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Author Topic: Why there are not enough players?  (Read 20600 times)

manero

  • FO:Reloaded
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Re: Why there are not enough players?
« Reply #30 on: October 15, 2011, 12:51:09 pm »

Soo if developers want back old players - thay must return old attraction fonline - reduce the cooldown on craft and mining of resources,  make the top gun and top armor is not as readily available, and return meксs - Super Mutant (with them was more fun to play fonline 2238)

I would never expect that old players want big come back of super long cooldowns and overpowered super mutants  :o
Re: Why there are not enough players?
« Reply #31 on: October 15, 2011, 12:55:35 pm »

I can not answer why me and 30 other players whom I know personally, stopped playing in fonline. This game lost its meaning because of the reduction of cooldowns for crafting and mining hq (and others) resources. Top armor and top weapons are easily accessible. As a result - they lost their value. Craft killed (or rather has finished) fonline 2238. Now simply crafted weapon or ammunition than to get him in the wasteland. Аs a consequence - at the wasteland now almost no players. Once empty wasteland - the game has lost its appeal. Then, most players just got tired of that and they left fonline.
Soo if developers want back old players - thay must return old attraction fonline - reduce the cooldown on craft and mining of resources,  make the top gun and top armor is not as readily available, and return meксs - Super Mutant (with them was more fun to play fonline 2238)

I totally agree.
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Re: Why there are not enough players?
« Reply #32 on: October 15, 2011, 01:00:05 pm »

I totally agree.

Those few players which remained. Write you your failures in game. And you and them don't hear. It is sad.

It completely agree with Drun new
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Re: Why there are not enough players?
« Reply #33 on: October 15, 2011, 01:03:07 pm »

I would never expect that old players want big come back of super long cooldowns and overpowered super mutants  :o

Collect the players billions caps on supermuts, and they will not dominate.
To each it was necessary to get the caps by hand.
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Re: Why there are not enough players?
« Reply #34 on: October 15, 2011, 01:24:05 pm »

Why there are not enough players?

Stupid rules, to many whiners, lazy developers, uninterested game masters. Tons of discutions about RP when is not actually any RP in FOnline. No real faction quests, very few real quests for solo players, no real feeling that you can affect the game in any way. PVP doesn't exist anymore in wasteland. You can only do TC and to do that your only chance is to join a big faction, which is actually spoiling the wasteland feeling. If you TC you play a few times per day or once every few days, if you don't, you can craft all day items you will never use. Of course, you can go in Redding and act like a moron, roleplaying a redneck because for fonliners role playing is not about quests, rewards or oportunity to affect the game in different ways, is about staying near a brahmin den and talking with "howdy" 8 hours per day or voting a new mayor in a unguarded city that will stop playing after a week because he realises that is actually nothing to do.
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manero

  • FO:Reloaded
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Re: Why there are not enough players?
« Reply #35 on: October 15, 2011, 01:29:17 pm »

Stupid rules, to many whiners, lazy developers, uninterested game masters. Tons of discutions about RP when is not actually any RP in FOnline. No real faction quests, very few real quests for solo players, no real feeling that you can affect the game in any way. PVP doesn't exist anymore in wasteland. You can only do TC and to do that your only chance is to join a big faction, which is actually spoiling the wasteland feeling. If you TC you play a few times per day or once every few days, if you don't, you can craft all day items you will never use. Of course, you can go in Redding and act like a moron, roleplaying a redneck because for fonliners role playing is not about quests, rewards or oportunity to affect the game in different ways, is about staying near a brahmin den and talking with "howdy" 8 hours per day or voting a new mayor in a unguarded city that will stop playing after a week because he realises that is actually nothing to do.

Beer for him. He got total right.

pti4ka

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Re: Why there are not enough players?
« Reply #36 on: October 15, 2011, 02:25:06 pm »

Talking stock (most number of posts): we see easy crafting, billions money, guarding zones, rich and not-dangerous  trade, low PVP actions number, week and  expand drugs, "empty" wasteland.

Most people play on server cause it is the best combat and TC system there... Without it server looks like pink-mmorpg...

Maybe I'm dramatize this but 1-10 noobs coming instead of 10-100 constant players leaving...

Safe new advantages, get old-sessions hardcore and online will became rise fast... Thats evident and 80% of people cry it  ) ...
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Re: Why there are not enough players?
« Reply #37 on: October 15, 2011, 02:53:41 pm »

Quote
Stupid rules, to many whiners, lazy developers, uninterested game masters. Tons of discutions about RP when is not actually any RP in FOnline. No real faction quests, very few real quests for solo players, no real feeling that you can affect the game in any way. PVP doesn't exist anymore in wasteland. You can only do TC and to do that your only chance is to join a big faction, which is actually spoiling the wasteland feeling. If you TC you play a few times per day or once every few days, if you don't, you can craft all day items you will never use. Of course, you can go in Redding and act like a moron, roleplaying a redneck because for fonliners role playing is not about quests, rewards or oportunity to affect the game in different ways, is about staying near a brahmin den and talking with "howdy" 8 hours per day or voting a new mayor in a unguarded city that will stop playing after a week because he realises that is actually nothing to do.

jackpot!
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avv

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Re: Why there are not enough players?
« Reply #38 on: October 15, 2011, 03:11:07 pm »

Stupid rules, to many whiners, lazy developers, uninterested game masters.

About that whining  ::)
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maszrum

  • Soldiers of Thunderstorm
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Re: Why there are not enough players?
« Reply #39 on: October 15, 2011, 03:17:23 pm »

Stupid rules, to many whiners, lazy developers, uninterested game masters. Tons of discutions about RP when is not actually any RP in FOnline. No real faction quests, very few real quests for solo players, no real feeling that you can affect the game in any way. PVP doesn't exist anymore in wasteland. You can only do TC and to do that your only chance is to join a big faction, which is actually spoiling the wasteland feeling. If you TC you play a few times per day or once every few days, if you don't, you can craft all day items you will never use. Of course, you can go in Redding and act like a moron, roleplaying a redneck because for fonliners role playing is not about quests, rewards or oportunity to affect the game in different ways, is about staying near a brahmin den and talking with "howdy" 8 hours per day or voting a new mayor in a unguarded city that will stop playing after a week because he realises that is actually nothing to do.

best post ever
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Re: Why there are not enough players?
« Reply #40 on: October 16, 2011, 02:16:23 am »

Well I only started playing a week ago and if I were to quit it would probably be because of PVP.  More specifically the fact that even a guarded city isn't safe.  The other day I decided I wanted to experiment with a different build so I started a new character.  Went to work moving boxes and next thing I know two players come over and start picking my pockets.  I knew what they were doing, but figured they'd leave when they saw what I had.  Nope, they actually stole my new player equipment (i.e. tv dinner, jerky, etc.).

Lack of quests & new content I can see as potentially being a problem for me at some point as well.


To the suggestion of making only unguarded cities having good traders... that would probably make me quit.  I barely use traders anyway since going into any city is always a risk... if it's not in your hands it might end up in someone else's pocket. With all the perks for thieving there should be a few for guarding yourself from it.  It's like a game of rock/paper/scissors where someone took away the scissors.
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pti4ka

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Re: Why there are not enough players?
« Reply #41 on: October 16, 2011, 06:08:18 am »

Well I only started playing a week ago and if I were to quit it would probably be because of PVP.  More specifically the fact that even a guarded city isn't safe.  The other day I decided I wanted to experiment with a different build so I started a new character.  Went to work moving boxes and next thing I know two players come over and start picking my pockets.  I knew what they were doing, but figured they'd leave when they saw what I had.  Nope, they actually stole my new player equipment (i.e. tv dinner, jerky, etc.).

Lack of quests & new content I can see as potentially being a problem for me at some point as well.


To the suggestion of making only unguarded cities having good traders... that would probably make me quit.  I barely use traders anyway since going into any city is always a risk... if it's not in your hands it might end up in someone else's pocket. With all the perks for thieving there should be a few for guarding yourself from it.  It's like a game of rock/paper/scissors where someone took away the scissors.

1) First of all: "I only started playing a week ago"... "Pickpockets chars" are not dangerous you should run for get theirs steel away...and...and...

2) I told about number of this cities in wasteland...not about game mechanic inside...
Now all south guarded and half of wasteland looks like no-pvp zone( TB only ). + And that is the richest zone. That is one of the biggest mistakes...
.
3) "To the suggestion of making only unguarded cities having good traders... that would probably make me quit. " - That  sound like racket. Nice tactic for forum but...but any way hundreds of people who really like this game will come back...

4) About good traders. It mean traders with something like traders of LSV, combat armors, heavy drugs, good ammo etc... Not about stuff what new player can take after week of playing if the economy is workable (not like now).

5) Believe me ) You will change your mind after year of playing...

ps. After week of my playing I was look like crying noob who died every 10 minutes, trying to farm tommygun and loose this in some city. Game was hard, terrible and interesting. And i was "quit" every hour... ;)  And it was a one of the reasons why I come back and play again...
Now people coming, and after week sit in their bazes and tents ... speak about "different builds" and crying that game is hard oO ? . . . . . And as a result leaving game after 2-3 mounths...
« Last Edit: October 16, 2011, 06:21:37 am by pti4ka »
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Re: Why there are not enough players?
« Reply #42 on: October 16, 2011, 06:51:56 am »

1.) Yes, running works.  If you don't want to sell.  Using my example from earlier, I didn't care much about them stealing my starting character stuff, but after a round of shoveling I turned it in to get caps and they tried to get close so I ran away... and had to keep running till I left the zone.  Now if I had gone in to sell... how am I going to sell if I can't stand still for 30 seconds? Especially if I can't sell/trade what's in my hands?

5.) Doubtful.  I'm not a big PVP guy, I play MMO's to play a game with friends against the computer.  Now, if they switched PVP to TB I might think about it.  But I know that won't happen.

My problem with PVP is it means you almost have to have a optimal build, meaning there's very little room left for doing things your own way. It ends up meaning you'll have like 4 or 5 builds repeated endlessly.
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pti4ka

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Re: Why there are not enough players?
« Reply #43 on: October 16, 2011, 07:35:07 am »

Ок 
But that is not questions what that tread about...

ps... I have this build cause I play 3 years... In your "game age" I had something like 5 6 5 6 5 6 build and play alone first. There was no guides and was many suffers...nice time... Very bad that you can't play in this conditions - it's really interesting...  :)
« Last Edit: October 16, 2011, 07:40:38 am by pti4ka »
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Re: Why there are not enough players?
« Reply #44 on: October 16, 2011, 08:35:55 am »

Maybe it does have to do with the OP.  Perhaps if they spent more time on quests so there was more non-PVP action we'd have more players.

EDIT: I'm not saying PVP is bad, I'm saying that some like PVP some don't.  The optimal way is to make both parties happy.  Those who don't like PVP aren't going to like being forced to do PVP or go into PVP zones (like if you want to buy a car).
« Last Edit: October 16, 2011, 09:20:33 am by Shonsu »
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