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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Fenrir on April 04, 2011, 11:55:55 pm

Title: Flare Duration?
Post by: Fenrir on April 04, 2011, 11:55:55 pm
I have a question about flares when they're "used".

Do they last a specific amount of time, if so, how long? (rough estimates are welcome)

Or do they last forever?

If dropped, will they light up?

If dropped, will they still be lit when picked up? (If pickup is possible.)
Title: Re: Flare Duration?
Post by: lehytek on April 04, 2011, 11:59:25 pm
They last infinitely. They will light if dropped. Don't know if they will be lit when picked up. My homie made the decorations.
Title: Re: Flare Duration?
Post by: Fenrir on April 05, 2011, 12:03:12 am
If this is true, then thank you very much good sir :P

If you have many flares, mind picking one up to see if still lit? would be very useful information for me :P
Title: Re: Flare Duration?
Post by: Ganado on April 05, 2011, 12:03:44 am
If you pick up a lit flare, it will still be lit.
Title: Re: Flare Duration?
Post by: Fenrir on April 05, 2011, 12:04:38 am
Well, I'm not sure if once picked up, they would disappear if they didn't last infinitely.

I know it doesn't make sense real life wise, but this is a game after all.
Title: Re: Flare Duration?
Post by: Reginmund on April 05, 2011, 01:38:29 am
I mean with the availability of flares, having them die out after a set duration would sap the fun out of them because there isnt much practical use for it at the moment (correct me if i'm wrong). I think i did read somewhere or it could have been a suggestion that nightime 21:00 to 09:00 (??) has a penalty due to visibility reasons and a flare thrown at your opponent would allow you to take advantage of his increased visibility.

Afaik getting flares is from dev/gm, ncr rail line quest or some critters (enclave??). Increasing availability from vendors would make a duration to the flare viable otherwise you'll get people hording them in tents/bases to have some night-time lights (and their own virtual rave party  8)).
Title: Re: Flare Duration?
Post by: Y0ssarian on April 05, 2011, 04:33:06 am
Infinite source of illumination? Those stars in the sky must be jealous.
Title: Re: Flare Duration?
Post by: Alec Ramsey on April 05, 2011, 05:32:31 am
i know in regular fallout, when its nighttime, throwing a lit flare at an enemy can increase your accuracy when you go to shoot him.  i think its safe to assume it works in fonline.    i havent even seen any yet.
Title: Re: Flare Duration?
Post by: Lexx on April 05, 2011, 06:54:15 am
Quote
i think its safe to assume it works in fonline.

No, light has no influence on anything in the game except making the surrounding brighter.


After the next update, flares will have a duration timer.
Title: Re: Flare Duration?
Post by: Alec Ramsey on April 05, 2011, 09:03:02 pm
aw...... i used to lure enemies close to lightsources in fallout 2.     cool tactic.      would be cool in fonline to see a gang light a place up with flares before the chaos.

meh, maybe one day.
Title: Re: Flare Duration?
Post by: Fridge_Man on April 06, 2011, 12:09:45 am
If Flares light up the dark, maybe they could help to detect sneakers aswell ;)
Title: Re: Flare Duration?
Post by: Hololasima on April 06, 2011, 12:37:27 am
Oh my god.... oh my, oh my ...

So we just added "duration timer" for flares ... Oh yeah, perfect.          Is it joke ?

So simple thing like flare must be "nerfed" too ? ...

Hahaha, come on people
Title: Re: Flare Duration?
Post by: Reginmund on April 06, 2011, 01:38:28 am
Oh my god.... oh my, oh my ...

So we just added "duration timer" for flares ... Oh yeah, perfect.          Is it joke ?

So simple thing like flare must be "nerfed" too ? ...

Hahaha, come on people

Well then hopefully coming with a flare duration would be better availability so they are in fact a useful tool to use rather than for decoration.
Title: Re: Flare Duration?
Post by: Alec Ramsey on April 06, 2011, 06:20:38 am
why does having a timer on a flare count it as being "nerfed"?  ???  flares burn out, IRL and in fallout.   they just....burn out.     guns run out of ammo.   doesnt make them nerfed.    not tring to be rude, just sayin.
Title: Re: Flare Duration?
Post by: Lexx on April 06, 2011, 06:22:32 am
So simple thing like flare must be "nerfed" too ? ...

It's not a "nerf" it's how it was meaned to be from the very beginning.
Title: Re: Flare Duration?
Post by: Reginmund on April 06, 2011, 06:51:40 am
It's not a "nerf" it's how it was meaned to be from the very beginning.

It could be considered a nerf with nothing else changing about flares i.e. availabilty. Anyway i do agree though, it is silly to have the flares run infinitely long.

As i have seen in posts by Surf ( i think it was surf) it is very tedious to go through the encounters to make changes etc. With the prospect of flares having a positive effect in night-time encounters, would human critters that are hostile against you use them? Then again i probably dont see this coming as stated somewhere before that npcs with low throwing skill run very close to you before using them and that just isnt much justification to boost those values.
Title: Re: Flare Duration?
Post by: Lexx on April 06, 2011, 06:55:51 am
Next time when I place a new tree in the NCR, someone will scream "Nerf!" because it influences their FOV in two hexes...
Title: Re: Flare Duration?
Post by: lehytek on April 06, 2011, 06:59:36 am
Next time when I place a new tree in the NCR, someone will scream "Nerf!" because it influences their FOV in two hexes...
I lol'd
Title: Re: Flare Duration?
Post by: Johnnybravo on April 06, 2011, 11:44:17 am
Next time when I place a new tree in the NCR, someone will scream "Nerf!" because it influences their FOV in two hexes...
But currently it's really hard to get a flare, wouldn't be better to just let it be until wipe, or until traders/crafters can make those?
Title: Re: Flare Duration?
Post by: Lexx on April 06, 2011, 11:51:17 am
The next update is supposed to include the wipe.
Title: Re: Flare Duration?
Post by: Reginmund on April 06, 2011, 11:54:49 am
The next update is supposed to include the wipe.

Aww yeah! hold onto your pants people!

But currently it's really hard to get a flare, wouldn't be better to just let it be until wipe, or until traders/crafters can make those?

I've essentially asked about the same thing but its not even being answered :(
Title: Re: Flare Duration?
Post by: Hololasima on April 06, 2011, 04:35:25 pm
Tell me people, how flare become "usefull" when you will add duration of burning ?
Title: Re: Flare Duration?
Post by: Lexx on April 06, 2011, 04:38:53 pm
Tell me Hololasima, how are flares "useful" right now, except making colored light?
Title: Re: Flare Duration?
Post by: Hololasima on April 06, 2011, 04:42:24 pm
Tell me Hololasima, how are flares "useful" right now, except making colored light?

For someone they are usefull as they are now, they lighting in your base. Its hard to get them and someone can be happy if he have some. Now tell me, how they will become useful when you add duration of burning ? They will be same hard to get as now, they will make "only colored light" + they will burn only for one hour ... what a useful thing eh ?
Title: Re: Flare Duration?
Post by: Lizard on April 06, 2011, 04:57:36 pm
Tell me Hololasima, how are flares "useful" right now, except making colored light?

I'm not adressed, but in the SF quest, it's possible to reenter the dungeon after you're killed - the flare you picked up earlier indicates where your drop is, so you can pick it up quickly before the radscorps get you. (you won't have to search)
Title: Re: Flare Duration?
Post by: Reginmund on April 06, 2011, 05:00:24 pm
For someone they are usefull as they are now, they lighting in your base. Its hard to get them and someone can be happy if he have some. Now tell me, how they will become useful when you add duration of burning ? They will be same hard to get as now, they will make "only colored light" + they will burn only for one hour ... what a useful thing eh ?

you are a bit short sighted on this and seem to go with the line of thinking that nothing else will change and only a duration will be added. what you should be doing is asking what is going to happen to the way we can obtain it compared to now not assume it wont change. lighting your base isnt the intended function of these items, that is just your choice.
Title: Re: Flare Duration?
Post by: Hololasima on April 06, 2011, 05:09:19 pm
you are a bit short sighted on this and seem to go with the line of thinking that nothing else will change and only a duration will be added. what you should be doing is asking what is going to happen to the way we can obtain it compared to now not assume it wont change. lighting your base isnt the intended function of these items, that is just your choice.

Allright, but when this "lighting" is only thing what to do with flares, why adding some limit for it ? If they have some plan with flares, that they will become really useful, then ok, make a limit. But right now, if they are only for "fun", as coloring your base, why this change then ? Without any sense ...
Title: Re: Flare Duration?
Post by: Reginmund on April 06, 2011, 05:22:37 pm
Allright, but when this "lighting" is only thing what to do with flares, why adding some limit for it ? If they have some plan with flares, that they will become really useful, then ok, make a limit. But right now, if they are only for "fun", as coloring your base, why this change then ? Without any sense ...

The next update is supposed to include the wipe.
Title: Re: Flare Duration?
Post by: Hololasima on April 06, 2011, 05:59:03 pm
And what ?
Title: Re: Flare Duration?
Post by: Surf on April 06, 2011, 06:01:12 pm
You complain that a feauture, only there for decorating your base, gets "nerfed", while it is just being changed to something it was planned since the very beginning at the next update. What's there to not to understand?
Title: Re: Flare Duration?
Post by: Hololasima on April 06, 2011, 06:27:55 pm
Someone discuss with me that i am absolutely out while noone said for what flares will be use ...
Title: Re: Flare Duration?
Post by: Lexx on April 06, 2011, 06:45:02 pm
They are (obviously) there to produce temporary light. I'll guess if I wouldn't have includet the flares until they got a timelimit, this thread wouldn't be as it is now.
Title: Re: Flare Duration?
Post by: Hololasima on April 06, 2011, 07:15:44 pm
So their purpose after wipe will be temporary light ?( of course as it is in REAL LIFE)   Ok then, i didnt know that their purpose will be so sophisticated ...
Title: Re: Flare Duration?
Post by: Solar on April 06, 2011, 07:30:10 pm
When the engine can handle light effects, flares will have a real use. There are two obvious ways I'm sure everyone can imagine.
Title: Re: Flare Duration?
Post by: avv on April 06, 2011, 07:36:23 pm
When the engine can handle light effects, flares will have a real use. There are two obvious ways I'm sure everyone can imagine.

Like revealing sneakers in the dark.
Title: Re: Flare Duration?
Post by: Cefalea on April 06, 2011, 07:58:08 pm
why dont implement something like this http://www.youtube.com/watch?v=klvd6dsqDbg&feature=player_embedded (http://www.youtube.com/watch?v=klvd6dsqDbg&feature=player_embedded)
Title: Re: Flare Duration?
Post by: Solar on April 06, 2011, 11:48:44 pm
If you read what I wrote then you already know.
Title: Re: Flare Duration?
Post by: Michaelh139 on April 07, 2011, 12:07:11 am
It's not a "nerf" it's how it was meaned to be from the very beginning.
Yes, but "My arguements for now":

1.  They have no practical use, so why put duration on them?

2.  They have cool lighting, so duration would just ruin this.

3.  It is a nerf because it sucks the only bit of semi-practicality from them making the utterly useless like they were before.

Unless you're planning to add a use for them along with the duration? (which doesn't seem to be the case)  Otherwise its just like what you did with big guns vs snipers this era.

I just really don't wanna see them useless again.
Title: Re: Flare Duration?
Post by: Solar on April 07, 2011, 12:18:09 am
Do you mean we're going to cause some players to endlessly bitch about something that is basically fine anyway?

Or is it repeating misinformation that this will cause?

I can live with that.

Seriously, its a flare. Get over it.
Title: Re: Flare Duration?
Post by: Michaelh139 on April 07, 2011, 12:23:48 am
Do you mean we're going to cause some players to endlessly bitch about something that is basically fine anyway?

Or is it repeating misinformation that this will cause?

I can live with that.
I never said either of those things, what are you talking about?  I was just saying i don't see reason to give it duration in its current state.  (Despite the big guns vs sniper simile.)
Quote
Seriously, its a flare. Get over it.
That's like saying,  "It's just one dollar, nobody will be mad if i take it".
Title: Re: Flare Duration?
Post by: Xarr on April 07, 2011, 12:30:10 am
Do you mean we're going to cause some players to endlessly bitch about something that is basically fine anyway?

Or is it repeating misinformation that this will cause?

I can live with that.

Seriously, its a flare. Get over it.
I laught.
Title: Re: Flare Duration?
Post by: Solar on April 07, 2011, 12:34:45 am
I was asking which particular bit of the big guns whine you were talking about. The total exaggeration or where players continually state things that are incorrect?

Seems to me this is pointless moaning about a small change in a feature which isn't useful yet.

No particular parallels to be drawn.
Title: Re: Flare Duration?
Post by: Michaelh139 on April 07, 2011, 12:48:50 am
I was asking which particular bit of the big guns whine you were talking about. The total exaggeration or where players continually state things that are incorrect?
Well, about the sniper/big guns thing...

You base your calculations on combat efficiency base soley on damage vs player/BA/CAmk2/CA/etc correct?

Players, who base their calculations on ingame combat experience almost all agree that big guns are very inferior to snipers right now.  These players, who give their feedback, are constantly met with a defiant "No, they are fine, here are damage calculations" and occassionaly insulting remarks.

For example, They are betatesting, and you call their feedback on this thing moaning and whining.

However this is very offtopic... so I'll stop here.

Ontopic:  It IS a little bit useful, people love to decorate their bases with these things and you plan to introduce a duration for them without giving them a use to make this duration seem like a sensible thing.
Title: Re: Flare Duration?
Post by: Solar on April 07, 2011, 01:06:04 am
They're based on knowing exact average damages, exact chances of any crit result and knowing that the majority of players talk totally out of their arses when it comes to combat balance.

The difference between big and small guns is reasonably small. This is why all past changes to the top end weapons have been small and will continue to be.

Title: Re: Flare Duration?
Post by: Reginmund on April 07, 2011, 01:12:48 am
Ontopic:  It IS a little bit useful, people love to decorate their bases with these things and you plan to introduce a duration for them without giving them a use to make this duration seem like a sensible thing.

You are locking yourself in a cage like holo and assuming that nothing else but a duration will be changed with flares. But as solar has said, with lighting effects working then the proper use of flares will come and here's hoping, more ways to obtain them compared to now. They just dont seem to want to tell us for the moment  :(.
Title: Re: Flare Duration?
Post by: Michaelh139 on April 07, 2011, 01:18:42 am
They're based on knowing exact average damages, exact chances of any crit result and knowing that the majority of players talk totally out of their arses when it comes to combat balance.

The difference between big and small guns is reasonably small. This is why all past changes to the top end weapons have been small and will continue to be.
Well, I guess I'll let it be then, no more mentioning.

Now about those flares?  Did I succeed or fail in changing your minds?  Surely my Speech skill is high enough?  ;D

@Reginmund I never assumed that would be the only change, I asked if there were any other changes planned for them when the duration update is done, I got no answer so that is the only thing i can comment on.
Title: Re: Flare Duration?
Post by: Reginmund on April 07, 2011, 02:57:25 am
@Reginmund I never assumed that would be the only change, I asked if there were any other changes planned for them when the duration update is done, I got no answer so that is the only thing i can comment on.

Okay, but im not trying to convince them to keep it burning indefinitely because they wont at least comment to confirm more/improved ways of obtaining flares. Also im still waiting on an answer too it too  :-\