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Author Topic: Player tracked suggestion list  (Read 33087 times)

Re: Player tracked suggestion list
« Reply #15 on: August 22, 2010, 09:21:31 pm »

Faction's "Outposts"  [December 28, 2009 Cryofluid] Unknown

Some older suggestion. I think that was one of the best suggestions about gangs and TC because its not only a good idea but also it provides a chance to move the big gang battles a bit away from the towns itself.
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Sius

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Re: Player tracked suggestion list
« Reply #16 on: September 03, 2010, 10:05:30 pm »

Guys I was about to get busy again with this but its here for a while tho and its kinda unnoticed. I dunno if I should continue because I certainly won't be able to keep the track about all the suggestion all by myself. Also putting them all at one place is not the end. If this should be meaningful then somebody has to rate these suggestions and check if they are/are not possible.

So my question is, should I continue (with your help) or am I all by myself in this?

Ghosthack

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Re: Player tracked suggestion list
« Reply #17 on: September 04, 2010, 02:53:03 pm »

I think this is a good idea, so keep maintaining. It's a good help to get an overview without having to browse all pages.
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runboy93

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Re: Player tracked suggestion list
« Reply #18 on: September 04, 2010, 04:05:23 pm »

I just think about 'player tracked bug

Parowooz

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Re: Player tracked suggestion list
« Reply #19 on: September 05, 2010, 11:38:04 pm »

Put it on the wiki and let everyone edit it.
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Ghosthack

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Re: Player tracked suggestion list
« Reply #20 on: September 06, 2010, 02:26:22 pm »

Yes, wiki can be used to keep track of bugs/suggestions, but someone need to maintain it.
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Sius

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Re: Player tracked suggestion list
« Reply #21 on: September 06, 2010, 07:54:37 pm »

Put it on the wiki and let everyone edit it.

Not a bad idea... I'll see what I can do about this.

runboy93

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Re: Player tracked suggestion list
« Reply #22 on: September 06, 2010, 08:57:20 pm »

Yes, wiki can be used to keep track of bugs/suggestions, but someone need to maintain it.
i can do it with someone.

LagMaster

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Re: Player tracked suggestion list
« Reply #23 on: October 03, 2010, 09:47:22 pm »

Not a bad idea... I'll see what I can do about this.
you can make a wipi page named "Player Sugestions for the game" or something
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kraskish

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Re: Player tracked suggestion list
« Reply #24 on: October 05, 2010, 10:14:51 am »


Professions bought by barter  [10 June 2010 - kraskish] Unknown
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Sius

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Re: Player tracked suggestion list
« Reply #25 on: November 11, 2010, 08:51:09 am »

I'm BACK!

Finally I've found some time to check FOnline once more. And I want to finish what I've started here. So here is what I have so far:
http://www.fo2238.fodev.net/wiki/Player_Tracked_Suggestion_List

And here is why I come to you:
- should I use same formating as I did here at forums (= suggestion name, date+author, status)?
IF not then:
- should I use tables or what kind of formating would be best for wiki?


Also I'm thinking about how I was sorting the suggestions. There are few main categories but some suggestions simply can't belong only to one category. What I did here on forums is that I've taken suggestions in each post and decided how to categorize it by its main point. So if you suggested 2 things in one post and each of them would (if separated) be in different category, then I've took the major suggestion and sorted the whole post by it.

But with wiki I'm thinking about something like tags for suggestions. Either text tags at the end of the suggestion or images.

Current formating:
Combat medic - long range healing!  [May 11, 2010 - Sius] Unknown

With text tags:
Combat medic - long range healing!  [May 11, 2010 - Sius: game mechanics, combat, medic, weapon] Unknown

So we would still sort suggestions by its main point but we would be more specific about what is the whole post about. So I'm thinking about creating 10-15 tags that would help us describe suggestions and then we could use 3-4 tags as additional description of each suggestion. And I think this would be best if the tags are added to suggestions as images(icons) to what they represent (something like forum achievements in my signature).

So what do you think? Should I keep my formating or should I come up with something new? And what about tags?

« Last Edit: November 11, 2010, 09:11:39 am by Sius »
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runboy93

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Re: Player tracked suggestion list
« Reply #26 on: November 11, 2010, 08:57:04 am »

Those tags are great help for new players that try to find something in wiki.
Do you need help with write those?

Sius

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Re: Player tracked suggestion list
« Reply #27 on: November 11, 2010, 09:08:56 am »

Well we should make a list of things that can be suggested here and then create preferably a one-word tag for them. I think more than 15 tags will be confusing so 10-15 should do the job. When we have our tags, someone could create icon for each of them so we could use images instead of text. Images take less space yet they still hold all the information as text tags (in "alt" description) and they are easy to recognize during fast-scroll through suggestion list.

But only downside is that with image tags we won't be able to ctrl+f search for them, but thats imho just minor flaw.

And yes I would be glad for help. So maybe you could post your list of tags and then we will see whenever the 15 tags is enough to additionally describe every suggestion here. Then we can see what we can do about those icons.
« Last Edit: November 11, 2010, 09:13:53 am by Sius »
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Re: Player tracked suggestion list
« Reply #28 on: February 15, 2011, 02:08:41 am »

Backpacks and Sacks  [June 05, 2010 - Grampy ] Unknown


Oh This would be amazing, It should be craftable and could be traded, But you would have to make sure removing the backpack from your inventory while wont cause your weight to go back to its original state and you have a overflow of items or you would just have a backpack that can't be traded. Maybe models could be made for it too :3
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Surf

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Re: Player tracked suggestion list
« Reply #29 on: March 15, 2011, 05:20:11 am »

It's there, already ready to use since 1997 and Fallout 1, but it's bugged. :P
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