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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: shkoda999 on October 14, 2011, 04:37:04 am

Title: Why there are not enough players?
Post by: shkoda999 on October 14, 2011, 04:37:04 am
Why there are not enough players?
Probably because. Now online in the evening of 200 persons. From them of 40 % of the HARDWARE of 40 % of Hinkali of 10 % Kraft of 10 % in a heathland.
One year ago all was fine there were fights in a heathland both TB and RT. Now if you will meet the traveler for 1 hour already happiness.
In game there is nothing new. Neither new vaults. Nor the new weapon or the reservation.

What for Hinkle? In order that stupidly the counter in game was above?
Players should war in a heathland it is an essence follaut. Instead of to sit in Hinkali or in Cities.(sory me bad english).

Game became similar on CS instead of on Follaut. Has come has put on has done some shooting 5 minutes and has left. IT not follaut is a full shit.

Yes you are right for a long time it is time to make poll already.
That wanted by players.
It is necessary Hinkly?
New vaults like a luminescence are necessary?
It is necessary new craft?
It is necessary new armor?
It is necessary to the TC?
Title: Re: Why there are not enough players?
Post by: bos go go on October 14, 2011, 08:45:45 am
We will not all Chinese people in English。

According to our Chinese people are dissatisfied with the situation here in this protracted war
Title: Re: Why there are not enough players?
Post by: Bantz on October 14, 2011, 10:11:37 am
I think the best solution to this would be to add players into the game. If the game feels empty and without players, obvious solution is to add more players. And Vaults. Everyone loves Vaults, right?
Title: Re: Why there are not enough players?
Post by: shkoda999 on October 14, 2011, 11:10:24 am
I think the best solution to this would be to add players into the game. If the game feels empty and without players, obvious solution is to add more players. And Vaults. Everyone loves Vaults, right?

You are right. I think if advertizing have started up that and online too has risen. But Hinkly it is necessary to close.
Title: Re: Why there are not enough players?
Post by: DocAN. on October 14, 2011, 12:22:28 pm
Server was abandoned by developers, that is why players are leaving.
Title: Re: Why there are not enough players?
Post by: VongJin on October 14, 2011, 12:32:48 pm
There are no players coz server is dead. IT was doomed to die after SDK was released. Developers of other(SDK like) servers for 6 months sucsessfuly tested and implemented  3 times more fresh new content than the developers of 2238 fo 2 years. Sad but true. people are leaving to other games coz it's simply boring to see same stuff every single day.
Title: Re: Why there are not enough players?
Post by: Uzaykeki on October 14, 2011, 12:48:43 pm
Server was abandoned by developers, that is why players are leaving.

developers wouldnt explain themselves this good
Title: Re: Why there are not enough players?
Post by: manero on October 14, 2011, 01:11:59 pm
But Hinkly it is necessary to close.

 ;D ;D ;D

One of the few cool things on this server and u want to close it? That doesn't need a comment.
Title: Re: Why there are not enough players?
Post by: T-888 on October 14, 2011, 01:55:05 pm
Server was abandoned by developers, that is why players are leaving.

Exactly , well abandoned is a harsh word we could say forgot. :)

One of the few cool things on this server and u want to close it? That doesn't need a comment.

Hinkley is " cool " but then again think about it , if there was no hinkley , people would be forced to pvp in cities and that is a good thing , since most of the cities are dead till evening and even then you hardly find someone to fight.
Title: Re: Why there are not enough players?
Post by: Wichura on October 14, 2011, 02:00:18 pm
Abandon? Forgotten? So why didn't they switch it off? Geez.

Hinkley is " cool " but then again think about it , if there was no hinkley , people would be forced to pvp in cities and that is a good thing , since most of the cities are dead till evening and even then you hardly find someone to fight.
Forcing people never works, I'd rather see encouraging them to do this or that.
Title: Re: Why there are not enough players?
Post by: T-888 on October 14, 2011, 02:11:49 pm
Forcing people never works, I'd rather see encouraging them to do this or that.

Basicly it's the same , if you shut down hinkley it would " encourage " people to fight in cities because there wouldn't be any other option besides some TB.

Do you really think there are people that play fonline2238 because of some hinkley ? I don't think so , that's why forcing will work , maybe someone will realize " hey i can actually go to reno "

Title: Re: Why there are not enough players?
Post by: manero on October 14, 2011, 02:19:08 pm
I play 2238 because of Hinkley. The other things are boring as hell, New Reno(shitty grid camping), Redding mine pk raids(brave city defenders with milita), TC = ok i can go SOMETIMES but for me its boring  ::)
Title: Re: Why there are not enough players?
Post by: Jotisz on October 14, 2011, 02:24:30 pm
Also Hinkly is a nice place would be a waste to scrap it. To have more people in cities there is only some thing is needed adding more quest, making it possible to start the game as a resident of some city so they player will belong to that place and more likely stays there, scrapping hp gain from leveling and adding some random disasters to each cities
Redding: wanamingos get in the mine then out to the streets
Gecko: vc patrol comes in and start killing everyone
Madoc: random raiders (killing everyone including players)
Klamath: bandits (same as Madoc)
New Reno: gang wars (killing anyone entering the turfs streets are more or less safe)
Broken Hills: fighting broke outs between muties ghouls humans vs racist humans
Hub: criminals blows up the police and try to take over
Den: rangers try to stop Metzger's business
etc...
Title: Re: Why there are not enough players?
Post by: OskaRus on October 14, 2011, 03:48:24 pm
I think that biggest reason why there is not enough players is because there is not enough players. As was said some advertising could save 2238. I ive amongst many Fallout fans but most of them newer heard about Fonline. Other pages/projects might be willing to cooperate by placing banner or something even for free and lure more players and fill the wasteland a bit. When there were 400 players online FOnline was great fun but with 200 online it is dead and I have no reason to play it in like singleplayer.
Title: Re: Why there are not enough players?
Post by: Sarakin on October 14, 2011, 03:59:51 pm
Why to advertise in the first place, just to see how people get bored in a several days and then they leave ? It will be a lot harder to bring those people back (who experienced nothing but boredom), when the game becomes entertaining.
Good "product" will advertise itself.
Title: Re: Why there are not enough players?
Post by: Bantz on October 14, 2011, 04:17:14 pm
There is a huge czech Fallout community around madbrahmin.cz and about 80 players tried Fonline during first era and then left.

They left because they didnt like the lags, the bugs and so on. And now when you talk to them, they ask if we still play that buggy laggy game, that crashed every few hours. They dont know that the game is stable now, lagg-free and fill with more content then in the start.

So I agree with Sarakin fully, no need to advertise that much, not now. After the wipe people will show up and give it a go and then you might advertise it when it will be new and exciting even for the old folks.

Plus, if you really want more players to play, write suggestion, create some maps, graphics or dialogs, report bugs and dont act like imature idiot ingame.

And about server being dead, look around how many guys still play the game or wait for wipe and care about it. Thats hardly dead. And all those glorified new servers, there is only one decent one running and many abandoned projects.

Title: Re: Why there are not enough players?
Post by: Johnnybravo on October 14, 2011, 05:25:51 pm
The game is not dead, long wait for update might have hurt a little, but the way nobody absolutely moved finger to replace grind with fun content might have made many not so hardcore players quit. Fallout fans quit the game as well (not talking about those Bethseda published Fallout namesakes) due to various issues that has been already discussed around - let it be tedious beginning, lack of various content or the already mentioned grind. But to be honest this is not something that much wrong with beta, as long as people understand it's beta (and thus possibly checking it out later when it is finished).

Quote
Good "product" will advertise itself.
It does not work just like that (for example Total Annihilation was often considered the ultimate RTS game of 90s and yet Starcraft sold better). But then again, moral, legal and economic issues prevent advertisement of 2238.

By the far easiest way to increase population over time is PR (like posting news on new content, even if it is trivial, like those sand robes, or replying to community feedback - it takes some guts to digest it all and still be polite :d) and it's really questionable whether they really care about population or whether they should, because as far as we are all concerned this is still not complete game and it is in test phase.
Title: Re: Why there are not enough players?
Post by: JovankaB on October 14, 2011, 07:09:38 pm
create some maps, graphics or dialogs

But first ask devs if they need it/want it. Or you will most likely do a lot of work for nothing.
Title: Re: Why there are not enough players?
Post by: ElSlayer on October 14, 2011, 07:42:40 pm
I've stopped playing FOnline about year ago because of awful balance in weapons.
The only thing is really good was BG (LSW, Rocket Launcher) and mutants party.
And I hate'em both. Just plain dislike.

Top tier armors have high energy resistance, SG are just plain shitty peashooters (e.g. FN FAL - the TOP CRAFT SG RIFLE - that have extremely rare ammo and did lower DPS than BG).

Aimed fire is whole crap. In real time fight you have to click on the enemy, then choose eyes (or head, or whatever), while that guy with rocket launcher... OH MY GOD A ROCKET! BANG! Sliding away... standing up... and... he hides away behind the obstacle, reloading and... HERE AGAIN! LOOK! SAME THING! BANG!

Well... you've understood.

In TB mode... well yeah sometimes (about 8-12% of time) I have couple of nice crits with my plasma rifle. Most of time I don't.
So when I standing in wasteland against guy with LSW - it is just plain DPS competition. He needs 3-4 bursts to kill me and making 2 per turn. Well I'm shooting him too. For... 40 damage per shot.

Also funny thing that enemy (especially in Real-Time) can just turn away his eyes from you, so you have shoot head - and the difference between shooting eyes and head is damn huge.

I don't see reason for making 3D graphics while there are such flaws in the game balance. When I heard of developers plans about implementing new graphics - I've left. I love tasty pixelized graphics of old games. I liked graphics of Fallout. But 3D models in the game are looking... just awful (argh those rats and desert stalkers... yuck!).

Now (after about a year) I've came to this forum to see what's new. And what I see? NOTHING!
No balance updates, no new features. Only grapichs coming soon. It doesn't makes gameplay better.
So I won't play it.

That is *MY* reasons "why there are not enough players".

Title: Re: Why there are not enough players?
Post by: Pedosmile on October 14, 2011, 07:53:33 pm
Because the devs don't give two shits about the game or the community. If it were so, there would've already been a wipe and less Nazi GMs. Simple as that.

DON'T FORGET TO DONATE, THOUGH!
Title: Re: Why there are not enough players?
Post by: Marko69 on October 14, 2011, 08:11:47 pm
I jump by from time to time. Fonline won't die :)
I'd love to make an advertising video, but im short on requierment's for it, low pc spec. If someone could ask people from mmohut or some similar review site. I just hope it won't end like angry nintendo nerd. :D
What you think people who never heard anything about this game and do reviews for mmo games would say? :D
Title: Re: Why there are not enough players?
Post by: T-888 on October 14, 2011, 08:29:05 pm
I've stopped playing FOnline about year ago because of awful balance in weapons.
The only thing is really good was BG (LSW, Rocket Launcher) and mutants party.
And I hate'em both. Just plain dislike.
Top tier armors have high energy resistance, SG are just plain shitty peashooters (e.g. FN FAL - the TOP CRAFT SG RIFLE - that have extremely rare ammo and did lower DPS than BG).
Aimed fire is whole crap. In real time fight you have to click on the enemy, then choose eyes (or head, or whatever), while that guy with rocket launcher... OH MY GOD A ROCKET! BANG! Sliding away... standing up... and... he hides away behind the obstacle, reloading and... HERE AGAIN! LOOK! SAME THING! BANG!
Well... you've understood.
In TB mode... well yeah sometimes (about 8-12% of time) I have couple of nice crits with my plasma rifle. Most of time I don't.
So when I standing in wasteland against guy with LSW - it is just plain DPS competition. He needs 3-4 bursts to kill me and making 2 per turn. Well I'm shooting him too. For... 40 damage per shot.

Also funny thing that enemy (especially in Real-Time) can just turn away his eyes from you, so you have shoot head - and the difference between shooting eyes and head is damn huge.

I don't see reason for making 3D graphics while there are such flaws in the game balance. When I heard of developers plans about implementing new graphics - I've left. I love tasty pixelized graphics of old games. I liked graphics of Fallout. But 3D models in the game are looking... just awful (argh those rats and desert stalkers... yuck!).

Now (after about a year) I've came to this forum to see what's new. And what I see? NOTHING!
No balance updates, no new features. Only grapichs coming soon. It doesn't makes gameplay better.
So I won't play it.

That is *MY* reasons "why there are not enough players".

huh ? I will make this short.

LSW and RL is are still top used weapons , mutants disabled , snipers are gonna be nerfed next wipe so i don't know what are you talking about , plasma rifle is the ultimate insta kill each second shot , when lazor rifle hits me two bypasses for 130+ then you can whine about high lazer resistance all day long , lets not talk about KO's. 3D graphics will allow to implement many nice things in game witch of course you don't know about because your too stupid to read. I guess when you did play , things like aimed binds didn't exist , i feel sorry for you cry more.

bye bye casual player go back to some hell00 ki11y online because you can't read or play the game again.

Analysis.

Those people who left didn't do it for good enough reasons.

or maybe those people are just dumb ? Since this all is just a big beta test , they didn't like beta so they left ? huhhha.we???wqe ......... don't make sense ... stupidity is frying my brains.....

It's like new player starts to play counter strike " OOHHH noooes i no like AK 47 i quit "


Title: Re: Why there are not enough players?
Post by: ElSlayer on October 14, 2011, 10:15:08 pm
your too stupid 
...
 i feel sorry for you
...
cry more.
...
bye bye casual player 
...
you can't read or play the game again.
...
those people are just dumb ?
...
don't make sense
...
stupidity is frying my brains.....
Oh yeah, I forgot to say about friendly community that respects your opinion and builds a constructive dialogue.

Anyway...

LSW and RL is are still top used weapons
Yes, as I said - no changes here, same balance flaws. You've just confirmed what I've said.

mutants disabled
No balance fix, just disable and done with it. Nice way to do things.

snipers are gonna be nerfed next wipe
Yeah, let's nerf snipers because "LSW and RL is are still top used weapons ". Good logic.

so i don't know what are you talking about , plasma rifle is the ultimate insta kill each second shot
Oh yeah, EACH SECOND SHOT. ALL THE TIME. INSTANT KILLS.
Stop telling lies and giving fake statistics. Be realist.
Result of multiplying crit chance (in the head ofc, cuz all pro players won't show their eyes to you) on chance to score a bypassing crit will give you other numbers. And if you didn't got bypass, plasma damage type get lowered to pathetic values against top tier armor (60/7 DR/DT against 40/8 normal damage type for BoS CA).

, when lazor rifle hits me two bypasses for 130+ then you can whine about high lazer resistance all day long
Same thing about laser type, but resistance is higher and damage of weapons is lower (70/8 for BoS CA ). Chance to get two bypasses in a row is minimal.

, lets not talk about KO's.
There are special perks against KO from aimed shot.
Again chance is quite low, while BG have stable damage. Also it has chance to crit too.
But rocket launcher always knocks you down.

Statistics can tell us more. You're saying that snipers are so cool, but why then BGs is top used weapons? The answer is obvious - they are more reliable and are just better in most cases.

3D graphics will allow to implement many nice things in game witch of course you don't know about because your too stupid to read.
You're wrong, I've read topics about 3D-graphics. But still I don't know what you're talking about.
I don't know how DOING GRAPHICS can handle balance issues.
A few examples of "nice things" perhaps?

I guess when you did play , things like aimed binds didn't exist , i feel sorry for you cry more.
I've been watching to every patch note since I've left the game but didn't noticed anything about binds.
Can you tell me more about it?

Since this all is just a big beta test, they didn't like beta so they left ?
People will leave game they dislike. It's obvious. Especially if there won't be any significant progress in development.
Title: Re: Why there are not enough players?
Post by: Slaver Snipe on October 14, 2011, 10:38:05 pm
I like how you say you see nothing new Elslayer, yet you mention that you have to click, then aim for eyes to do aimed shots which is not true anymore.  Funnily enough on this forum most people complain about crits being overpowered so maybe you should try playing again instead of making judgments about nothing being new when they are a few new things here and there.  You say that removing mutants is bad compared to balancing them (paraphrased you of course) Well if you read about upcoming change maybe you would see that removing the mutants was needed to stop players from doing arty strikes from WM.  Many upcoming changes to the followers system so you shouldn't say they "No balance fix, just disable and done with it. Nice way to do things." It takes time to alter things so please read more and then you won't sound so ignorant talking about things which you have no knowledge of.

Why exactly did you cry about the fn-fal? Did you really expect a medium sized rifle would out dps a minigun? Are you insane? Yes, it would be nice if the game was fully balanced but that takes an insane amount of tweaking to actually accomplish. Dev's arn't doing any of the work on the 3D so you really shouldn't complain there as that doesn't take their time away and when it is implemented many new things will be possible with player characters. I don't know where you think KO's are quite rare as when i play a critical build I get them every 4-5 shots at least and when you get the first one chances are you beat that player.

Title: Re: Why there are not enough players?
Post by: T-888 on October 14, 2011, 11:01:54 pm
Oh yeah, I forgot to say about friendly community that respects your opinion and builds a constructive dialogue.
Anyway...
Yes, as I said - no changes here, same balance flaws. You've just confirmed what I've said.
No balance fix, just disable and done with it. Nice way to do things.
Yeah, let's nerf snipers because "LSW and RL is are still top used weapons ". Good logic.
Oh yeah, EACH SECOND SHOT. ALL THE TIME. INSTANT KILLS.
Stop telling lies and giving fake statistics. Be realist.
Result of multiplying crit chance (in the head ofc, cuz all pro players won't show their eyes to you) on chance to score a bypassing crit will give you other numbers. And if you didn't got bypass, plasma damage type get lowered to pathetic values against top tier armor (60/7 DR/DT against 40/8 normal damage type for BoS CA).
Same thing about laser type, but resistance is higher and damage of weapons is lower (70/8 for BoS CA ). Chance to get two bypasses in a row is minimal.
There are special perks against KO from aimed shot.
Again chance is quite low, while BG have stable damage. Also it has chance to crit too.
But rocket launcher always knocks you down.

Statistics can tell us more. You're saying that snipers are so cool, but why then BGs is top used weapons? The answer is obvious - they are more reliable and are just better in most cases.
You're wrong, I've read topics about 3D-graphics. But still I don't know what you're talking about.
I don't know how DOING GRAPHICS can handle balance issues.
A few examples of "nice things" perhaps?
I've been watching to every patch note since I've left the game but didn't noticed anything about binds.
Can you tell me more about it?
People will leave game they dislike. It's obvious. Especially if there won't be any significant progress in development.

My nerves can't handle this.

Alright listen up , if you haven't noticed all three weapons skills are widely used each has it's own role , advantages and flaws , for example you won't see much EW builds in TC due to inferior range not damage , but everywhere else for example in reno EW builds are pretty much superior to everything if you add few big gunners to cover them , then again only big gunners is a bad team composition that lacks the support of snipers EW or SG , it's vise versa.

Most of people here understand why snipers have to be nerfed , KO's , instant kills , knockdowns , bypasses occur too often has unreliable but good damage in overall due to bypasses and for example sniper rifle with the universal 223 ammo that is good against pretty much all armor. Have you ever played in a town control versus a well placed sniper line that has gauss in it ? Gauss maybe a bad example , drop the gauss just a sniper line ? Then again make some 223 pistol build , go reno , guys with ba and avenger will seem like a cakewalk to you.

Just go play hinkley for a while when you will face a proper plasma tank or p90 tank , don't come crying at forum. I won't say more since you obviously lack experience.

It's really hard to notice the difference between a character without and with stonewall , it's really hard man.

Go in fonline2238 and there is an option binds , you bind eyes on key D for example , if you press D ingame you will always do aimed shots without having to click on eyes all time , that's the simple way to explain.

I'm not gonna start talking about 3D , read it yourself a lot of topics about it.

I think your just a small time pvp'er that doesn't notice the balance as most of the server players.

btw read the patch notes again , maybe you will learn to read.

Slaver snipe told a lot too.

The fuck are you arguing about things you don't know , some theory craft about some statistics without any real knowledge or experience , go read forum.

oh btw you really left the server for dumb reasons
Title: Re: Why there are not enough players?
Post by: Sarakin on October 14, 2011, 11:28:14 pm
It does not work just like that (for example Total Annihilation was often considered the ultimate RTS game of 90s and yet Starcraft sold better).
Ive never heard that thing you said about TA but nevertheless, Starcraft is considered as a cult nowadays and its not only because of PR. Perfect balance, endless support from blizzard, addictive gameplay, these are just some aspects that makes this game above the rest.
You cant say my statement is false. Of course, if you want to go big, you need to invest money that generate more money etc.

@ElSlayer: Even though I think youre wrong in some points, I find your review quite honest. Dont let T888 troll you
@T888: Its perfectly normal for someone to stop playing when he starts to feel bored or unsatisfied. How can you judge others when you dont play long enough ?
Title: Re: Why there are not enough players?
Post by: TKs-KaBoom on October 14, 2011, 11:29:20 pm
IDK, somebody asked why are there not enough players, and one guy explicitly said his reason and rationale and some A-Hole (you know who you are you 1337 super puppy) arrogantly shot him down, like this is some sort of debate that can be won?  Uh, I don't think this is a debate?  Just look at the statistics, we're not arguing about global warming :)  This type of attitude against peoples perception of the game isn't helping your cause, you're not "winning".

Just my own two cents as to why people give this game about an hour and then never play again....  The horrible worldmap travel speed, who thought that would be a good idea?  Losing all your stuff in about 2 microseconds.  Lack of helpful player interaction in cities (no trolling doesn't count as a warm inviting experience).  That is because there isn't very many players left.  I would also say lack of quests also presents a distinct negative difference from most peoples expected fallout-ish experience.

Don't bother telling me how nooby I am, or hope to win a debate over this, this is just my opinion, go waste your time convincing somebody else that you are suP3r @w350m3
Title: Re: Why there are not enough players?
Post by: Marko69 on October 15, 2011, 12:30:35 am
Quote
Lack of helpful player interaction in cities (no trolling doesn't count as a warm inviting experience).
In BH we help out people. If they are worth. Some people start with insults, and rage about game being a shit. It's shit people, not game.
This game is not for everyone.
People need to know what they want from game, then play it.
Quote
Oh yeah, I forgot to say about friendly community that respects your opinion and builds a constructive dialogue.
Why help people people with character builds, when you can have the best builds for you self. Then you can win against them. It's war?

Starcraft is lot's of strategy and skill. Depends on game speed. I think TA is too slow for SC.


I'm just reading this and I see you write too much crap...
Title: Re: Why there are not enough players?
Post by: pti4ka on October 15, 2011, 11:03:34 am
There are 2 MAIN reasons "why there are not enough players" on server:

1) Now there are a lot different servers. It's one of a reasons why online too low.

2) The game are loosing characteristic atmosphere because Economic-PVP sistem has been divided now. People can live in guarded cities, trade there good stuff and fight in Hinkley withous any danger...

That looks fine before we look at online status after 2-3 months after wipe.

That's so  evident.. It's a mistake decision to divide wasteland on 2 parts:
("pink south"-full of guardzones, no-TC cities and TB guys   
and
"blood-dead north" with TC players only, dead cities and     empty wasteland)

Now server get 10 people and loose 100 cause the wasteland is not a one "integral body" 
System:  Dug minerals/craft/trade in guard zone/put money in FLC  - is a dead system.

Suggestion:
1) Guarded cities is not so bad but it should be possible to grasp
2) Economy: the most top Traders with best stuff would be placed in not-guarded cities.     Сheap traders - in guarded zones.
(something like divide HQ-ore/Сustomary ore in guarded/non-guarded places)
3)  Raise chance for encounter with players on WM.

ps. sorry for maybe not good english but looks like the basic idea is  evident....
Title: Re: Why there are not enough players?
Post by: drun-new on October 15, 2011, 12:48:33 pm
There is a huge czech Fallout community around madbrahmin.cz and about 80 players tried Fonline during first era and then left.

They left because they didnt like the lags, the bugs and so on. And now when you talk to them, they ask if we still play that buggy laggy game, that crashed every few hours. They dont know that the game is stable now, lagg-free and fill with more content then in the start.

So I agree with Sarakin fully, no need to advertise that much, not now. After the wipe people will show up and give it a go and then you might advertise it when it will be new and exciting even for the old folks.

Plus, if you really want more players to play, write suggestion, create some maps, graphics or dialogs, report bugs and dont act like imature idiot ingame.

And about server being dead, look around how many guys still play the game or wait for wipe and care about it. Thats hardly dead. And all those glorified new servers, there is only one decent one running and many abandoned projects.
I can not answer why me and 30 other players whom I know personally, stopped playing in fonline. This game lost its meaning because of the reduction of cooldowns for crafting and mining hq (and others) resources. Top armor and top weapons are easily accessible. As a result - they lost their value. Craft killed (or rather has finished) fonline 2238. Now simply crafted weapon or ammunition than to get him in the wasteland. Аs a consequence - at the wasteland now almost no players. Once empty wasteland - the game has lost its appeal. Then, most players just got tired of that and they left fonline.
Soo if developers want back old players - thay must return old attraction fonline - reduce the cooldown on craft and mining of resources,  make the top gun and top armor is not as readily available, and return meксs - Super Mutant (with them was more fun to play fonline 2238)
Title: Re: Why there are not enough players?
Post by: manero on October 15, 2011, 12:51:09 pm
Soo if developers want back old players - thay must return old attraction fonline - reduce the cooldown on craft and mining of resources,  make the top gun and top armor is not as readily available, and return meксs - Super Mutant (with them was more fun to play fonline 2238)

I would never expect that old players want big come back of super long cooldowns and overpowered super mutants  :o
Title: Re: Why there are not enough players?
Post by: Virtu on October 15, 2011, 12:55:35 pm
I can not answer why me and 30 other players whom I know personally, stopped playing in fonline. This game lost its meaning because of the reduction of cooldowns for crafting and mining hq (and others) resources. Top armor and top weapons are easily accessible. As a result - they lost their value. Craft killed (or rather has finished) fonline 2238. Now simply crafted weapon or ammunition than to get him in the wasteland. Аs a consequence - at the wasteland now almost no players. Once empty wasteland - the game has lost its appeal. Then, most players just got tired of that and they left fonline.
Soo if developers want back old players - thay must return old attraction fonline - reduce the cooldown on craft and mining of resources,  make the top gun and top armor is not as readily available, and return meксs - Super Mutant (with them was more fun to play fonline 2238)

I totally agree.
Title: Re: Why there are not enough players?
Post by: shkoda999 on October 15, 2011, 01:00:05 pm
I totally agree.

Those few players which remained. Write you your failures in game. And you and them don't hear. It is sad.

It completely agree with Drun new
Title: Re: Why there are not enough players?
Post by: Virtu on October 15, 2011, 01:03:07 pm
I would never expect that old players want big come back of super long cooldowns and overpowered super mutants  :o

Collect the players billions caps on supermuts, and they will not dominate.
To each it was necessary to get the caps by hand.
Title: Re: Why there are not enough players?
Post by: zuhardu on October 15, 2011, 01:24:05 pm
Why there are not enough players?

Stupid rules, to many whiners, lazy developers, uninterested game masters. Tons of discutions about RP when is not actually any RP in FOnline. No real faction quests, very few real quests for solo players, no real feeling that you can affect the game in any way. PVP doesn't exist anymore in wasteland. You can only do TC and to do that your only chance is to join a big faction, which is actually spoiling the wasteland feeling. If you TC you play a few times per day or once every few days, if you don't, you can craft all day items you will never use. Of course, you can go in Redding and act like a moron, roleplaying a redneck because for fonliners role playing is not about quests, rewards or oportunity to affect the game in different ways, is about staying near a brahmin den and talking with "howdy" 8 hours per day or voting a new mayor in a unguarded city that will stop playing after a week because he realises that is actually nothing to do.
Title: Re: Why there are not enough players?
Post by: manero on October 15, 2011, 01:29:17 pm
Stupid rules, to many whiners, lazy developers, uninterested game masters. Tons of discutions about RP when is not actually any RP in FOnline. No real faction quests, very few real quests for solo players, no real feeling that you can affect the game in any way. PVP doesn't exist anymore in wasteland. You can only do TC and to do that your only chance is to join a big faction, which is actually spoiling the wasteland feeling. If you TC you play a few times per day or once every few days, if you don't, you can craft all day items you will never use. Of course, you can go in Redding and act like a moron, roleplaying a redneck because for fonliners role playing is not about quests, rewards or oportunity to affect the game in different ways, is about staying near a brahmin den and talking with "howdy" 8 hours per day or voting a new mayor in a unguarded city that will stop playing after a week because he realises that is actually nothing to do.

Beer for him. He got total right.
Title: Re: Why there are not enough players?
Post by: pti4ka on October 15, 2011, 02:25:06 pm
Talking stock (most number of posts): we see easy crafting, billions money, guarding zones, rich and not-dangerous  trade, low PVP actions number, week and  expand drugs, "empty" wasteland.

Most people play on server cause it is the best combat and TC system there... Without it server looks like pink-mmorpg...

Maybe I'm dramatize this but 1-10 noobs coming instead of 10-100 constant players leaving...

Safe new advantages, get old-sessions hardcore and online will became rise fast... Thats evident and 80% of people cry it  ) ...
Title: Re: Why there are not enough players?
Post by: Rascal_ on October 15, 2011, 02:53:41 pm
Quote
Stupid rules, to many whiners, lazy developers, uninterested game masters. Tons of discutions about RP when is not actually any RP in FOnline. No real faction quests, very few real quests for solo players, no real feeling that you can affect the game in any way. PVP doesn't exist anymore in wasteland. You can only do TC and to do that your only chance is to join a big faction, which is actually spoiling the wasteland feeling. If you TC you play a few times per day or once every few days, if you don't, you can craft all day items you will never use. Of course, you can go in Redding and act like a moron, roleplaying a redneck because for fonliners role playing is not about quests, rewards or oportunity to affect the game in different ways, is about staying near a brahmin den and talking with "howdy" 8 hours per day or voting a new mayor in a unguarded city that will stop playing after a week because he realises that is actually nothing to do.

jackpot!
Title: Re: Why there are not enough players?
Post by: avv on October 15, 2011, 03:11:07 pm
Stupid rules, to many whiners, lazy developers, uninterested game masters.

About that whining  ::)
Title: Re: Why there are not enough players?
Post by: maszrum on October 15, 2011, 03:17:23 pm
Stupid rules, to many whiners, lazy developers, uninterested game masters. Tons of discutions about RP when is not actually any RP in FOnline. No real faction quests, very few real quests for solo players, no real feeling that you can affect the game in any way. PVP doesn't exist anymore in wasteland. You can only do TC and to do that your only chance is to join a big faction, which is actually spoiling the wasteland feeling. If you TC you play a few times per day or once every few days, if you don't, you can craft all day items you will never use. Of course, you can go in Redding and act like a moron, roleplaying a redneck because for fonliners role playing is not about quests, rewards or oportunity to affect the game in different ways, is about staying near a brahmin den and talking with "howdy" 8 hours per day or voting a new mayor in a unguarded city that will stop playing after a week because he realises that is actually nothing to do.

best post ever
Title: Re: Why there are not enough players?
Post by: Shonsu on October 16, 2011, 02:16:23 am
Well I only started playing a week ago and if I were to quit it would probably be because of PVP.  More specifically the fact that even a guarded city isn't safe.  The other day I decided I wanted to experiment with a different build so I started a new character.  Went to work moving boxes and next thing I know two players come over and start picking my pockets.  I knew what they were doing, but figured they'd leave when they saw what I had.  Nope, they actually stole my new player equipment (i.e. tv dinner, jerky, etc.).

Lack of quests & new content I can see as potentially being a problem for me at some point as well.


To the suggestion of making only unguarded cities having good traders... that would probably make me quit.  I barely use traders anyway since going into any city is always a risk... if it's not in your hands it might end up in someone else's pocket. With all the perks for thieving there should be a few for guarding yourself from it.  It's like a game of rock/paper/scissors where someone took away the scissors.
Title: Re: Why there are not enough players?
Post by: pti4ka on October 16, 2011, 06:08:18 am
Well I only started playing a week ago and if I were to quit it would probably be because of PVP.  More specifically the fact that even a guarded city isn't safe.  The other day I decided I wanted to experiment with a different build so I started a new character.  Went to work moving boxes and next thing I know two players come over and start picking my pockets.  I knew what they were doing, but figured they'd leave when they saw what I had.  Nope, they actually stole my new player equipment (i.e. tv dinner, jerky, etc.).

Lack of quests & new content I can see as potentially being a problem for me at some point as well.


To the suggestion of making only unguarded cities having good traders... that would probably make me quit.  I barely use traders anyway since going into any city is always a risk... if it's not in your hands it might end up in someone else's pocket. With all the perks for thieving there should be a few for guarding yourself from it.  It's like a game of rock/paper/scissors where someone took away the scissors.

1) First of all: "I only started playing a week ago"... "Pickpockets chars" are not dangerous you should run for get theirs steel away...and...and...

2) I told about number of this cities in wasteland...not about game mechanic inside...
Now all south guarded and half of wasteland looks like no-pvp zone( TB only ). + And that is the richest zone. That is one of the biggest mistakes...
.
3) "To the suggestion of making only unguarded cities having good traders... that would probably make me quit. " - That  sound like racket. Nice tactic for forum but...but any way hundreds of people who really like this game will come back...

4) About good traders. It mean traders with something like traders of LSV, combat armors, heavy drugs, good ammo etc... Not about stuff what new player can take after week of playing if the economy is workable (not like now).

5) Believe me ) You will change your mind after year of playing...

ps. After week of my playing I was look like crying noob who died every 10 minutes, trying to farm tommygun and loose this in some city. Game was hard, terrible and interesting. And i was "quit" every hour... ;)  And it was a one of the reasons why I come back and play again...
Now people coming, and after week sit in their bazes and tents ... speak about "different builds" and crying that game is hard oO ? . . . . . And as a result leaving game after 2-3 mounths...
Title: Re: Why there are not enough players?
Post by: Shonsu on October 16, 2011, 06:51:56 am
1.) Yes, running works.  If you don't want to sell.  Using my example from earlier, I didn't care much about them stealing my starting character stuff, but after a round of shoveling I turned it in to get caps and they tried to get close so I ran away... and had to keep running till I left the zone.  Now if I had gone in to sell... how am I going to sell if I can't stand still for 30 seconds? Especially if I can't sell/trade what's in my hands?

5.) Doubtful.  I'm not a big PVP guy, I play MMO's to play a game with friends against the computer.  Now, if they switched PVP to TB I might think about it.  But I know that won't happen.

My problem with PVP is it means you almost have to have a optimal build, meaning there's very little room left for doing things your own way. It ends up meaning you'll have like 4 or 5 builds repeated endlessly.
Title: Re: Why there are not enough players?
Post by: pti4ka on October 16, 2011, 07:35:07 am
Ок 
But that is not questions what that tread about...

ps... I have this build cause I play 3 years... In your "game age" I had something like 5 6 5 6 5 6 build and play alone first. There was no guides and was many suffers...nice time... Very bad that you can't play in this conditions - it's really interesting...  :)
Title: Re: Why there are not enough players?
Post by: Shonsu on October 16, 2011, 08:35:55 am
Maybe it does have to do with the OP.  Perhaps if they spent more time on quests so there was more non-PVP action we'd have more players.

EDIT: I'm not saying PVP is bad, I'm saying that some like PVP some don't.  The optimal way is to make both parties happy.  Those who don't like PVP aren't going to like being forced to do PVP or go into PVP zones (like if you want to buy a car).
Title: Re: Why there are not enough players?
Post by: Jotisz on October 16, 2011, 10:13:35 am
Unguarded city shouldn't have lsws, plasma rifles and combat armors for the following reason any group who have gears like that shouldn't need external force to maintain the place but can afford to make an own armed force in the place therefore it would became another guarded city and we have a lot already so this idea is bad.
About the guarded cities they should have blind spots I mean some unguarded zones on the other hand unguarded places should have some secure area too but only for people who has +reputation with the town or part of a group of the place.
Example I'm a slaver I go to Den to make business with Metzger someone decide to attack me the other slavers helps me since I'm one of them, or lets say I'm a member of one of the Reno families (there should be a way to join all of them not with same char ofcourse) that family will protect me there however the others will attack if I enter their territory. The reactor at Gecko should be safe place reason shooting in atom reactor rooms can be dangerous and they should stop anyone from trying it.
Hub should have a place which isn't guarded some kind of underworld place where drug trading and weapon smuggling goes on. Vault city should have another extra place the village place that got added in the restoration project that area should be unguarded and have one trader and trees to cut for wood also maybe fruits too.
For NCR I have no idea where but it should have an unguarded area too.
Title: Re: Why there are not enough players?
Post by: pti4ka on October 16, 2011, 01:12:08 pm
Newer seen how groups of players staying near traders in Reno or Gusstation for example... They usually have TC, PVP and same interests...
Good traders should be in unguarded cities for get people play in wasteland but not in tent-guarded-shop-tent-mine-tent circle.

About "slaver..." that is a fractional idea and have taking place to be on some servers but 2238 has TC system...that have some difference...

About areas... Maybe this is decision but nevermind there should be a motive why people will going there...maybe that traders inside...
Title: Re: Why there are not enough players?
Post by: Shonsu on October 17, 2011, 05:31:40 am
Why do you think forcing people to go into PVP zones is a good idea? Let PVP'ers PVP, and let non-PVPers avoid it.
Title: Re: Why there are not enough players?
Post by: avv on October 17, 2011, 01:40:51 pm
Why do you think forcing people to go into PVP zones is a good idea? Let PVP'ers PVP, and let non-PVPers avoid it.

There is no pvp or non-pvp, only fighting.
Title: Re: Why there are not enough players?
Post by: ThePhoenix77 on October 17, 2011, 09:51:18 pm
If you want more players un-ban everyone and "maybe" allow fast log and dual logging - just maybe.
Title: Re: Why there are not enough players?
Post by: Swinglinered on October 17, 2011, 09:54:58 pm
  Those who don't like PVP aren't going to like being forced to do PVP or go into PVP zones (like if you want to buy a car).

So a carebear wasteland where areas containing hig value items/resources should be "safe"?

It is logical that a car source would be camped.

The danger enhances the value. (And realism.)

Title: Re: Why there are not enough players?
Post by: DeputyDope on October 17, 2011, 10:27:31 pm
the one thing they did well is reduce those gathering/crafting cooldowns. i mean... it's absurd to craft 2 leather armors mk2 PER HOUR!!!!! and increasing gathering cooldowns will jsut increase dual-loggers that go to mine with mining alts.
hmm lemme see:
1. tons of metal armor/lsw's gone
2. boring dual-logging a-holes. they go on distresses on channel 0 with sneaker, see who's there, then get a bigger army then f*** you in the arse. they can easily go kill enclave since they don't give a crap, since they have their "backup" alt there.
3. boring quick-logging a-holes. they just scout ahead with level 1 players, then same thing as above.
4. hinkley. just horrible.
5. (this cannot be controlled but it's still crap) talking on skype/mumble imho ruins the game experience. i once went to redding, stole a BA from the floor, then got intercepted by someone because a level 1 dude i didn't shoot mustve talked to them on skype or something.
6. APK players, being total hypocrites.
7. EW being almost useless since they do shittier damage than BB gun on metal armor mk2/BA or whatever armor better than leather mk2.
8. extremely long world map travel, especially when you're level 1 and you get 1 encounter each square at least.
9. not enough role-playing... maybe you should be able to choose a skin?
10. saw some PA/APA what's the deal with that?
11. horrible 3d models that LAG THE FRAMERATE REALLY BAD!

playing fair in this game is really not that rewarding.
Title: Re: Why there are not enough players?
Post by: ObliviDan on October 19, 2011, 02:11:20 am
Hmmm... Maybe it's the rampant douchebags that get their jollies by deliberately trying to get people to quit. I was PK'd in VC in the inner-portion of the city. This in of itself is a bit of a problem because as a doctor it's not as if I can simply not go there... Anyway, you know what this pathetic little child of a PK told me? Ragequit. Said it at least three times. I go back to see what the hell this guy's problem is (because what are they gonna do kill me again? They already have my stuff so who cares?) and that's right, I'm PK'd again! (As if I didn't see that coming) And again I'm told to ragequit the game. Now no pathetic loser sitting in mommy's basement is going to force me to quit but I wonder... How many others went ahead and quit? Yes, the wasteland is dangerous and had I been PK'd in some random place on the map or an unguarded town, fine, that comes with the territory. But when you have to get something from one place and one place only and you then allow someone who has the sole goal of making people quit just hang out and PK people, guess what? Players will get pissed off and quit in droves. If something isn't done regarding this situation, the game will stagnate and die and that's not a matter of "if", it's one of "when".
Title: Re: Why there are not enough players?
Post by: Wind_Drift on October 19, 2011, 02:44:50 am
Why do you think forcing people to go into PVP zones is a good idea? Let PVP'ers PVP, and let non-PVPers avoid it.

"Safe zones" are a myth.

Get used to it.
Title: Re: Why there are not enough players?
Post by: avv on October 19, 2011, 10:34:03 am
2. boring dual-logging a-holes. they go on distresses on channel 0 with sneaker, see who's there, then get a bigger army then f*** you in the arse. they can easily go kill enclave since they don't give a crap, since they have their "backup" alt there.
3. boring quick-logging a-holes. they just scout ahead with level 1 players, then same thing as above

Admittedly this is retarded but it doesn't reduce the players really. It's pvp issue and when pvp players encounter cheating, they either start cheating aswell or just tough it out.

Quote
5. (this cannot be controlled but it's still crap) talking on skype/mumble imho ruins the game experience. i once went to redding, stole a BA from the floor, then got intercepted by someone because a level 1 dude i didn't shoot mustve talked to them on skype or something.

This is simply absurd. The game lacks ingame voice communications, using off-game programs is obvious on competitive level because the situations ingame are so unpredictable that typing is too slow.

Quote
6. APK players, being total hypocrites.

Looks like we don't have enough pks. I'm sure you'll love cs and rogues after wipe.

Quote
7. EW being almost useless since they do shittier damage than BB gun on metal armor mk2/BA or whatever armor better than leather mk2.

Nonsense. Laser and plasma are fine eye/headspam weapons, not finesse crippling tools.

Quote
8. extremely long world map travel, especially when you're level 1 and you get 1 encounter each square at least.

Forced encounters are annoying, I give you that. But changing location needs to have some sort of boundary, currently it's time. Do you realize that if worldmap travel was faster, those bluesuit dual log scouts would do even better?

Quote
9. not enough role-playing... maybe you should be able to choose a skin?

It's hard to role play when people like you are around stealing BAs.
Once my enemy sneak managed to get child skin and hid himself in the upper corner of map. Good roleplay there.

Quote
playing fair in this game is really not that rewarding.

Rewarding is to face and overcome troubbles. If some cheating dumbass ganks you, tough it out and just play. There will be time when you're the one standing on his body. Every player who attacks other players regularly will die in this game and his enemies will treat him as he treated them.
Title: Re: Why there are not enough players?
Post by: OskaRus on October 19, 2011, 12:13:55 pm
Wasteland is harsh deputy. You eather stay on top using every means or go under ground fast. Thats why we love this game, and distopian postapocaliptic future. No protection for anybody and same risk for everyone.

On similar conecepts works eve online and dualloging there is even encouraged and nobody complains. Tere is also no APK everyone griefs and PKs on every oportunity. Crafting acceptable PvP gear takes even longer, most of gear gets just destroyed in combat. In every multiplayer game teams comunicate via mumble or TS. Traveling to some regions takes days or is just impossible and yet it plays 100k+ players. But...... there is quiet fine market and huge advertising unlike in fonline.
Title: Re: Why there are not enough players?
Post by: Sarakin on October 19, 2011, 11:54:18 pm
There have to be some boundaries, like in sitation that ObliviDan described. There should be risk of being ganged in those safe places, but the chance of happening (because of consequences for the violator) should be so low, that you would be very lucky to experience that.
We know that being ganged in a safe town is quite common and gangers are punnished very lightly (reputation drop). This has to change.
Title: Re: Why there are not enough players?
Post by: Reiniat on October 20, 2011, 01:36:37 am
Why nobody talks about combat in encounters?
my suggestion about reduce walkable land in the worldmap was for increment pvp.
maybe if we make squares in worldmap bigger (but not much) then people will have more posibilityies of findpeople, of course this means more people camping in maps. but i remember it was fuckin funny in the beginning of this era when there was pks roaming in the desert.

I joined this game because i wanted encounter PvP fights around the wasteland, not to go town guarded towns and make grindcamping, or rush hided guys. The actual way of concentrate players in town maps is WRONG. or at least there are better ways to make more PvP.
Title: Re: Why there are not enough players?
Post by: prowokator on October 20, 2011, 01:56:56 am
Removing the possibility to have multiple alts would encourage (force) people to approach this game in a different way - I think it might be a fresh wind in the wasteland.

And no, alts wouldn't have to be removed completely, just limit the number to 2. And the switch could have like a week cooldown.. Meaning, that you can't switch back to the character for a week. ATM everyone has a char that can scratch balls, a char that has big nose, a char that can tell teh difference between left and right.. A char for every purpose so they can MAX everything.. so boring. I'd say the RP has left the RPG..

This game has almost nothing to do with Fallout anymore, just the graphics :/ This has so much potential and I hate to see it go waste in this isometric counterstrike..
Title: Re: Why there are not enough players?
Post by: Wichura on October 20, 2011, 02:04:33 am
Limit alts how?
Title: Re: Why there are not enough players?
Post by: prowokator on October 20, 2011, 02:41:43 am
How should I know! How does the 10minute cooldown work when changing between alts now? And if having crazy minmax guys can't be got rid of, change the char creation somehow.. I know it ain't gonna happen but I would guess I'm not alone with my thoughts. How about you get SPECIAL points when you level up/pick perks? Only minor adjustment in the beginning, then later getting perks like "athletic nature" that allows you to raise STR to certain amount in time. Something like that. Could make the game a fair deal more interesting. Now it could just as well be "pick a char you want" and play, something like in TeamFortress.

Kinda off topic:
Title: Re: Why there are not enough players?
Post by: Wichura on October 20, 2011, 02:55:58 am
You might be interested in this (http://www.newfmc.pl/wasteland2155/board/), sir.

About limiting alts all has been said already, long long time ago. Still we have like 80 000 characters with average 200 people playing. Something went terribly wrong.
Title: Re: Why there are not enough players?
Post by: AdorableRage on October 20, 2011, 04:05:08 am
gotta think about how many new players quit also. this game is very hard to start out...i have a crafter and just made a thief (for encounters not being annoying) and its hard to do anything....need a tent to store things but i cant get any caps to get a tent since all the caps are sucked dry from npcs...and lets face it nobody wants to shovel poop for 2 days
Title: Re: Why there are not enough players?
Post by: Savager on October 20, 2011, 04:30:34 am
Its more easy to craft BB and sell it that shovel poop.
Title: Re: Why there are not enough players?
Post by: Wichura on October 20, 2011, 04:49:58 am
Didn't you try to hunt brahmins to get hides, instead of buying them?
Title: Re: Why there are not enough players?
Post by: Shonsu on October 20, 2011, 05:10:59 am
So a carebear wasteland where areas containing hig value items/resources should be "safe"?

It is logical that a car source would be camped.

The danger enhances the value. (And realism.)
You want to bring logic into this? Ok fine.  When you have your pack open and are talking to a merchant getting a trade and there are guards around... how is anyone going to get away with stealing?

Also I didn't say it should be safe, but I fail to see how some dweeb camping in a mine to kill blue suits does anything to enhance the game or it's "realism".

Unfortunately the PVPers care only for having more PVP, regardless of "realism" or how many players it brings in or runs out.
Title: Re: Why there are not enough players?
Post by: The DUDE on October 20, 2011, 05:17:10 am
Limit alts how?     <----do away with charisma based shopping for one would be a nice start. You have to have a barterer/crafter to supply a pvp character in this game, hands down the game ENCOURAGES alting with nearly everything in it. You have to make SPECIALIZED CHARACTERS for every action really else its an effort in futility Currently you have to have friends online or dual-log to make a shared tent or buy a base( why can't one person have personal place or also the ability to add/remove players from tents). sure making a new tent is possible and easy but if its a shared tent between your teammates then you have to gather all guys online(which could be all day or all week depending on the gang really or leave someone out etc.....)

 When i started this game i had no friends for 2-3 months i played a sg crafter with my one lone tent till i made decent friends... Most people aren't going to play with game for more than a week when they can't buy/keep anything for more than few minutes. This game has a huge problem with trying to be hugely mulitplayer without really a ton of things to do as a group of people and just as bad for the single player when their are crappy quests with crappy rewards. The people who play this game consistently destroy the new player base literally, even apk with tc im sure has caused some ragequitting from people dumb enough to go into town during tc actions and lose something valuable to them or something that took them alot of time to acquire.

. Rambling again i guess point is there are problems with the game, NO one really addresses them or fixes them. its like a political party really apk/pk/ + the noobs somewhere in between.
Title: Re: Why there are not enough players?
Post by: Savager on October 20, 2011, 05:59:00 am
I think that every character should begin with a tent in a random place, that would allow them a life a MUCH EASYER for noobs. I remember when i was noob i couldnot gather all the hides, because i always die. I make my first tent with the aid of some guy that giveme for free the hides that i need for making. Too bad that i cant remember his name to say him thx :(.
Title: Re: Why there are not enough players?
Post by: wally on October 20, 2011, 06:20:25 am
...

Yeah, why can't i buy a damn base and make a map or something that leads there to give it to other people ??? What if i want to be Madmax or Eli, why can't i ? it's cool to encourage players to play together, but FO forces u to do so, lone players have no future, u can't choose, u need other players to do simple things like, get your stuff safe.
Title: Re: Why there are not enough players?
Post by: Shonsu on October 20, 2011, 06:33:05 am
Go play Tibia.
What is this obsession with being rude?  Maybe people keep quitting cause there are too many jackasses on here who like being dicks when people disagree with them.  Or heck just being a dick because they like being dicks.
Title: Re: Why there are not enough players?
Post by: Jotisz on October 20, 2011, 09:12:07 am
Well at least its not the Wasteland is harsh excuse I find that one real funny cause we have no permanent death so its not harsh at all.
Btw personally I think the problem is that there is no ingame info that the players can get at start. The place to look for how to play is the forum and the wiki which is quite good that exist however ingame tutorial would be nice too, especially if its player driven and goes like this:
http://fodev.net/forum/index.php?topic=18977.0
Title: Re: Why there are not enough players?
Post by: prowokator on October 20, 2011, 11:37:18 am
You might be interested in this (http://www.newfmc.pl/wasteland2155/board/), sir.

About limiting alts all has been said already, long long time ago. Still we have like 80 000 characters with average 200 people playing. Something went terribly wrong.

Yes I am aware this is not a new thing to discuss, I did play 2238 a couple years ago and felt exactly the same as I do now. I am going to keep playing, maybe have a 2 year break again and see if anything has changed..

There is no description of Wasteland 2155 on the forums, hard to tell what it is about.
Title: Re: Why there are not enough players?
Post by: avv on October 20, 2011, 12:40:58 pm
Yes I am aware this is not a new thing to discuss, I did play 2238 a couple years ago and felt exactly the same as I do now. I am going to keep playing, maybe have a 2 year break again and see if anything has changed..

There is no description of Wasteland 2155 on the forums, hard to tell what it is about.

Just a protip: it is possible to play a single char and manage. Cha1 pvp char can still farm equipment and sell to shops. If others are using support alts it doesn't affect you in any way when you come face to face with their equal pvp chars in the wasteland.

It's just having alts saves you from asking your pals to help you with everything. You can either have repairer, crafter and lockpick alts or every time ask your pals to help you. If you don't mind returning favours, asking friends is okay but personally I prefer doing things myself. Friends are there to fa you in combat and shoot lucky cripplers in the eyes when you're taking a nap after KO.
Besides, devs have promised that mergning crafter and pvp char will be easier after wipe. No need to take 2 year break again.

btw, The Riffs ftw.
Title: Re: Why there are not enough players?
Post by: wally on October 20, 2011, 03:22:34 pm
What is this obsession with being rude?  Maybe people keep quitting cause there are too many jackasses on here who like being dicks when people disagree with them.  Or heck just being a dick because they like being dicks.

i'm not being rude, i'm being true...u are not complaining about some malfunction engine or something planned wrong in this game ( war of opinions about TC, Hinkley etc... ). you are pissed cuz u keep getting killed prolly couse u don't know how this game works and cause u are a noob, which everyplayer is in first days. war is Fallout theme, if u disagree come back to Fallout games and listen that man say..."war, war never changes"
Title: Re: Why there are not enough players?
Post by: Wichura on October 20, 2011, 04:37:04 pm
There is no description of Wasteland 2155 on the forums, hard to tell what it is about.
Oh, I thought you can read (http://www.newfmc.pl/wasteland2155/board/index.php?topic=13.0). My bad, sorry about that.

war is Fallout theme, if u disagree come back to Fallout games and listen that man say..."war, war never changes"
Right, yet another pew-pew ape that knows only "war never changes" quote, nothing further, and thinks it's all about pew-pew. I strongly recommend you read/listen whole Fallout 1/2 intro, not just picking first sentence as excuse for ape business.

But yeah, playing this alone and/or without alts and mates' support is real butthurt.
Title: Re: Why there are not enough players?
Post by: prowokator on October 20, 2011, 05:03:48 pm
Oh, I thought you can read (http://www.newfmc.pl/wasteland2155/board/index.php?topic=13.0). My bad, sorry about that.

So did I ;) I noticed it after registering there.. Maybe as a guest I could't see the thread - or maybe I just was blind for a moment. It looks/sounds interesting, totally hope the project gets to a point where it can be tested! Thanks for the tip :)
Title: Re: Why there are not enough players?
Post by: DeputyDope on October 20, 2011, 05:57:21 pm


It's hard to role play when people like you are around stealing BAs.


OH I AM SO SORRY! so sorry you probably already have 100 BA's in base. and so sorry your crap BA/CAmk2 campers killed a leather jacket guy with magneto-laser pistol. as i said - hypocrite.

OH AND ALSO! i am so sorry that your crap gang killed me AGAIN when i had 10 HP, and after i FA's your wounded people. sad losers.
Title: Re: Why there are not enough players?
Post by: runboy93 on October 20, 2011, 07:33:18 pm
Why there are not enough players?
Easy answer.. people who played earlier wait for wipe happen and new updates.
Title: Re: Why there are not enough players?
Post by: avv on October 20, 2011, 07:39:10 pm
OH I AM SO SORRY! so sorry you probably already have 100 BA's in base. and so sorry your crap BA/CAmk2 campers killed a leather jacket guy with magneto-laser pistol. as i said - hypocrite.

OH AND ALSO! i am so sorry that your crap gang killed me AGAIN when i had 10 HP, and after i FA's your wounded people. sad losers.

Even if I do have 100 bas so what? Doesn't mean someone can just come and grab them, they are my property. The point was that it's hard to do something else than pvp in unsafe towns when there are people around who just want to fuck things up.

About those killings, no idea. It seems you met nasty people and died. Isn't wasteland supposed to be a nasty place? Other than that, you can't demand something from others you don't accomplish yourself. So if you steal and pk you can't expect others not to.
Title: Re: Why there are not enough players?
Post by: wally on October 20, 2011, 11:40:54 pm
Right, yet another pew-pew ape that knows only "war never changes" quote, nothing further, and thinks it's all about pew-pew. I strongly recommend you read/listen whole Fallout 1/2 intro, not just picking first sentence as excuse for ape business.

yea, and if your first thought about war is pew-pew, than u are as ape as i am.
Title: Re: Why there are not enough players?
Post by: Shonsu on October 21, 2011, 01:07:19 am
i'm not being rude, i'm being true...u are not complaining about some malfunction engine or something planned wrong in this game ( war of opinions about TC, Hinkley etc... ). you are pissed cuz u keep getting killed prolly couse u don't know how this game works and cause u are a noob, which everyplayer is in first days. war is Fallout theme, if u disagree come back to Fallout games and listen that man say..."war, war never changes"
Half of what I've been saying is don't force PVP on people.  Yes I'm not 100% satisfied with the current way PVP is done, but there are some here who think there should be more of it FORCED on people.  Probably people who run around PK'ing blueshirts just so they can ruin their day. 
Title: Re: Why there are not enough players?
Post by: DeputyDope on October 21, 2011, 08:33:48 am
Even if I do have 100 bas so what? Doesn't mean someone can just come and grab them, they are my property.

note: i came to steal your BA's AFTER your gang killed me for no reason, AFTER i went at city entrance saying i need my gun and armor back. you violated my property too, so i wanted to be even.

but, nevermind. next time i'm not even gonna bother NOT to enter without an army of BA/CAmk2 swarmers to destroy your crap city. have a nice day, hiding behind your overpowered militia.
Title: Re: Why there are not enough players?
Post by: Wichura on October 21, 2011, 03:57:43 pm
(http://img839.imageshack.us/img839/9342/n00bzyunoplayplffffff.jpg)
Title: Re: Why there are not enough players?
Post by: Yanok on October 21, 2011, 05:12:43 pm
hi, I think if there are not many players on the server is only due to the fact that large factions prevents new to discover the game, factions such as lawyers and hawks monopolize the server for their uses, cities are emptied over time, by dint of shoot pijamas they were banned, there is no mainte that factions in the server, so little dedication to responsible: the lawyer

https://www.youtube.com/watch?v=fY24qc7woW4

 :D
Title: Re: Why there are not enough players?
Post by: skriskri on October 21, 2011, 07:18:28 pm
hey I recognize LeMark with his WONDERFULL red hair  ;D
Title: Re: Why there are not enough players?
Post by: ghostiez on October 21, 2011, 11:13:39 pm
edit.... delete. peace
Title: Re: Why there are not enough players?
Post by: RavenousRat on October 21, 2011, 11:23:50 pm
Of course my english isn't perfect, but I think there must be a rule that should force people to use alteast google-traslator-quality english when they post more than ~5-10 words at once, because it's really hard to read it and bad for mental health. Isn't it hard to type in your language in translator and then just paste it there?

About answer on topic's question: no changes, no interest.
Title: Re: Why there are not enough players?
Post by: Swinglinered on October 21, 2011, 11:34:16 pm
Of course my english isn't perfect, but I think there must be a rule that should force people to use alteast google-traslator-quality english when they post more than ~5-10 words at once, because it's really hard to read it and bad for mental health. Isn't it hard to type in your language in translator and then just paste it there?

About answer on topic's question: no changes, no interest.

Of the favoritest things, trying the for the English is the fun!

50% is more than goodness!
Title: Re: Why there are not enough players?
Post by: cannotspace on October 22, 2011, 02:36:29 am
I once said "well, camping and ruining bluesuit's lifes is all fun and nice but when all the new players rage-quit you'll end up just camping each other"

I guess you're eating from the shit you done

Point is: Yes, I've killed some new players, but I don't just camp grids 24/7 with slaves/mercs like some people, and those grid campings are what killed the game
Title: Re: Why there are not enough players?
Post by: Wallace on October 24, 2011, 01:45:58 am
Well i had like 20 month break from playing

Back then FO was bursting with life and activity (although PvP and TC burned in my memories mostly). Comparing to then now FO is only a smoldering ruin of it's former self...

In my opinion that what is most discouraging is the "balancing" of the game.
And that "balancing" is mostly nerfing... Nerfed/banned perks/traits/weapons(' AP cost)/drugs/CritHits/equipment

When i reach farther into my memory back then there weren't so many nerfed things in the game as there are now

Players are constantly loosing grasp of the former Fallout spirit they were familiar with and instead are given something worse... How is that supposed to make players stay here for long?

My advice is that "balancing" the game would be about upgrading features which require it. Not nerf those features which are solid already!
Title: Re: Why there are not enough players?
Post by: T-888 on October 24, 2011, 02:00:38 am
In my opinion that what is most discouraging is the "balancing" of the game.
And that "balancing" is mostly nerfing... Nerfed/banned perks/traits/weapons(' AP cost)/drugs/CritHits/equipment

My advice is that "balancing" the game would be about upgrading features which require it. Not nerf those features which are solid already!

What ... if it gives you a somewhat balanced game why should you care much how the balance is achieved ? If you will see that drugs give more numbers and you can get 10 10 10 1 8 10 10 character builds and one shot insta pwn avenger minigun , that is balance for you ?

So these are the people who left fonline , kiddies that want more bigger numbers and balance achieved by ridiculous methods , in the end the game transforms into some tla or requiem crap where everyone is running around with fucked up builds , with fucked up game mechanics and everything else.

Features are not being nerfed only to balance the current feature but to make other features more easy to balance , sounds weird but fuck , you understand the point i hope.
Title: Re: Why there are not enough players?
Post by: Wallace on October 24, 2011, 02:27:51 am
T-888

I have never ONCE seen your objections on ANY subject being anyhow REASONABLE at all!

Your only method of argumentation on forum is OVER EXAGGERATION and bombarding ideas you don't like

I will not respond to any of your puny provocative delusional posts containing allegedly reasonable point of view (unless it will be unusually more outrageous than usual blather of yours)

Regards

(you edited your post before i finished writing this one and your question seems reasonable enough for getting an answer; HOW do you want to balance features since because of nerfing those features are gone or stunted so much they cannot be the base for upgrading features anymore?)
Title: Re: Why there are not enough players?
Post by: Kilgore on October 24, 2011, 09:12:41 am
Don't waste your time on T-888, he played this game probably only during this session, yet he knows all about balance, about TC, about PvP, about PvE and whatever comes to your mind. His best idea how to improve the game is to delete all items from the server. Enough said  ;) I'm afraid that he'll now trollrage the shit outta both of us, but don't worry, it's typical.
Title: Re: Why there are not enough players?
Post by: Aquare on October 24, 2011, 09:01:55 pm
Obviously, because he's not able to realize and then accept, that he could be wrong. Regardless, how this concerns (or does not at all) the topic, it's totally true and I like to read his "argumentative" posts. :)
Title: Re: Why there are not enough players?
Post by: Wobbles84 on January 23, 2012, 03:35:18 pm
"Why there are not enough players?"

I havent properly played for a really long time because I'm waiting to see if new players will be given a chance to do more than shovel shit, carry more than a shovel in one hand and a few brahmin hides in the other... I've had 9 hides (no doubt gone with the last wipe) since the last time I played properly which I can't even remember now. I logged in occassionally to see if the local shop has any hides but it never does. Theres never a brahmin for sale either. I think about buying a gun and running through the pickpockets to get out of town and go looking for a brahmin. But getting shot up by a squad of idiots that will shoot and beat the shit out of everything that moves and then losing the 9 skins that I spent ages trying to get stops me. It just makes me turn off the game and play something else. I think its stupid that theres a bank that you can't keep items in and the tents that you have to watch your back before going to is just dumb. I dont like giving off about a game, especially not a free one, being too difficult. But this is unplayable for me and I'm usually a sadist for playing difficult games.
If the next update had all players under lvl 10 rounded up into a brahmin pen (with no gate) shoveling shit and picking each others pockets, while the rest of the players fire miniguns at them, I wouldn't be the least bit surprised...
Title: Re: Why there are not enough players?
Post by: GroeneAppel on January 23, 2012, 04:58:45 pm
Why aren't there enough players?
Simple
The game isn't known enough. And the SDK split up the population (don't ask me where I have no idea, altrough i'd love to know about other servers)

How do we fix this? Well you would have to advertise, afcoarse we don't have money for ads. So whats left? yes the players themself. People should introduce Fonline on forums and such. Then help the players from there start up and have fun. And voila you will slowly see the game grow. That's how you do it.

But I think that before such a thing, major bugs need fixing first. Since that's what kills new players more than mauraders.
Title: Re: Why there are not enough players?
Post by: Chiko on January 23, 2012, 06:45:26 pm
To be honest...i doubt it is a matter of publicity and i really dont believe we will ever see the playercounter rise significantly. This game is simply designed for a very special audience. For beginners it is rather hard to make progress and i guess that at least 80% of all new players quit playing the game after one week.

I dont think this is bad at all, because the world ist not that big and i guess 1000+ players would somehow ruin it. Id rather have a small, active community.

If somehow 500 players join the game next week, we can read countless "i got killed again this game is so unfair and shitty" threads on the board.

Some may be tough and overcome the obstacles you face as a beginner and those players are what this game needs. Most don't, can't oder won't...doesn't matter. Most people dont like challenging games. Anything has to be easy "click+pwn". Fonline is not. And its good that it isnt.

Title: Re: Why there are not enough players?
Post by: Reaver on January 23, 2012, 08:09:12 pm
To answer the question why there is not enough players...

Because this game sucks. They added all these stupid buggy changes and it frustrates players into quitting the game. I honestly do not see the point in this game myself with all the bugs and horrible new ideas that are bugged. And the town control sucks and is completely boring and pointless.
Title: Re: Why there are not enough players?
Post by: pti4ka on January 24, 2012, 12:58:23 pm
Epic posts  :-\

ps. There are enough players.
Title: Re: Why there are not enough players?
Post by: MACtic on January 24, 2012, 03:50:43 pm
I think the biggest problem is not only the amount of new players coming in but them actually staying.
From a new guy perspective the biggest problem is making a tent. Let's remember that new guys are loners because they don't know anybody yet. That's why it is a real pain for them to gather 10 hides for a tent. (remember that they don't know how to play and make a good build). This alone makes them go away. If we could get around that and make it easier for them the chance for them to continue playing would be higher.
I already suggested that every new char should start having his tent somewhere on the map. Make it be in a awkward location but at least he would have a place to store his items. Besides, he would make a new tent anyway because of the far away location of his original tent but at least it would be easier to do it having a place to store items in the first place.
Title: Re: Why there are not enough players?
Post by: Shangalar on January 24, 2012, 05:45:49 pm
To answer the question why there is not enough players...

Because this game sucks. They added all these stupid buggy changes and it frustrates players into quitting the game. I honestly do not see the point in this game myself with all the bugs and horrible new ideas that are bugged. And the town control sucks and is completely boring and pointless.

Stop complaining the game is good as it is.
Title: Re: Why there are not enough players?
Post by: A concerned wastelander on January 24, 2012, 05:58:43 pm
But I think that before such a thing, major bugs need fixing first. Since that's what kills new players more than mauraders.

Indeed, there are 3 things killing the game right now:

1- Heavy Handed
2- Silent Death Bursters
3- Bugged TC (while factions controling towns become richer and richer)

I would honestly suggest new players to wait for those to be fixed, unless they only play in secured cities.
Title: Re: Why there are not enough players?
Post by: Wobbles84 on January 24, 2012, 08:09:47 pm
I think the biggest problem is not only the amount of new players coming in but them actually staying.
From a new guy perspective the biggest problem is making a tent. Let's remember that new guys are loners because they don't know anybody yet. That's why it is a real pain for them to gather 10 hides for a tent. (remember that they don't know how to play and make a good build). This alone makes them go away. If we could get around that and make it easier for them the chance for them to continue playing would be higher.
I already suggested that every new char should start having his tent somewhere on the map. Make it be in a awkward location but at least he would have a place to store his items. Besides, he would make a new tent anyway because of the far away location of his original tent but at least it would be easier to do it having a place to store items in the first place.

I made a great build with high perception that was pretty much from a template. I sat and researched for a few days with the build calculator. I made a few different builds but after a while I settled with one. The whole idea for the character was to avoid others out in the wasteland with perception and outdoorsman which works well. I've still got the word files telling me what train for each lvl up. I think I got to the stage where I could blow away nearly anything with a deagle using small guns skill. I stayed in a high security town and didnt have any problems getting by. It was a frigging nightmare because the inventory was made redundant by pickpockets so I learnt to carry the bare minimum and carried on. no problem.

But then because the brahmin hides are essential for every player, there a friggin nightmare to find. The shops that I seen wheren't being seeded with them. We're told to try and and buy a cow, but the guy would never have any to sell. I even seen players making a fortune off selling overpriced brahmin. I ran about the wilderness for ages, with maxed out outdoorsman, looking for brahmin and got bugger all.
If brahmin hides are made one of the most essential things in the game for player to build a home out of, then you'd think the towns would sort their economics out and have a shit ton more brahmin and hides about. Between no cows and rife stealing a huge part of the games mechanics (any rpg games mechanics of being able to store things) is made almost inaccessable for new players. If unforgiving realism is a factor then why cant we just set up a camp anywhere in the wilderness without hides pretty much like real life??

In STALKER you only need a rucksack to store stuff, that would do me!!
Title: Re: Why there are not enough players?
Post by: Reiniat on January 24, 2012, 08:59:58 pm
1.- There are enough players
2.- YES we need more encounter pvp, that is the essence of Fallout, and my only reason to play this game

And Wobbbles84...i dont know what to say... i feel like get 10 brahmin hides is easy, when i was newbie it take me only 30 min to get the 10 hides and im not a good player, i dont spend much time in the game (maybe 4-6 hours every 3 days)
maybe you should search in wiki
or Survival Guides/Game Help section
or you can ask nicely a big guy, there are many good guys out there
you can also ask for help on IRC
you can go MODOC to hunt
you can store the hides in the corner of a city
There are plenty of thing to do, and i think that if someone just can't do it, he must quit the game, but as i've said; its easy.
Title: Re: Why there are not enough players?
Post by: Extravaganze on January 25, 2012, 01:52:46 pm
I agree we need new quests items and more pvp more importantly but I thing the game is mostly missing a good pvp. Currently the only thing that people does in pvp is bang bang hide use stimpack which is boring after a while when everyybody does the same thing. If the developers  can put duck cover laydown like in the fallout tacktics the pvp would change a lot and much fun, imagine we will be able make special operations to the enemy factions and even city wars would need tactics. it semms the pvp system is too simple easy and boring. some people may play for crafting but majority plays for wars.
Title: Re: Why there are not enough players?
Post by: TheGreenHand on January 25, 2012, 11:27:40 pm
I think the biggest problem is not only the amount of new players coming in but them actually staying.
From a new guy perspective the biggest problem is making a tent. Let's remember that new guys are loners because they don't know anybody yet. That's why it is a real pain for them to gather 10 hides for a tent. (remember that they don't know how to play and make a good build). This alone makes them go away. If we could get around that and make it easier for them the chance for them to continue playing would be higher.
When I first started, I just got 1000 caps saved up in the bank and then bought hides from somebody in NCR.  That's a fairly easy way to do it.  That's 100 shits, or 10 box unloading quests, or whatever other random way you get caps.  Simple.
Then after you get used to things, it's not too hard to go hunt brahmin.
I would like to see the http://fo2238.fodev.net/status/ say 500+ players sometime though.  This month we've gotten close, 480ish.
Title: Re: Why there are not enough players?
Post by: ObliviDan on January 26, 2012, 04:53:15 pm
I've recruited 8 friends to play this game. Of that 8 only 1 is still playing... Why are there not more players? Same reason that 7 out of 8 of my friends don't play... They couldn't hack it in the wasteland. It's evident that most folks can't and that's okay because we don't like them anyway and their loot is always crap.