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Author Topic: The SCOPE-Snipers friend  (Read 40227 times)

Sius

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Re: The SCOPE-Snipers friend
« Reply #90 on: November 06, 2010, 05:11:06 pm »

Its priceless to see how one good idea developed into few excellent interfaces.

And for avv and other cheathunters:


:D
Re: The SCOPE-Snipers friend
« Reply #91 on: November 06, 2010, 07:25:39 pm »

This is very nice. I'm using Doctor Eex's version. Thanks Doc!
And thanks Bantz for the general idea :)
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GuitarGuy

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Re: The SCOPE-Snipers friend
« Reply #92 on: November 07, 2010, 01:25:25 am »

Very good modification. I'll not be orginal - this tool is useful.
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Surf

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Re: The SCOPE-Snipers friend
« Reply #93 on: November 07, 2010, 11:26:45 am »

And for avv - calling A WAY BETTER INTERFACE a cheat in RPG game means you say this game is not about RPG.

Editing Interface and Imagefiles to net you a faster and easier shoot in senseless PvP ins not about RPG.
Re: The SCOPE-Snipers friend
« Reply #94 on: November 07, 2010, 03:58:39 pm »

Editing Interface and Imagefiles to net you a faster and easier shoot in senseless PvP ins not about RPG.

Senseless, senseless ...

Everything is senseless if it not fit to your visions ...
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Avatar: Equality of rights for ghouls!
Re: The SCOPE-Snipers friend
« Reply #95 on: November 07, 2010, 05:37:38 pm »

Quote
Senseless, senseless ...

Everything is senseless if it not fit to your visions ...
Hololasima, chill down. Even good arguments won't help in this case -.- You will just get more pissed of by trying to prove that you are right. Even if you are, you won't be. I'm with ya, I feel ya pain.
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Sarakin

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Re: The SCOPE-Snipers friend
« Reply #96 on: November 07, 2010, 05:46:24 pm »

Interface should be editable and customizable, that applies also to hotkeys. Its not our fault, that DEFAULT interface is just crap - at least not suited for RT. Everyone got different taste how should his interface look like. Or fonline doesnt want to be successful game ?
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Re: The SCOPE-Snipers friend
« Reply #97 on: November 07, 2010, 06:06:38 pm »

This is not a custom interface, this is kind of an aimbot :) But acually, it doesint change anything exept that you press this eye button faster. Its just standard aiming exept letter are bigger. Hard to blame anyone exept current combat system.
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Re: The SCOPE-Snipers friend
« Reply #98 on: November 07, 2010, 06:09:57 pm »

Quote
This is not a custom interface
It is.
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Re: The SCOPE-Snipers friend
« Reply #99 on: November 07, 2010, 07:01:06 pm »

It is.

Yes, well it is, but its main feature are pretty obvious, not?
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Doctor Eex

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Re: The SCOPE-Snipers friend
« Reply #100 on: November 07, 2010, 09:32:15 pm »

Editing Interface and Imagefiles to net you a faster and easier shoot in senseless PvP ins not about RPG.
Hmm. First of all, I don't like RT PVP. As I'm not a fan of CS, MW and all other shooters, I don't have excellent mouse control skills.
I do prefer fallout. But if take a closer look at default aiming screen, it is obvious it is designed for TB. You have all the time to point what body part you want to shoot. But not in RT combat.
So about this RPG quote. In cRPG all that should matter in PVP is character build, but not your mouse control ability. All that this mod does, it makes sniping PVP less mouse skill dependent. Which is good for SPECIAL based game.
As for true Role Play: I became a member of BHH. So it is 2 roles both requre RT PVP.
1) BH police officer and mine patrol
2) in case BH fallen to enemy - guerilla warfare
So if i fight against sniper guy which has good mouse/mouse pad/mouse skill I'll lose. Because I dont have those.
(skip the fact all top PVP players use FOCD or even worse things)
And I don't want to be SUDDENLY banned. So Bantz' solution is what I needed.

For those who calling it aimbot - you know nothing about aimbots definetly.
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Re: The SCOPE-Snipers friend
« Reply #101 on: November 08, 2010, 05:37:02 am »

For those who calling it aimbot - you know nothing about aimbots definetly.

Nope, never used. This interface gives however, advantage over players who dont have this interface. In comparence to them, it could be said to be act as one and thats all i ment. However, the creator have done good work, and had good idea. The problem that is here, is the combat system on itself, that leaves the deciding of shot to the reflexes (like CS or anyother FPS).
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Doctor Eex

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Re: The SCOPE-Snipers friend
« Reply #102 on: November 08, 2010, 06:13:30 am »

This interface gives however, advantage over players who dont have this interface...The problem that is here, is the combat system on itself, that leaves the deciding of shot to the reflexes (like CS or anyother FPS).
Evreryone is free to come into this thread and setup it. So it's FAIR advantage. I advised to do so to all my friends.
So let's say, it is FAIR advantage. And it is solves some how 1 interface problem.
Aimbots - tools that let you aim and shoot automatically. With this enhancement you still need to 1) click your target, 2)choose body part and 3)click again - but make little bit more simple 2 part and you  don't lose tactical overview while aiming. No aimbot at all

Even FOCD aiming function is not aimbot. But it is anyway forbidden for obvious reason
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Bantz

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Re: The SCOPE-Snipers friend
« Reply #103 on: November 09, 2010, 11:57:37 am »

Changes
-minor fix with the percantages to hit, now you should see both digits.
-added notion about Doctor Eex version to the main article.

Editing Interface and Imagefiles to net you a faster and easier shoot in senseless PvP ins not about RPG.

So you want to say that you are somehow better roleplayer if you dont edit your interface? What does interface have to do with RPG? RPG is not about having default interface. Besides this is not RPG, its MMORPG. And that is a huge diffrence.

Drakonis

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Re: The SCOPE-Snipers friend
« Reply #104 on: November 09, 2010, 08:33:18 pm »

http://www.sendspace.com/file/8wyu9p

1280 x 800  scoped interface for Crippler build

screenie :
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