I mean PvP, not PKing.
Reno? Hinkly? Who cares? The PvPers probably won't be doing any roleplaying anyways, so it really doesn't matter. PvPers will continue PvPing, and ncr noobs will migrate to the hub and help with the project. Its that simple :Dactually pvp players go alot of pvp. they defend it. you need pvpers for a project to work. need "raiders" to come and try to loot and rape all rpers for projects. then you need other pvper for defending the project. dont say derp derp rp would be better without pks/pvpers. thats wrong without the people to fight its just boring sitting around. need sometimes to actually fight and play the game.
actually pvp players go alot of pvp. they defend it. you need pvpers for a project to work. need "raiders" to come and try to loot and rape all rpers for projects. then you need other pvper for defending the project. dont say derp derp rp would be better without pks/pvpers. thats wrong without the people to fight its just boring sitting around. need sometimes to actually fight and play the game.Well DUH! of course they'll be some action, but I'm referring to bombers and town bursters that will get the boot to prison. Criminal Justice will be SERVED! lol. When this project actually takes place, I might even record it for youtube!
Well DUH! of course they'll be some action, but I'm referring to bombers and town bursters that will get the boot to prison. Criminal Justice will be SERVED! lol. When this project actually takes place, I might even record it for youtube!if its in hub it will die. pks can only bomb and town burst. make this project in nerco. this would be better for all. you guys can defend whole place or even the church (there are guards there that can help out when attacked) and pvp apes can come fight. i allways wanted a project in nerco its not used alot and should be it has high high high rp value for groups who dont have the time to "toilet control" for hours to get a town.
if its in hub it will die. pks can only bomb and town burst. make this project in nerco. this would be better for all. you guys can defend whole place or even the church (there are guards there that can help out when attacked) and pvp apes can come fight. i allways wanted a project in nerco its not used alot and should be it has high high high rp value for groups who dont have the time to "toilet control" for hours to get a town.
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*FACEPALMS*thanks for the link...intresting read. hmm are there support perks in hub? if so people may complain about rule that oddly named players may not enter hub
http://fo2238.fodev.net/wiki/User:JovankaB (http://fo2238.fodev.net/wiki/User:JovankaB)
if its in hub it will die. pks can only bomb and town burst. make this project in nerco.This project is not supposed to be constant military struggle between PvP gangs. Not inside Hub.
Just to clear things up, this project won't start tomorrow, this week, not even in June probably.
I love soon projects ;D Quintessence of FO2238!
Good luck(in waiting)
Limiting freedom of speech is going to be difficult.
So what this microrpgsystem is about? The Hub? As far as i remember there was something in Hub 2 years ago. I can describe it as annoying izual walking everywhere with his abused powers. It sucked balls and it failed. Why that new project will work?
If you won't like it, simply don't enter it. You have to simply accept that the town won't be the same anymore
as long as the project will run.
However there will be a way for 1 level RP chars to gain access - 10k XP points for writing good characterGood background stroy you say?
background story.
Of course it's just my vision :P Will the promise be fulfilled? No idea.
However there will be a way for 1 level RP chars to gain access - 10k XP points for writing good characterbackground story.
I read the rules, but still I don't know if I can use existing character?
It won't need any skin, just need to know if it works with normal characters created before to roleplay purposes, but aint used.
There is spawn point near Hub, where some of new characters spawn. They will try to go to Hub, because they know nothing about the game, but according to manual, you can enter only from level 5 (or using RP story). How do you want to deal with this fact?Hmm you bring up a good point. I dont think she had that in mind.
But nevertheless, thumbs up and thank you for trying to bring more RP to harsh wasteland... ;)
There is spawn point near Hub, where some of new characters spawn. They will try to go to Hub, because they know nothing about the game, but according to manual, you can enter only from level 5 (or using RP story). How do you want to deal with this fact?
They will be informed that town doesn't let in characters will level lower than 5, givenLol aren't you glad we started talking of this early so you know what to expect? Like i said, i will try to help as much as i can.
a web link to a page with short information prepared for them and teleported outside town.
They can always make an RP char with description and get in.
The project is not supposed to be a nursery for new players.
Although... I must still think about it.
taking a guarded town and useing it for a rp and taking it away from newbies is over kill. do you guys really think this lvl 5 thing will stop trolls? it wont at all. any player can get lvl 5 in under 20 min. so what if you ban the troll alt. what's that going to do? nothing at all ,so what if you ban 1 alt there is 500000 more on there way. also jov wont be there all the time so when she is offline it will be troll heaven. you can try and have a non troll rp and it might work now with the low numbers but if you want this to be a big rp when and if server numbers come up you will be looking at alot of trolls coming. you also need trolls and pvpers for a project to work, without them its just boring, its just alot of nerds afking and /e. so i suggest add player guards and remove the hub reinforcement script. let pvper come so you can have some "raiders" to fight from time to time. maybe a couple times a day there could be a time were pvpers could come and fight the rpers and guards. this way it wont be random and those that don't want to fight don't need too. they can just leave for the time being and come back after the "raid" time is over.Thats sad but true meaning of this server, nothing more to add.
taking a guarded town and useing it for a rp and taking it away from newbies is over kill. do you guys really think this lvl 5 thing will stop trolls? it wont at all. any player can get lvl 5 in under 20 min. so what if you ban the troll alt. what's that going to do? nothing at all ,so what if you ban 1 alt there is 500000 more on there way. also jov wont be there all the time so when she is offline it will be troll heaven. you can try and have a non troll rp and it might work now with the low numbers but if you want this to be a big rp when and if server numbers come up you will be looking at alot of trolls coming. you also need trolls and pvpers for a project to work, without them its just boring, its just alot of nerds afking and /e. so i suggest add player guards and remove the hub reinforcement script. let pvper come so you can have some "raiders" to fight from time to time. maybe a couple times a day there could be a time were pvpers could come and fight the rpers and guards. this way it wont be random and those that don't want to fight don't need too. they can just leave for the time being and come back after the "raid" time is over.Not a bad idea.
They will be informed that town doesn't let in characters will level lower than 5, given
a web link to a page with short information prepared for them and teleported outside town.
They can always make an RP char with description and get in.
The project is not supposed to be a nursery for new players.
Although... I must still think about it.
This project is not supposed to be 100% safe town for people hunting radscorpions.Does smart rat get a reserved 10,000 xp and a reserved place in hub since he had that cool background story? :D
Roleplay does not mean safe. If this is your expectation, then you will not be satisfied.
All newbies will be allowed, all they have to do is to make a good roleplay character
and write nice background story and they will get a reward of 10 000 xp points that
will give them access to the town. I think it's reasonable alternative for hauling boxes,
shoveling shit and begging some HUB-T4XI for 10mm pistol.
My rp char will kill you without ever being seen, the hub protects its own.
I think Hub is a bad choice for an RP project because when the server has players its used a lot as a meeting place for groups and for Pkers doing TB traps and such in south towns.
Well as a member of Section 8 (mostly a TB gang when i started) for about 3 years i have used this place to meet up and also patroled it to kill players. That being said it seems like a bad choice. If the server gets more players and its worth it i'm sure this town will be a central area for pkers who play turn based again.
Actually i have done 100% of my recruiting in that town, and i don't want to participate in RP to do so. I just want to be able to enter the town and hang out(not in character). Why not pick a town like necro that isn't used for anything really other than shopping one vendor. The shit stalls are great for recruiting and helping new players, or just making friends and this is going to be annoying IMO. So before u troll me again realize i'm offering an opinion and some friendly advice as an older player who has seen that that area is a warzone for turn basers when the server is populated.
i think it could be avoided by just choosingRT in config, and you'll never get into TB trap. >_>
RT in config, and you'll never get into TB trap. >_>
Not sure that actually works but if it does its just another reason all the TBers quit, and the server being basically dead.
RT in config, and you'll never get into TB trap. >_>
I guess it will only matter if the game ever has players again. For now i have no reason to play this server since i could roam the waste for 24 hours and never find a player to kill. I will say though that if the server becomes populated again this town will be surrounded in turn based traps and all the RPers will cry endlessly, and i think it could be avoided by just choosing a town like necropolis which makes way more sense considering it has no use at all right now.
So u tell me where i can find another turn based player and ill be glad to go fight himSF area, at least for a while. Not sure if that's still the case, though.