value now.
Changes like those should've been implemented with any coming WIPE not just "oh let's drop it there".
It does not hurt players from factions but guys which actually started the game or those who aren't so nolifes to farm 25/8.

I guess it means that Devs do not care about new players, so many great suggestions rejected, so much things for them nerfed, really and someone want there to have stable community, hilarous. Add more GM ideas in game and only they'll remain.
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 12:19:34 pm
True.

There's an alternative, there's always another way. I have thought about it a long time ago. If developers wants to see some economy in the game ever, there's only one solution for that, each next wipe there will be more and more problems that causes to increase the gap between players who have already exploited taken in advantage some features and when they change it, it leaves players who haven't at a disadvantage. Exploits, bad feature decision making on features like TC box, all that can be fixed by ...

http://fodev.net/forum/index.php/topic,19037.msg158186.html#msg158186

Title: Re: Stealing is nerfed
Post by: McLooter on July 21, 2012, 12:22:40 pm
Back to different servers, I guess.  ::)
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 12:34:13 pm
Don't overexaggerate, your not going anywhere, none is. That is like threating someone for you isn't it?

Players will adapt, evolve, when 5mm starts to run low, players will find a new way how to obtain them, or crafters will finally have some valuable item to make, instead of looting avenger or SS from a dead enemy, you will loot 5mm AP.

Like drugs were such a pain in the ass to craft previous session, especially buffout, though i don't remember someone whining, those items were real valuable. Even at the end of previous session, i was still crafting/buying from traders buffout and hoping that someone sells it on forum, now the current buffout amount for my faction is at least 30k, drugs for an eternity, now where's the fun in that? Same thing goes for 5mm AP ammo, it's so much, there's no value in it.

This community is like a child ...
Title: Re: Stealing is nerfed
Post by: Action Jack on July 21, 2012, 12:42:04 pm
Don't overexaggerate, your not going anywhere, none is. That is like threating someone for you isn't it?

This makes about as much sense as the changes in the update.
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 12:50:08 pm
I've heard players talking about other servers, how they are not going to play 2238, those are just empty words currently. Players will get used to the changes, accept them and keep having fun, there are no other suitable servers for this community right now, and please none is going to quit playing because of some crafting cooldown, everyone played 16 months previous session and most players didn't even imagine how could it be different, not even nerfed stealing is going to make players quit. This is just absurd.

I'd like you to be smart about this, so i can go T-888 on your ass. 8)
Title: Re: Stealing is nerfed
Post by: McLooter on July 21, 2012, 12:54:56 pm
Uh, sorry to break it to you, i've played 3 sessions into Requiem, 1 into Goon Haven and TLAmk2, and they fit me pretty well..
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 12:57:24 pm
I was in DoW when you played requiem, did you forget? And you did that not because of some changes, but no changes at all "waiting for wipe."
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 12:58:30 pm
Players will adapt, evolve, when 5mm starts to run low, players will find a new way how to obtain them, or crafters will finally have some valuable item to make, instead of looting avenger or SS from a dead enemy, you will loot 5mm AP.

Damn right we will adapt: abuse harder and shut the fuck up about it this time. Superstims are simply so pain in the ass to get that crafting them is the last resort.
Same goes with 5mm ap, harsh to craft compared to the ammount it gets consumed.

Quote
Like drugs were such a pain in the ass to craft previous session, especially buffout, though i don't remember someone whining, those items were real valuable. Even at the end of previous session, i was still crafting/buying from traders buffout and hoping that someone sells it on forum, now the current buffout amount for my faction is at least 30k, drugs for an eternity, now where's the fun in that? Same thing goes for 5mm AP ammo, it's so much, there's no value in it.

Buffout had some value in last session, but when player ammount was low shops had it. Same thing now: there's not much players around so there's more buffout in shops.
Title: Re: Stealing is nerfed
Post by: Kelin on July 21, 2012, 12:59:18 pm
No more hundreds of thousands 5mm AP ammo, sounds good to me, maybe the ammunition will get some value now.
Sure, it will get some value for all players except the SoT who already has shitload of everything, hundreds of thousands of 5mm and tens of thousands of superstimpaks. So after few months this will happen
They'll use their carpets in the bases, and then ragequit because there are no possible ways to get stuff comparable easily (well leveling thief alt takes some time)
and if they don't ragequit they will be fighting using miniguns and shitty armors against SoT having avengers and CAs. I guess we need Anakin Skywalker to bring balance to the force  ::) .

Btw this reminds me our government, people who have decide about those who have not.
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 01:04:44 pm
So after few months this will happenand if they don't ragequit they will be fighting using miniguns and shitty armors against SoT having avengers and CAs.

Or worse: trollbuilds.
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 01:11:31 pm
Damn right we will adapt: abuse harder and shut the fuck up about it this time. Superstims are simply so pain in the ass to get that crafting them is the last resort.

SS are valuable, heh you see. Buying them like buffout is a nice option, and a suggestion to make them easier to craft would be better to just abuse and be cool with it.

Sure, it will get some value for all players except the SoT

Yes, yes of course, only SoT abuses and is rich, all other are poor. We were the only faction that was doing TC.
Title: Re: Stealing is nerfed
Post by: Kelin on July 21, 2012, 01:13:50 pm
Trust me, nobody else is as rich as SoT.
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 01:19:17 pm
SS are valuable, heh you see. Buying them like buffout is a nice option, and a suggestion to make them easier to craft would be better to just abuse and be cool with it.

But how do you buy ss from drugstores? You craft healing powders, thousands of clicks needed. Admittedly buying buffout from Reno with a sneaker was somewhat exciting but now we got those new casinos with previewless doors so we need a fast relog scout to see what's in the other side when exiting the casino. Once spawned in the middle of 3 guys, after that used fast relog scout every time. Also having a shopchecker alt for casinos isn't a bad idea either. So this purchasing isn't particularly abuse-free either.

Shopping is somewhat fun, but once we have like 170 players theres only crap in shops 24/7. Shops working correctly is highly dependent on player ammount and the ammount of dedicated powerfarmers online. I facepalmed hard 2 sessions back when there was 2 russians camping tanker for 8 hours every day and bought every combat armor the shop stocked.
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 01:47:45 pm
But how do you buy ss from drugstores? You craft healing powders, thousands of clicks needed.

Gold nuggets with a dog mule, yes those thousands of seemingly worthless gold nuggets from TC, each can be sold for 50 caps in every trader. Then there's stimpacks obtained from TC too( http://clip2net.com/s/28z4u ), last resort is caps or selling buffout(http://clip2net.com/s/28z4Q), some members were prone to use healing powders too, with some autoclicker, that's the very last resort, the most slowest.

Trust me, nobody else is as rich as SoT.

No other team play like us, that's why. Not abuses, no cheating or shit like that, it's in the common players head that all we do is cheat and abuse.
Title: Re: Stealing is nerfed
Post by: Action Jack on July 21, 2012, 01:48:01 pm
@avv I never traded for buffout last session I wasn't a lazy ass I crafted every drug in the game, now with broken drug crafting and blue print waste of time hunting, making a theif was necessary to get things such mentats and pyscho.

Its total shit my way of getting gear and alternative to the crap blue print system has turned to shit, and I well probably join McLooter on another server and learn russian now.

Also T-888 for me I'm sick of adapting to this game, why play a game I don't enjoy quiting sounds better than trying to adapt to more crappy changes. Sorry we are not all no lifers pro like you who are tough guys because we play 2238.

Quote from: T-888 link=topic=24982.msg209462#msg209462
None other team play like us, that's why.


Because we have lives and jobs to attend to.
Title: Re: Stealing is nerfed
Post by: Wichura on July 21, 2012, 01:52:23 pm
I'm really glad I had my part of fun from using lazor-spammer character, when it was "hard work/pure fun" mix like 30/70. Now it seems 70/30 or worse, I don't even try.

And when stealing is impossibru or whatever, farming is bad and will be nerfed soon (I guess), crafting close to impossibru either (due to depleted uranium source in only one city), what's the Righteous Way To Get MFCs? Not that I care, I'm just curious.
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 01:54:56 pm
Because we have lives and jobs to attend to.

Huh, that's where your wrong, we all have job, school and don't play 24/7, we just play as a team. Simple explanation, we have a large faction that uses common bases, no individual member has own base, but i'm not here to explain you how that makes things in fonline a piece of cake when playing with people who aren't base raping children, there's no trust issues amongst us, we share passwords, characters and everything.

It's how we play, not specific things we have done.
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 01:57:24 pm
Gold nuggets with a dog mule, yes those thousands of seemingly worthless gold nuggets from TC, each can be sold for 50 caps in every trader. Then there's stimpacks obtained from TC too( http://clip2net.com/s/28z4u ), last resort is caps or selling buffout(http://clip2net.com/s/28z4Q), some members were prone to use healing powders too, with some autoclicker, that's the very last resort, the most slowest.

All of those methods are questionable. Gold nuggets: weight like hell, best get high cw alt and even then hauling them is hell. Dog mule? That gets townbursted or it just disappears or dies randomly.
Stimpaks and gold are received from tc locker. Yea but you need SS to win at tc in first place, unless you want to encourage players to capture towns when nobody is around.

I know all these methods you presented. Stimpaks can also be received from VC patrols when farming cas for hq fibers.
But all the same, abuse is faster so powergamer does that.
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 02:07:39 pm
All of those methods are questionable. Gold nuggets: weight like hell, best get high cw alt and even then hauling them is hell. Dog mule? That gets townbursted or it just disappears or dies randomly.

Dog mule with CW alt, get some friend to help you with protection some sneak, no problem if you control the town ... oh wait right you have own base, when controlling a town with some team, most probably don't share any loot. That makes a lot of sense.

Stimpaks and gold are received from tc locker. Yea but you need SS to win at tc in first place, unless you want to encourage players to capture towns when nobody is around.

Not so much as you think, all it takes one victory to loot more SS from enemy/get first rewards from town. Fight for a town, keep it, control it and profit. Town control.

My point again, the way how you play. Start playing the game.
Title: Re: Stealing is nerfed
Post by: racoon on July 21, 2012, 02:15:41 pm
i have 200% steal skill and 10 luck and i was stealing enclave yesterday without any fail.
Title: Re: Stealing is nerfed
Post by: Kelin on July 21, 2012, 02:18:57 pm
Good for you, fail 3 times and you can say bye bye to stealing  ;)
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 02:21:41 pm
Tbh I don't even know what we're talking about. Best non-abusive way to get superstims? Triple if you think about it, winning at tc requires more abuse than all the things we discussed here combined. You have to abuse to get almost all the gear needed in tc fight. All gatling lasers, avengers, 5mm and superstims we use are already abused. Don't forget fastrelogs and all the dual logging for scouts and looters.
So you can just forget tc loot being some sort of non-abusive way to get SS.

I honestly can't think of any way to get superstims without helping it with abuse. Abuse meaning making one-purpose only alts to bypass something, fastrelogging, multilog or using autoclicker.
Title: Re: Stealing is nerfed
Post by: manero on July 21, 2012, 02:24:08 pm
Jovanka fixed stealing. Next time she will fix something else. Deal with it. She is good developer.
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 02:29:48 pm
I wouldn't call that all abuse, some galtings/avengers maybe. By the way, it's possible to farm them in TB with few people, and we actually did that for a while, and can still do that. Any high CW alt can get a dog, sneakers/looters are necessary anyway if you wish to PvP at all.

Making alts have been a part of fonline, like forever. I wouldn't call that abuse, just bad game mechanics, unfinished mechanics, call it whatever you want, but not abuse.

All that can't be combined if you don't play together with players and cooperate, dog mule+CW alt in towns can't be used if you don't have a friend helping with protection because why should he if you don't share a base, as you said you will just get bursted. Efficient use of TC locker resources to obtain other items can't be done if the rule is who first get's to TC box, get's the loot, individual player get's the profit not a player group.
Title: Re: Stealing is nerfed
Post by: Wichura on July 21, 2012, 02:35:49 pm
Jovanka fixed stealing. Next time she will fix something else. Deal with it. She is good developer.
Bad bad Jovanka, she nerfed some shit instead of FIX TC NAO!111

I really like how fast and easy reasons to whine moar are finding. Aren't high AC trolls now "fashionable" for that?
Title: Re: Stealing is nerfed
Post by: JovankaB on July 21, 2012, 02:37:28 pm
Jovanka fixed stealing. Next time she will fix something else. Deal with it. She is good developer.

Actually I wasn't the one who fixed it, so I'm not the one to be praised.
I would do the same thing though ;P

I fixed brahmin pooping one hex in pens!
Title: Re: Stealing is nerfed
Post by: Action Jack on July 21, 2012, 02:38:40 pm
I wouldn't call that all abuse, some galtings/avengers maybe. By the way, it's possible to farm them in TB with few people, and we actually did that for a while, and can still do that. Any high CW alt can get a dog, sneakers/looters are necessary anyway if you wish to PvP at all.

Making alts have been a part of fonline, like forever. I wouldn't call that abuse, just bad game mechanics, unfinished mechanics, call it whatever you want, but not abuse.

All that can't be combined if you don't play together with players and cooperate, dog mule+CW alt in towns can't be used if you don't have a friend helping with protection because why should he if you don't share a base, as you said you will just get bursted. Efficient use of TC locker resources to obtain other items can't be done if the rule is who first get's to TC box, get's the loot, individual player get's the profit not a player group.

Yup solution to everything now. Everybody has to gather 5 people to capture redding and load up dogs with gold nuggets for super stims. BTW gold nuggets disapear if walk into casinos at reno, so this idea is a major fail if you think this works for gathering up drugs for the average player.
Title: Re: Stealing is nerfed
Post by: Crovax on July 21, 2012, 02:57:34 pm
Stealing should have been fixed at wipe. I have done it for 2 sessions but im still mildly disgusted when i go to a shop and see 1233131 rockets and mfc and everything else picked dry. Doing it now is just going to run off new players again. And the cycle repeats once more. I can see the we want wipe threads already. :D
Title: Re: Stealing is nerfed
Post by: EuroTrade on July 21, 2012, 03:39:31 pm
Nice
Title: Re: Stealing is nerfed
Post by: racoon on July 21, 2012, 04:18:39 pm
Actually I wasn't the one who fixed it, so I'm not the one to be praised.
I would do the same thing though ;P

I fixed brahmin pooping one hex in pens!

little offtop, shit shoveling doesnt work
Title: Re: Stealing is nerfed
Post by: avv on July 21, 2012, 04:32:49 pm
Stealing should have been fixed at wipe. I have done it for 2 sessions but im still mildly disgusted when i go to a shop and see 1233131 rockets and mfc and everything else picked dry. Doing it now is just going to run off new players again. And the cycle repeats once more. I can see the we want wipe threads already. :D

Personally I like 5mm, rockets and superstims as merchandice over radios and guns because the 3 aforementioned items stack unlike those others. It's hell to load 30 guns on low ap barter char and haul them to shop and place them on the screen one by one.
Title: Re: Stealing is nerfed
Post by: Giftless on July 21, 2012, 04:36:49 pm
They'll use their carpets in the bases, and then ragequit because there are no possible ways to get stuff comparable easily (well leveling thief alt takes some time)

About crafting : now with the new cooldowns , players are forced to make 5 another alts , buy for them professions, give them each bp and put inside sierra/mariposa/anywhere with adv wb and just bring materials.
Just gratulations, please more updates like this, and you'll have 10 players and 10000 alts.

Yeah, I'm not even sure what they're thinking with this; discourage stealing and crafting so everyone has to be a PvE farmer or slaver? Less game variety, YES.
Title: Re: Stealing is nerfed
Post by: Jytz on July 21, 2012, 04:38:30 pm
Personally I like 5mm, rockets and superstims as merchandice over radios and guns because the 3 aforementioned items stack unlike those others. It's hell to load 30 guns on low ap barter char and haul them to shop and place them on the screen one by one.

Yup trading 50 radios is awsome with 20 second trade timers.
Title: Re: Stealing is nerfed
Post by: Kilgore on July 21, 2012, 05:27:05 pm
Yeah, I'm not even sure what they're thinking with this; discourage stealing and crafting so everyone has to be a PvE farmer or slaver? Less game variety, YES.
Now that you mentioned it, be sure that a nerf to slavers and pve farming is coming!
Title: Re: Stealing is nerfed
Post by: falloutdude on July 21, 2012, 05:53:04 pm
i join mcdoctor on other servers. this server has been getting worse for 2 years now. it has now just hit the point where its pointless to play. more work then play to get anywhere and frankly i dont have the time for that or the patience.
Title: Re: Stealing is nerfed
Post by: Sarakin on July 21, 2012, 06:35:06 pm
Every feature that makes grim ragequit is welcomed one.
Title: Re: Stealing is nerfed
Post by: S.T.A.L.K.E.R on July 21, 2012, 06:40:45 pm
Stealing BOS is nerfed total bull shit now gives - reputation and a 300% steal theif fails 3/4 time.

Stealing? who steals for stims, has anyone ever tried to kill them? I do, its fun too, just 7.62 ammo pain to get
Title: Re: Stealing is nerfed
Post by: Jytz on July 21, 2012, 07:22:00 pm
Every feature that makes grim ragequit is welcomed one.

Haters going to hate 8)
Title: Re: Stealing is nerfed
Post by: DeputyDope on July 21, 2012, 07:41:20 pm
Stealing? who steals for stims,

any NORMAL player?
Title: Re: Stealing is nerfed
Post by: T-888 on July 21, 2012, 08:02:32 pm
People whining too hard that SS are hard to get, i just looted 5 from some noob.
Title: Re: Stealing is nerfed
Post by: RavenousRat on July 21, 2012, 08:09:49 pm
People whining too hard that SS are hard to get, i just looted 5 from some noob.
Devs should fix noobs and make them unlootable then.
Title: Re: Stealing is nerfed
Post by: Tomowolf on July 21, 2012, 08:14:35 pm
Devs should fix noobs and make them unlootable then.
Agreed 100%, maybe make them even harder to kill, would be more realistic, you know.
Title: Re: Stealing is nerfed
Post by: Jytz on July 21, 2012, 09:11:15 pm
You know what the greatest part about this all of us who need to remake our builds now can't steal rockets and level without making 50 theifs or farming unity for 20 hours.  ::)
Title: Re: Stealing is nerfed
Post by: codave on July 21, 2012, 09:12:50 pm
People whining too hard that SS are hard to get, i just looted 5 from some noob.

That's like saying "I just bought 10k 5mm at Gun Runners, no need to abuse."

There's a high probability that those stims were stolen before you got them.

Besides.  Super Stims are top tier noob loot, I rarely saw that shit in their inventories.
Title: Re: Stealing is nerfed
Post by: A concerned wastelander on July 22, 2012, 07:55:16 pm
Devs, thanks for correcting an exploitable feature. Sorry for those who have fun by eploiting glitches.
Title: Re: Stealing is nerfed
Post by: Tomowolf on July 22, 2012, 08:00:40 pm
Devs, thanks for correcting an exploitable feature. Sorry for those who have fun by eploiting glitches.
Finally usages in steal skill were found, you call exploit? Cool story bro.
Title: Re: Stealing is nerfed
Post by: Brujah on July 22, 2012, 08:14:46 pm
<insert gianormous amounts of cursing, whining and bitching about update here>


You really wanna nerf stealing then make the chance of being detected higher, that way people would have to raise their thiefs to at least lvl 10~15 to get 300 steal instead of using lvl 4's to get their stuff.



Devs, thanks for correcting an exploitable feature. Sorry for those who have fun by eploiting glitches.

Having an use for steal apart from stealing spears in slaveruns is an exploit? Go headbutt a landmine.
Title: Re: Stealing is nerfed
Post by: EnergyForYou on July 22, 2012, 08:23:34 pm
I don't have big problem with that, just why reputation is not increasing back? I can't now properly farm Avengers without getting shot from them first.
Title: Re: Stealing is nerfed
Post by: Dark Angel on July 22, 2012, 08:25:19 pm
It's not nerfed i think.
I stole 10k 5mm without fail, so  8)
Title: Re: Stealing is nerfed
Post by: Stration on July 22, 2012, 08:52:00 pm
I had a great time reading all those rageposts by newbies whining that they can no longer exploit stealing. Time to start working for your items, ha!
Title: Re: Stealing is nerfed
Post by: falloutdude on July 22, 2012, 08:55:14 pm
I had a great time reading all those rageposts by newbies whining that they can no longer exploit stealing. Time to start working for your items, ha!
you know most people dont want to work 8 hours a day just to play a fucking game.
we allready have jobs we dont want a second one. we just want to have fun not be stressed out crafting.
Title: Re: Stealing is nerfed
Post by: Stration on July 22, 2012, 09:03:38 pm
you know most people dont want to work 8 hours a day just to play a fucking game.
we allready have jobs we dont want a second one. we just want to have fun not be stressed out crafting.
Go play something more casual then, World of Warcraft for example - I heard the new expansion pack allows you to play as a panda bear, you'll like it.
Title: Re: Stealing is nerfed
Post by: Brujah on July 22, 2012, 09:11:55 pm
Just tested... Stealing 5 super stims from the BoS guy gives you -200 rep.



...Seriously? 200?
Title: Re: Stealing is nerfed
Post by: falloutdude on July 22, 2012, 09:18:16 pm
Go play something more casual then, World of Warcraft for example - I heard the new expansion pack allows you to play as a panda bear, you'll like it.
lol you dont have a job do you?
please get a job or a life and then speak your mind.
Title: Re: Stealing is nerfed
Post by: Stration on July 22, 2012, 09:42:05 pm
lol you dont have a job do you?
please get a job or a life and then speak your mind.
I have both. How do I manage to still play this game and enjoy it then, you ask? Effective time management is the key.
Title: Re: Stealing is nerfed
Post by: Michaelh139 on July 22, 2012, 09:42:24 pm
It's not an exploit.

An exploit is finding a dialogue tree that gives you infinite of some item.

using a skill developed on your character for a particular use is a feature even if accidental.

It's like screaming exploit in skyrim because you used your sword to hit a boulder onto an enemy's head.

"ZOMFG I didn't mean for that boulder to be used like omfg exploit! MUSTZ NURF!"

*Makes boulder immune to sword*
Title: Re: Stealing is nerfed
Post by: Wichura on July 22, 2012, 09:43:30 pm
using a skill developed on your character for a particular use is a feature even if accidental.
(http://i0.kym-cdn.com/entries/icons/original/000/007/423/untitle.JPG)
Title: Re: Stealing is nerfed
Post by: DeputyDope on July 22, 2012, 09:52:25 pm
omfg haven't you guys figured out already that high-tech gear and farming is for suckaz? blue spandex suits with 220 AC and jinxed are the new thing now. who needs SS when you have a trollbuild?
Title: Re: Stealing is nerfed
Post by: Michaelh139 on July 22, 2012, 09:53:43 pm
snipped for retarded elements.
Yes. :>


(http://cdn.memegenerator.net/instances/400x/23815337.jpg)
Title: Re: Stealing is nerfed
Post by: Giftless on July 22, 2012, 10:31:47 pm
It's not an exploit.

An exploit is finding a dialogue tree that gives you infinite of some item.

using a skill developed on your character for a particular use is a feature even if accidental.

It's like screaming exploit in skyrim because you used your sword to hit a boulder onto an enemy's head.

"ZOMFG I didn't mean for that boulder to be used like omfg exploit! MUSTZ NURF!"

*Makes boulder immune to sword*

Yeah, it's not abuse when a player has taken the time and the assorted disadvantages to build up a 300% steal "Mission Impossible" type character. To dictate that a character like that should fail 3/4 of the time is ludicrous. Should no one be allowed to be proficient at anything?

A just a word about crafting--because this does relate to character development--if a player has devoted the time to 1) earn the caps to buy the smithing professions, 2) searched for or bought blueprints, and 3) labored to earn the materials; do they really deserve to get kicked in the nuts at the end of the line by putting a 1 hr cap on crafting? Oh, and there's also the time spent building up a Gun Runners rep; good luck if you're using an unprotected bench.

Seriously, could someone tell me how the "advantages" previously enjoyed by thieves and crafters hurt the gameplay for other people?
Title: Re: Stealing is nerfed
Post by: Wichura on July 22, 2012, 11:28:47 pm
(http://cdn.memegenerator.net/instances/400x/23815337.jpg)
It's a horrible exploit that ruins whole economy. It's a good thing someone decided to finally stop this. Or something.



Itanz Assembly Line was long already before these last updates. I can't even imagine how long it is now :>
Title: Re: Stealing is nerfed
Post by: EnergyForYou on July 22, 2012, 11:37:23 pm
Yes, but imagine that someone who abused this has around 500k 5mm AP ammo and another tons of superstims. So technically he is prepared for this.
Title: Re: Stealing is nerfed
Post by: Wichura on July 23, 2012, 12:01:25 am
Yes, but imagine that someone who abused this has around 500k 5mm AP ammo and another tons of superstims. So technically he is prepared for this.
So he doesn't give a shit. Yet. When all these itanz are gone, we sure can see another wave of "zomg this game sux ballz imma leavin nao!1111" whine posts.
Title: Re: Stealing is nerfed
Post by: EnergyForYou on July 23, 2012, 12:07:48 am
So he doesn't give a shit. Yet. When all these itanz are gone, we sure can see another wave of "zomg this game sux ballz imma leavin nao!1111" whine posts.
Yes, that's true. But when, If you are manage to lost only 1k per day. He is prepared for 500 days :D
Title: Re: Stealing is nerfed
Post by: Giftless on July 23, 2012, 01:43:33 am
It's a horrible exploit that ruins whole economy. It's a good thing someone decided to finally stop this. Or something.



Itanz Assembly Line was long already before these last updates. I can't even imagine how long it is now :>

Ruins how? The activity of thieves made a MFC surplus available in stores, so that anyone with a non-looney-tune build could barter for them.

What's the alternative? Slogging out 1,500 caps per 100 MFC in Broken Hills, in a pk zone? Sure, let's pinch off the supply so people can't use vehicles and to make things harder on EW users, since these builds are pwning big gun bursters everyday of the week, right?
Title: Re: Stealing is nerfed
Post by: T-888 on July 23, 2012, 02:07:40 am
Oh shit! 8 minute cooldown on my first aid, *!^@&!*$ developers they ruined my game.

What's the alternative?

How about you go try to craft them, farming them in a different way is possible, you just aren't aware of that. Over-exaggerating whine as always.

In my case i should invest more skillpoints into first aid.

Ruins how? The activity of thieves made a MFC surplus available in stores, so that anyone with a non-looney-tune build could barter for them.

Who wants to buy MFC in stores if everyone has surplus, and everyone is looking to dump them into stores? ;D Logic win!

Two new players: A and B
A: hey look go check out that store, maybe there are some weapons there, we need some small gun.
B: no, there's only MFC.

2+2=4 two apples plus two apples is four apples
Title: Re: Stealing is nerfed
Post by: FrankenStone on July 23, 2012, 04:40:18 am
i guess T-888 is one of the trolls who already have 500k 5mm ammo and superstims so he dont care at all rofl but yeah lets trade some stuff for 5mm ammo , merchant system is great these days or isnt it ?
Title: Re: Stealing is nerfed
Post by: Wichura on July 23, 2012, 07:20:08 am
Ruins how?
I was just trolling. Everybody knows our Orphanage ruined economy - we had this Tree of Abuse with infinite apples, so we could make bazillion flamer fuel and flood shops with it. Now tree is gone, economy should back to normal. Yeah, something like that.

Crafting MFC? I've never tried that, I prefered gathering ready-to-use MFCs from Anklavs instead of gathering uranium between mad apes in BH.
Title: Re: Stealing is nerfed
Post by: Stration on July 23, 2012, 11:02:46 am
i guess T-888 is one of the trolls who already have 500k 5mm ammo and superstims so he dont care at all rofl but yeah lets trade some stuff for 5mm ammo , merchant system is great these days or isnt it ?
https://www.youtube.com/watch?v=9LtMLezBkAI
/thread
Title: Re: Stealing is nerfed
Post by: T-888 on July 23, 2012, 11:19:16 am
i guess T-888 is one of the trolls who already have 500k 5mm ammo and superstims so he dont care at all rofl but yeah lets trade some stuff for 5mm ammo , merchant system is great these days or isnt it ?

I don't care about it, but not because i have 500k 5mm ammo, maybe some 70-80k in all bases with the best case scenario(who the hell even needs more on normal circumstances?), but that's for a large faction, zero percent fuck given for other reasons you couldn't comprehend, make more assumptions. I don't really need to explain myself, not much effect for it, just more whine i guess. This is like giving a huge bag of candy to a kid then taking it away after a while. Wichura told you that it destroys economy and you don't seem to understand that, what the fuck is that "economy", you don't even see nothing wrong with obtaining those items in such quantities, what matters to you is that you can't do it anymore, so you are hostile to change no matter reasons for it, because as i said you don't understand. That's like nerfing avenger minigun or any other weapon for balance purposes, the response from community is that they don't like a weaker avenger minigun, but is that a reason to raise complains about? No.

An axe in the head.

Crafting MFC? I've never tried that.

Without crafting cooldown it was the fastest way, there was no need to mine uranium ore because of the magic TC box in BH(TC box the most valuable resource this wipe), it was just a matter of hauling items in dog, could make 10 or 15k or how much i wanted MFC in one trip, now it's reasonable due to crafting cooldown.
Title: Re: Stealing is nerfed
Post by: Jytz on July 23, 2012, 12:15:38 pm
Well I guess I was the guy ruining the ecnomy with my thiefs. But I well say this I do not think this game was revolved around player trading and setting up an economy. I'm not really one to trade with other players but more so like to get stuff on my own in these type of games. This seems more of a group effort game and figuring out little tricks to get stuff than a trade game with auction houses.

I used to craft MFC last wipe, so I was prepared for the whole advanced work bench thing. Used to risk 100's of uranium ores electronic parts and the such going to mariposa. But I found this was useless and a waste of time and it was easier to steal from enclave and farm unity.

I wouldn't be such a whiner on this if there were other methods like the ability to actually trade useless farmed items to shops. But you know this game has turned into a competition and just because I got to the shops first before everybody else clearing them out of the good items is any differnt than fast logging or using cows at mines so other players can't mine? This wouldn't be such an issue if we could actually trade more stuff to the shops. I mean the only thing gun runners takes is metal armors, mfc and 5mm and rockets, you can't trade shotgun shells or anything anywhere. Its just too limited as to what the shops can take.

But the thing is for me I didn't keep all my 5mm and MFC I would keep a stack of 2,000-5,000 for action and then trade the rest for other stuff at the shops. Take me for example I probably have stolen a million MFC 5mm and thousands of super stims but I don't have a stock pile because these were the only things shops would take that anything worthy of use. So no not all of us who used thieves have billion rounds of 5mm and super stims as of right now.

Actually what kind of set me off on this was I was stealing BOS and there was no reputation being displayed when I failed, but then out of no where -300 and then I was crit bursted entering an encounter, so there is a bug with this.

But you know we are not stupid players we well figure out ways to get our gear with less time consuming and solo methods. Also, note on crafting 100% repair is really easy to get to, you just get to level 2 or 3 and fast log craft for metal armors.
Title: Re: Stealing is nerfed
Post by: jacky. on July 23, 2012, 01:07:30 pm
5mm ap and mfc was wastelan currency. banks are broken, quests are nerfted, shopers have shit, crafting is nerfted and now stealing.
now tell me devs where people can get ss for pvp? craft? hmmm..no they cant because there is no hq chems and there is no med workbench. well maby shops...ups they are buying only drugs and radios. and what wilth others drugs? same history. well this update just showed how devs know little about their game.
i didnt wanted to farm shit i just sold some mfc and 5mm and i had ma mk2, laser rifles, ap rockets and cash. ss for drugs and i was happy few h stealing and i had all what i needed. now devs want to force people to dig (cd for ores) and cratf (cd for crafting) and run with stims in pvp. well another great idea of low tech 2238. why not give them only ma and clj and 10mm guns and spears...in mad max 1hobo with shotgun was like rambo.
good job devs and i am glad i didnt come back ;]
Title: Re: Stealing is nerfed
Post by: greenthumb on July 23, 2012, 01:47:26 pm
jacky you are wrong when you think ss is not craftable.

http://fo2238.fodev.net/wiki/Super_Stimpak
http://fo2238.fodev.net/wiki/Medical_Terminal
Title: Re: Stealing is nerfed
Post by: Jytz on July 23, 2012, 02:16:07 pm
jacky you are wrong when you think ss is not craftable.

http://fo2238.fodev.net/wiki/Super_Stimpak
http://fo2238.fodev.net/wiki/Medical_Terminal

They're craftable but 3 chemical components makes it not practical, and makes it a waste of time. And why we resorted to theives to get our super stims. Best you can do is craft 3 super stims with this, but I already made a suggestion about this. Competing with 200 other players who all have the ability to fast log and resource hog chemical components and going to necropolis really draws us in to to craft these. So basically right now anybody who is going to craft these well most likely get the resource depleted message and maybe 1 person well get lucky and get the chemical components, then after traveling to new reno then to vault city/san francisco then all way down to necropolis to craft 3 super stim packs. I do not think this was thought out very well when they decided the changes to super stimpack crafting, and why I think we should have last session's super stimpack recipe back.

A PK friendly location makes up for the difficulty of making these, so I think at least change it where we can craft 100 if we wish but have to take the risk of getting killed and losing everything to trolls and pkers. Traveling across the wasteland to make 3 super stimpacks is not really my idea of fun.
Title: Re: Stealing is nerfed
Post by: Mike Crosser on July 23, 2012, 02:49:40 pm
i am glad i didnt come back ;]
Wait wait wait wait!
You are not even playing the goddamn game?
So what are you doing here? Trying to do some last minute trolling before posting a ragequit thread with an alt?
Seriously,get a life.
Title: Re: Stealing is nerfed
Post by: Wichura on July 23, 2012, 05:04:55 pm
I've tried crafting Superstims once. Once. Stealing was much faster and more efficient.

i am glad i didnt come back ;]
Or did you?
And I have to admit, I'm rather impressed your engrish mad skillz, young padawan.
Title: Re: Stealing is nerfed
Post by: jacky. on July 23, 2012, 06:43:47 pm
Wait wait wait wait!
You are not even playing the goddamn game?
So what are you doing here? Trying to do some last minute trolling before posting a ragequit thread with an alt?
Seriously,get a life.

i am killing boredom when i dont have anything to do at work. man i posted i am leaving this game 4-5months ago "best begger win my alts and base" so u are outdated.
anyway ss before update wasnt craftable same like other drugs.
Title: Re: Stealing is nerfed
Post by: Wichura on July 23, 2012, 08:57:28 pm
anyway ss before update wasnt craftable same like other drugs.
They were, I crafted like 5 or 10 of them in Necropolis' vault - medical terminal has been moved there.
Title: Re: Stealing is nerfed
Post by: jacky. on July 23, 2012, 09:36:32 pm
low drugs, but you coulndt get hq chem parts
Title: Re: Stealing is nerfed
Post by: kox on July 23, 2012, 10:38:33 pm
you know most people dont want to work 8 hours a day just to play a fucking game.
we allready have jobs we dont want a second one. we just want to have fun not be stressed out crafting.

Agree totaly and that CD for crafting is, how can i say word and not use curse, hilarious.400 bullet and CD 1 hour :)
I am curious what will happen when all guys spend ammo and drugs in some time.Play game now i think become more and more grindfest.
Title: Re: Stealing is nerfed
Post by: g4ce on July 23, 2012, 11:03:45 pm
Wait wait wait wait!
You are not even playing the goddamn game?
So what are you doing here? Trying to do some last minute trolling before posting a ragequit thread with an alt?
Seriously,get a life.

he was thinking of comeing back mike, and he says he not because of this :S i dont see how hes trolling hes actually agreeing with the other players , you need to start thinking before you post, and you actually look like  the troll here
Title: Re: Stealing is nerfed
Post by: jacky. on July 23, 2012, 11:21:52 pm
i asked few people how its looks now and they say "same shit, nothing to do"
Title: Re: Stealing is nerfed
Post by: g4ce on July 24, 2012, 07:47:19 pm
i asked few people how its looks now and they say "same shit, nothing to do"
yeah TRUE, except ideling in ncr , I was thinking bout making new alts but doudt it now with all these discison the devs are making, you never know what they'll nerf next, and make ur alts useless lol
Title: Re: Stealing is nerfed
Post by: Giftless on July 25, 2012, 12:58:01 am
Agree totaly and that CD for crafting is, how can i say word and not use curse, hilarious.400 bullet and CD 1 hour :)
I am curious what will happen when all guys spend ammo and drugs in some time.Play game now i think become more and more grindfest.

The game is getting funny; I've started seeing bluesuit barter alts camping certain merchants, most likely trying to trade in crappy healing powders and gold nuggets for meds. :) It's like out-of-work thieves hopping on the breadline.
Title: Re: Stealing is nerfed
Post by: racoon on July 26, 2012, 12:19:02 pm
i really dont understand what are you whining about. im still stealing like before. i have 222% steal and 1 luck and yesterday i stole like 10k 5mm ap without 1 fail. stealing works like before update
Title: Re: Stealing is nerfed
Post by: T-888 on July 26, 2012, 12:21:32 pm
i really dont understand what are you whining about. im still stealing like before. i have 222% steal and 1 luck and yesterday i stole like 10k 5mm ap without 1 fail. stealing works like before update

;D ;D ;D ;D :D

I almost fell off the chair. ;D

I'd say they didn't change it effective enough then.
Title: Re: Stealing is nerfed
Post by: HertogJan on July 26, 2012, 01:10:19 pm
I failed stealing Enclave with around 220 steal and 10 luck.

There are easy fixes:
- make them lootable but not stealable
- increase the distance they warn and shoot you for by 2 or 3 hexes
And probabably some more.
Title: Re: Stealing is nerfed
Post by: chocolate_chip_cookies on July 26, 2012, 03:42:32 pm
Why wasn't this change mentioned in the changelog?
Title: Re: Stealing is nerfed
Post by: greenthumb on July 26, 2012, 03:55:34 pm
my stealer is kinda trapped in my BOS base becouse all around are patrols which shoot him on sight xD.
complete changelog is good idea
Title: Re: Stealing is nerfed
Post by: JovankaB on July 26, 2012, 03:55:49 pm
Why wasn't this change mentioned in the changelog?

Because a dev forgot too add it to the changelog?
The bugfix is visible in the tracker, if you care.
Title: Re: Stealing is nerfed
Post by: greenthumb on July 26, 2012, 04:13:03 pm
Because a dev forgot too add it to the changelog?
The bugfix is visible in the tracker, if you care.

thats good to know, everybody may forgot.

2questions:
1.Does exist any repeatable way to improve reputation with BOS or Enclave?
2.If not what is use for stealers in game?except stealing from players
Title: Re: Stealing is nerfed
Post by: codave on July 26, 2012, 05:14:40 pm
My thief is low level still, 150 steal. I finally hit -325 rep with BOS last night, so I have to hold off for a bit. The rep being affected by failures does make it more interesting. That last hour stealing knowing that I had one more fail before I was done was enjoyable. I guess I'll level him up some this week while my rep adjusts, as I don't feel like making another thief just to get around the hurdles.

The nerf seems sufficient, IMO.

I still think that simply lowering the base cost of certain items like 5mm and MFC would go a long way to balance it. They would no longer be as valuable to sell, and people might actually buy them from traders.

BB's last season are a good example of this. They were way too easy to make, and at 4 caps each they were way too imbalanced. Same thing with tobacco leaves earlier this wipe. Why nerf the plant and cigarette crafting instead of just devaluing them? It seems like that would have been easier.
Title: Re: Stealing is nerfed
Post by: JovankaB on July 26, 2012, 07:30:57 pm
Quote
Does exist any repeatable way to improve reputation with BOS or Enclave?

Yes, you can repeatedly wait. It improves with time. But in my opinion you should get -2000 and get kicked from BoS. IMHO there is absolutely no reason to have some stupid methods for a thief to improve it faster, at least not with factions like BoS or Enclave where it makes no sense whatsoever.

Quote
If not what is use for stealers in game? except stealing from players

You can steal from encounters, you just can't anymore abuse a typo mistake of a scripter that was in code unnoticed to easily steal massive amounts of items from one faction all day long without any consequences. This never was supposed to work this way. It never was a feature, it's not "nerf" it's a fixed bug. It was the BoS soldiers who got the reputation drop instead of your alt.
Title: Re: Stealing is nerfed
Post by: avv on July 26, 2012, 07:38:51 pm
Yes, you can repeatedly wait. It improves with time. But in my opinion you should get -2000 and get kicked from BoS. IMHO there is absolutely no reason to have some stupid methods for a thief to improve it faster, at least not with factions like BoS or Enclave where it makes no sense whatsoever.

It makes no sense yes, but before the method gets shut down it's best for everyone that obtaining those items is centered around an actual feature that players can participate without grinding their teeth and raging.
Title: Re: Stealing is nerfed
Post by: T-888 on July 26, 2012, 09:04:28 pm
I think for personal use the stolen amount is going to be enough so you don't have to grind all too much, just your not going to be able to dump so much in traders anymore.
Title: Re: Stealing is nerfed
Post by: codave on July 26, 2012, 09:11:44 pm
I think for personal use the stolen amount is going to be enough so you don't have to grind all too much, just your not going to be able to dump so much in traders anymore.

This is what I'm experiencing. I also don't do heavy PvP, but I stole for an hour and ended up with enough to last me for a month. But I can take this same thief who has bad rep with BOS and take 762 from NCR, etc. there are plenty of NPC encounters to steal from while your rep adjusts.

Like most big changes, in another month this will just become accepted as the way it is.
Title: Re: Stealing is nerfed
Post by: avv on July 26, 2012, 09:32:22 pm
I think for personal use the stolen amount is going to be enough so you don't have to grind all too much, just your not going to be able to dump so much in traders anymore.

If not 5mm, then it's broken cas, ca helmets and normal miniguns. Or crafted normal rockets or what ever nobody wants to buy.
Title: Re: Stealing is nerfed
Post by: Kelin on July 26, 2012, 10:06:53 pm
Yes, you can repeatedly wait. It improves with time. But in my opinion you should get -2000 and get kicked from BoS.
Great idea, I cannot wait for the next update to see this implemented! Of course we shouldn't expect another reasonable way of getting superstimpaks, it's just to make this game more boring.

Btw nothing is really fixed you can make 5 or more thieves and steal like before, it just requires more work, more boring work.
Title: Re: Stealing is nerfed
Post by: T-888 on July 26, 2012, 10:38:07 pm
If not 5mm, then it's broken cas, ca helmets and normal miniguns. Or crafted normal rockets or what ever nobody wants to buy.

So? Those items involve some kind of risk to obtain them, have to farm them. Crafted rockets? Those have to be crafted, resources and time spent. Stealing required an alt witch you still need, until now there was no risk involved and no restrictions for it, that simply didn't make any sense. 5mm AP ammunition and SS are very valuable for players and when such items are being dumped in traders it clearly shows that there is something wrong with distribution, would you think it would be normal if 2mm EC ammo was suddenly dumped in traders for some reason?

All fixed now, what's the problem?

Title: Re: Stealing is nerfed
Post by: Jytz on July 27, 2012, 09:42:19 am
So? Those items involve some kind of risk to obtain them, have to farm them. Crafted rockets? Those have to be crafted, resources and time spent. Stealing required an alt witch you still need, until now there was no risk involved and no restrictions for it, that simply didn't make any sense. 5mm AP ammunition and SS are very valuable for players and when such items are being dumped in traders it clearly shows that there is something wrong with distribution, would you think it would be normal if 2mm EC ammo was suddenly dumped in traders for some reason?

All fixed now, what's the problem?

Well the issue was this was a good alternative to crafting to obtain some gear. If shops worked normal like last wipe this wouldn't be such an issue to me. I'm sorry but not everybody enjoys blue print hunting and crafting. Theiving was already pain in the ass, if your too fast you fail if your too slow they trigger and burst you. They have made it where there is no fun in being theif just made it more frustrating. Part of this game is that it has the freedom to make such a character and it is a very unique feature and no other game like it, and they just keep taking way the uniqueness of the game by nerfing the creative way players obtian their gear. This is turning more into a stupid mainstream RPG where you farm sell stuff to shops (actually in normal RPG shops actually buy many in game items). Or its turning into some stupid crafting only to get gear game, why take away the uniqueness of the game?

This game was fun and unique because we could bomb enclave, or cripple them with a sneak sniper, or use a theif to stock pile ammo and super stims. They are just taking away anything that is unique and fun and turning it into some stupid cookie cutter game.
Title: Re: Stealing is nerfed
Post by: ToxiCAVE on July 27, 2012, 11:12:02 am
i dont like idea "we have stuff but we wont let you to have it"
there should be all in game and top tier items 4th lvl like pa/gauss rifle/bozar/vindicator/pulse rifle should be in game but as prices for events or for "doing something special for comunity"
ca,ca mk2,ba, ea should be avalible for everyone and i dont like solar idea that npc fractions are stronger that overage player. well if pvp player is mercenarry he should be better equiped than random ncr soldier including armor and weapon.
and i would like to implement new encounter near vaults and sierra - robot patrols (and you could farm from them mp, hq mp, alloys, hq alloys, ele parts, hq ele parts). forcing people to spend weeks on farming isnt good idea when troll builds are op.
Title: Re: Stealing is nerfed
Post by: Wichura on July 27, 2012, 11:45:52 am
top tier items 4th lvl like pa/gauss rifle/bozar/vindicator/pulse rifle should be in game but as prices for events or for "doing something special for comunity"
I'm a supreme kind of troll in this community. Can I have a top tier pony?

Anything else you would like to share except random whine about random shit, sir?
Title: Re: Stealing is nerfed
Post by: Jytz on July 27, 2012, 11:59:24 am
i dont like idea "we have stuff but we wont let you to have it"
there should be all in game and top tier items 4th lvl like pa/gauss rifle/bozar/vindicator/pulse rifle should be in game but as prices for events or for "doing something special for comunity"
ca,ca mk2,ba, ea should be avalible for everyone and i dont like solar idea that npc fractions are stronger that overage player. well if pvp player is mercenarry he should be better equiped than random ncr soldier including armor and weapon.
and i would like to implement new encounter near vaults and sierra - robot patrols (and you could farm from them mp, hq mp, alloys, hq alloys, ele parts, hq ele parts). forcing people to spend weeks on farming isnt good idea when troll builds are op.

There is the life after mk2, or google "tlamk2" and translate it to your language. You can craft and obtain everything in that game like power armors, bozars etc. But its a Russian server you well not find much help unless you meet a guy who speaks english, but the game is 75% translated in english. I actually like the way it is and the items we can obtain, I think the guass pistols should be removed entirely because its idoitic to not have OP weapons but lets keep this pistol in the game and it shoots 50 hexes, but that is another rant for another thread.

tlamk2 is actually a normal game, you farm craft and trade to shops with no problems, no bb fags, or no need to make a theif, bomber etc. It has its difficulties but its actually an enjoyable game if you can give up running.
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 12:22:07 pm
Well the issue was this was a good alternative to crafting to obtain some gear. I'm sorry but not everybody enjoys blue print hunting and crafting.

What?

SS/5mm AP ammunition don't even need blueprint, they come with the profession level. The issue was that there was hardly any risk/limitation for stealing, if you died you didn't loose anything and you could keep stealing forever in unreasonable amounts for how valuable the items was for players. I think there are enough players who don't understand one thing, i will explain it in simple language and example. There are easy to get items that don't have much worth for player to use, then there are higher tier items that are accordingly harder to obtain for how valuable those items are for the player and what use the player has for them. Now move your brain just a little bit and think about SS/5mm ammo before the update, like very hard. Last time i'm explaining this. It's still a good alternative, only more balanced now.

How can players dislike a feature for the wrong reasons? I mean how is that is even possible?
Title: Re: Stealing is nerfed
Post by: Jytz on July 27, 2012, 12:31:19 pm
What?

SS/5mm AP ammunition don't even need blueprint, they come with the profession level. The issue was that there was hardly any risk/limitation for stealing, if you died you didn't loose anything and you could keep stealing forever in unreasonable amounts for how valuable the items was for players. I think there are enough players who don't understand one thing, i will explain it in simple language and example. There are easy to get items that don't have much worth for player to use, then there are higher tier items that are accordingly harder to obtain for how valuable those items are for the player and what use the player has for them. Now move your brain just a little bit and think about SS/5mm ammo before the update. Last time i'm explaining this. It's still a good alternative, only more balanced now.

How can players dislike a feature for the wrong reasons? I mean how is that is even possible?

We all know how fun and a complete productive use of time crafting super stims is now. So what who cares if you could have steal forever its a video game not a real life simulator that this community is strangly looking for.  If they didn't want us to steal super stims off bos then why does bos have super stims? I suggest moving to a warzone if everybody wants a realistic feel as to what a post apoclyptic wasteland is like. You do realize that people play video games for fun yes? And not take it all anal serious as you do.
Title: Re: Stealing is nerfed
Post by: racoon on July 27, 2012, 12:36:40 pm
btw, 9 pages of crying when they increased steal difficulty. pathetic. peoples making thieves with 130% steal on lvl 4 and later crying that they cant steal ammo. like i said before i have 222% steal and luck 1. stole 5k ammo today again without fail. stealing is not nerfed. i am lvling big gunner and stealing ammo for him.
Title: Re: Stealing is nerfed
Post by: ToxiCAVE on July 27, 2012, 01:17:19 pm
tlamk2...

i know but i am talking about 2238. prev sesion we could get most of 3rd lvl stuff and some 4th lvl but in this troll sesion u have max 2nd lvl of crafting and 3rd lvl boosted weapons. but best idea is blueshit troll build. ca is crap and if devs dont want to give us better armors why the hell they invented new 3rd lvl armor from enclave and lotable ncr ca. they should gives us ca mk2 bp to impreve ca vs gatling.

same proble with weapons. it would be good to give us low ammount of 4th lvl gear.
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 01:25:37 pm
We all know how fun and a complete productive use of time crafting super stims is now. So what who cares if you could have steal forever its a video game not a real life simulator that this community is strangly looking for.  If they didn't want us to steal super stims off bos then why does bos have super stims? I suggest moving to a warzone if everybody wants a realistic feel as to what a post apoclyptic wasteland is like. You do realize that people play video games for fun yes? And not take it all anal serious as you do.

It's still possible to buy them, to steal them and the amount should be enough for personal use. I take things seriously? I'm the rarity of players that have the sense to judge a feature properly, not whine on each change providing useless arguments as how the game is some waiting simulator, that doesn't prove anything it only indicates that the game might be too hard for you. Put in charge players like you in the development of this game, and it would turn shit in moments another hello kitty online, you'd cause more problems than you realize and you can cause problems providing incorrect feedback.

I assure you, i will make sure nobody listens to you.

Asking players for feedback depends on who you ask.
Title: Re: Stealing is nerfed
Post by: Kilgore on July 27, 2012, 04:13:36 pm
I'm the rarity of players that have the sense to judge a feature properly, [...]
I assure you, i will make sure nobody listens to you.
Sounds pretty serious  ;D :D
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 04:15:26 pm
I already predicted your presence, whenever i use I in a sentence and make statement about myself, Trollgore is here to save the day.

I say common sense, there is nothing serious about that. Right, Trollgore?
Title: Re: Stealing is nerfed
Post by: Kilgore on July 27, 2012, 04:17:19 pm
Don't get upset, triptroll. I came here only to tell that you're a joke, kid.

Wow, reply in 30 seconds, do you stay here all day, waiting for some forum pvp and hitting F5-preview button?
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 04:17:54 pm
I came here only to tell that you're a joke.

Sounds serious, have some personal issues with me? ;D

Isn't PM for that? Can just tell me that i'm a joke privately. Coolgore.

Wow, reply in 30 seconds, do you stay here all day, waiting for some forum pvp and hitting F5-preview button?

Nope, i just don't need half a day to make a reply and talking to you is getting old and predictable.
Title: Re: Stealing is nerfed
Post by: Nice_Boat on July 27, 2012, 04:26:18 pm
...
Kids shouldn't get mad like that, kid. It's bad for their sense to judge a feature properly, kid. You better listen to what more competent players like Kilgore have to say, kid.

Trolling aside, 2238 seems to be on a downward slope after the SD nade nerf and TC fix again. Compared to what we've got ammo should be easier to get during the endgame, not harder. Same with stimpacks and other consumables.
Title: Re: Stealing is nerfed
Post by: Kilgore on July 27, 2012, 04:32:25 pm
SD nerf and TC fix were rather improvements, but it seems that improving other trollbuilds (220ac), limiting crafting while people often used all their blueprints on few chars, limiting bos/enclave stealing has made less people play the game.

Well, stealing from bos/enclave was indeed an exploit, I was able to get 300-400 super stims per hour from bos iirc. Too bad that there was nothing done about it for too long and some people made vast supplies of ss/5mm/mfc, the others just changed their playstyle "because SS are almost unlimited".
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 04:49:55 pm
2238 seems to be on a downward slope after the SD nade nerf and TC fix again. Compared to what we've got ammo should be easier to get during the endgame, not harder. Same with stimpacks and other consumables.

The fix was done during wipe, not at the start of it, because it was unnoticed by developers and players weren't concerned about it, they never care to report things that makes playing easy, casual. Thought that is not a reason to not fix the bug, damage will be repaired once another wipe comes, or long enough time passes by. There are still more pressing matters needed to be attended. Some stealing exploit witch in comparison to the legit Troll Box from the Toilet Control is small a thing.

Kids shouldn't get mad like that, kid. It's bad for their sense to judge a feature properly, kid. You better listen to what more competent players like Kilgore have to say, kid.

Calling me a joke is real competent, and calling me a kid is even better than that. I'd rather post some picture of an axe hacked into a mans head, that would mirror the punishment for how stupid your logic and sense behind is what you just said and how. Old_Boat.
Title: Re: Stealing is nerfed
Post by: ToxiCAVE on July 27, 2012, 05:50:00 pm
T888 kid go outside...it is summer...or 2238 is all your life? Trollgore was right here. You are just overreacted kid.
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 08:20:39 pm
Listen, moron, you couldn't even make sense if you activated all your brain cells available in your head at once. Came here only to insult me, don't you yourself have anything better to do, moron?
Title: Re: Stealing is nerfed
Post by: DeputyDope on July 27, 2012, 08:28:07 pm
they never care to report things that makes playing easy, casual.

playing SHOULD be easy, casual.
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 08:29:16 pm
Why?
Title: Re: Stealing is nerfed
Post by: DeputyDope on July 27, 2012, 08:34:01 pm
because you're playing a GAME? a game shouldn't be a stressful, tedious sack of crap because of features that make you wait longer to have fun. and to be honest, that's what has been aimed for in this session. my 2 cents.
Title: Re: Stealing is nerfed
Post by: Kilgore on July 27, 2012, 08:44:53 pm
RAGEEE!!!!
Why so butthurt, kid?
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 08:46:24 pm
Games are time consuming. Stressful, huh?

Let's clear up some things, so you rather just get all necessary items in a game without any effort, and you think everyone would like that and have fun having everything easy. I don't know maybe a game master should spawn you items so you don't have to leave the base, because it is not casual/easy to do so?

Why so butthurt, kid?

Cut the garbage, moron.
Title: Re: Stealing is nerfed
Post by: Nice_Boat on July 27, 2012, 08:50:18 pm
Why so angry, kid?
Title: Re: Stealing is nerfed
Post by: T-888 on July 27, 2012, 08:52:29 pm
Why do you even post?

Seriously, what are you doing? ;D Troll Troll Bang, no wonder msh said that all true BBS members quit a long time ago, now there is some douche team left. Like what the fuck is going on here ? ;D
Title: Re: Stealing is nerfed
Post by: DeputyDope on July 27, 2012, 09:08:16 pm
Let's clear up some things, so you rather just get all necessary items in a game without any effort, and you think everyone would like that and have fun having everything easy.
yes, i would think everyone would have fun getting stuff alot easier. well, except some douche-bags, i won't name them.

I don't know maybe a game master should spawn you items so you don't have to leave the base, because it is not casual/easy to do so?

i never said i wanted a GM spawning me items for free. i'll let them do that for **cough**... you know... some guy with "wolf" in name.

but devs went SO FAR with making game "harder" there are no more versus encounters like there were before. this is just an example. there's plenty more.
Title: Re: Stealing is nerfed
Post by: Kilgore on July 27, 2012, 09:08:57 pm
MSH must have been the last true BBS member, hahaha :D please triptroll don't become even a bigger clown than you already are, kid :D

btw.. weren't you some random noob player from dow that came to rogues with reese, kid?

Why so butthurt, kid? :D

You camp here all day, kid?
Title: Re: Stealing is nerfed
Post by: Lexx on July 27, 2012, 09:11:40 pm
This leads nowhere.