Other > Suggestions

a pretty toy gun...

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barter1113:

--- Quote from: Leham Kash on September 27, 2010, 03:53:20 pm ---that's what the avenger become against a good plasma build or even small guns.

I have a suggestion to make it a real "BIGGUN":
You cannot run while having a minigun in your active hand (maybe for rocket lancher too)
You will have  to increase avenger's minimum damage by 2 or 3.
and classical minigun by 1

And now minigunners will worst something and will have a real disavantage.

You can say that you only have to switch your active hand to be able to run, but it takes a little time wich makes all the thing.

--- End quote ---

You must go play at FOnline: TLA. There all players can only walk in combat mode ;)

Haterade:
sounds good for me, now big gunners would need sniper support from other sides, so that no one is gonna leave the place alive like a piece of cake....

Leham Kash:

--- Quote ---So you're saying that the weapon that has the potential to do the most damage out of anything in Fonline is underpowered?
--- End quote ---

wahou! where are you from man ? not 2238 for sure!

come with your avenger against my plasma rifle build and I will show you "the weapon that has the potential to do the most damage out of anything in Fonline"

still, SG kicks mingunners in almost every TC I did this session.

so yup, mingunn is underpowered imo



--- Quote ---You must go play at FOnline: TLA. There all players can only walk in combat mode
--- End quote ---
I did,  ::)
but that s not what i m talking about

gorkser:
I think it would be a good idea to increase minigun damage, but to give minigun some drawback, like the scoped hunting rifle.
Like maybe 80% reduced hit chances if target distance is 3 hexes or lower.

In reality miniguns are not used by infantry, but lets think of the minigun as a heavy machine gun (which it is).
In close combat, at HtH range, the soldier with a bayonet on his assault rifle, or even the trained soldier with a club (e.g. were used in WW1 in trench warfare)
would beat the shit out of a machine gunner. You simply cannot aim that fast at low distance with a heavy machine gun.
Before you start argumenting, that it would be unfair to give the guy with low-cost equipment the advantage:
If someone comes close enough to attack you with melee weapons or HtT, while you use a minigun, than you made some serious mistakes, or you are simply out of ammo.

If you don“t agree with this, then ask yourself why all armys arround the world still use sniper rifles, bayonets, pistols and assault rifles and not simply equip all their soldiers with real (but normal) machine guns like the MG42. This one has 1500rpm, with only 10,6kg weight, while being relatively cheap and simple to build, as it is a german ww2 machine gun.
A real minigun does ~6000rpm, but weight is at least 16kg, without ammo. As you need alot of it, you are likely to have 30kg and more.
Try to lift something with that much weight and do fast, controlled movement with this, stopping at just the position you want to. No chance!
Thats a weopon for tripods, aircrafts and maybe supermutans and people in power armor.

Solar:
The initial supposition is false. Avengers still do more damage than a Plasma Rifle, as both theory and testing show. The only genuine point about Miniguns is that they are now too expensive to maintain - which will be fixed up at some point.

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