THE SCOPE-SNIPERS FRIEND
Hello wastelanders,
there is a lot of great combat interfaces around. Some changes the aiming screen to make it easier to aim,
in most cases they enlarge the eye area. The SCOPE takes that to the extreme.
http://www.youtube.com/watch?v=URn32Fo8oCgThe usual aiming screen is replaced by very simple picture, that fills the whole window. See the screen&video. You can click anywhere on screen and release the shot, so double click will release it almost instantly. You can also click on the bottom, where there are two areas for arm and for leg, so it doesnt strap you of tactical options. You can escape from aiming screen by clicking to the
SCOPED or by pressing escape.
It decreases the time neccesary to aim and given its transparency it does offer full overview of the situation.
InstalationCurrently, I have it for 1280x1024, 1024x768 and 800x600. You can switch between 800x600 and one of the two others. But the version for 800x600 is not as simple to instal and buggy, so for the moment I present just the two hi-res version.
Default interface users have to first create folders
art/intrface in the
data folder in your game folder. Then create the
faction1024x768.ini, that can be done through
default windows text editor with the following code
for 1280x1024
#
# Changes for 1024x768
#
;===============Aim
AimMainPic=SCOPE.png
AimMain=0 0 1280 1024
AimCancel=555 0 667 20
AimPicX=3000
AimPicY=3000
AimHeadText=0 0 0 0
AimLArmText=0 0 0 0
AimRArmText=0 964 640 1024
AimTorsoText=0 0 0 0
AimRLegText=640 964 1280 1024
AimLLegText=0 0 0 0
AimEyesText=0 0 1280 1024
AimGroinText=0 0 0 0
AimHeadProc=0 0 0 0
AimLArmProc=0 0 0 0
AimRArmProc=5 1000 35 1024
AimTorsoProc=0 0 0 0
AimRLegProc=650 1000 680 1024
AimLLegProc=0 0 0 0
AimEyesProc=5 12 35 37
AimGroinProc=0 0 0 0
for 1024x768
#
# Changes for 1024x768
#
;===============Aim
AimMainPic=SCOPEMR.png
AimMain=0 0 1024 768
;AimCancelPicDn=nonexisting.png
;AimCancel=402 340 432 357
AimPicX=3000
AimPicY=3000
AimHeadText=0 0 0 0
AimLArmText=0 0 0 0
AimRArmText=0 727 511 768
AimRLegText=513 727 800 768
AimEyesText=0 0 1024 700
AimLLegText=0 0 0 0
AimTorsoText=0 0 0 0
AimGroinText=0 0 0 0
AimHeadProc=0 0 0 0
AimLArmProc=0 0 0 0
AimRArmProc=5 739 35 768
AimTorsoProc=0 0 0 0
AimRLegProc=518 739 548 768
AimLLegProc=0 0 0 0
AimEyesProc=5 12 35 37
AimGroinProc=0 0 0 0
If you are using any custom interface, just add the code to your current .inis. If there is already modified aiming, rewrite the
;===============Aim section with the code.
You need the aiming images that can be downloaded
here for 1280x1024 and
here for 1024x768. Paste them into intrface folder.
Now enjoy it by shooting some bad guy.
Feedbacks will be apreciated.I would like to thank Pretor for help with writing the codes, VSB gang for help with field testing and Ned Logan, whose combat interface gave me the idea in the first place.
Notes-800x600 version is coming
-the folder is realy named intrface, not interface
-the name faction1024x768.ini works for both resolutions.
-Works well with combat interfaces.
-The best way to use it is in RT.
-It works with any weapon, even with fists.
-I realize that its bit controversial, but given its not against the rules and anyone can use (and I am sure there are other versions around) it without detection, I consider it only fair to post it here.
-Reccomended by 9 out of 10 pvp apes.
OTHER VERSIONS-If you want to have all aiming areas (groins, both legs etc.), check out a
nice version Doctor Eex made.
-
Crippler version by Drakonis, with cool designers touch.
-
Hybrid version from Bester, try it out.
KNOWN BUGS & SOLUTION-My world map is the one from TLA->see reply no.13 for solution.
-I can see only one digit in aiming percentage->use new fixed codes.
-I have messed up world map speed->see reply no.127