Other > Suggestions
Potential damage per combat turn [PvP]
Michaelh139:
--- Quote from: Keldorn on August 13, 2010, 12:53:53 am ---If you want to follow the "Wasteland is tough" logic, then me might as well have to drink from toilets if we cannot find fresh water. We should have to eat daily as well. Your character would have to sleep. He couldn't stay out in the radiated wasteland all day. I mean after all we want fucking realism.
Will we ever get rid of griefing? No I don't think so being as how people are. However, lets not rub salt into the wounds with full drop death.
There is a point where things go overboard. There is a reason why WoW re-invented the MMO genre. It didn't punish people for death as severly as in Ultima or Fonline or other MMOS. Hardcore PVPers could go to specified battlegrounds to earn loot and bragging rights. In a battleground, you are guaranteed to fight those with the same mentality, same goal, and same available loot.
--- End quote ---
1. Who said anything about realism? I said "Fallout Canon", and I'm pretty sure the Fallout world isn't real...
2. Full drop sucks but solving this is by making cooldowns alot shorter, but making higher tier stuff need even more mats, to make higher tier stuff, more.. high tier... and rare..
3. Fallout, The Wasteland, is a warzone for survival, ever heard the term, "Survival of the fittest"? It is very realistic, but it is also very Falloutish.
People in a wasteland fighting for survival, some will turn evil/griefers, some won't, it is what it is.
gordulan:
too bad all the "ugly" people are so proficient in combat, in the end, mercs aren't going to make any difference, if you can gather 5 mercs you can get easily beaten by a party of 3 players because of the shitty AS (artificial stupidity for all you who don't get AS), and minigunners will have the run of the mill really, most combat takes place within their effective range and no amount of knockouts is gonna change that their survivability being top dog compared to any smallgunner, money doesn't matter as long as you are alive to tell the tale...
Michaelh139:
--- Quote from: gordulan on August 13, 2010, 01:31:23 am ---too bad all the "ugly" people are so proficient in combat, in the end, mercs aren't going to make any difference, if you can gather 5 mercs you can get easily beaten by a party of 3 players because of the shitty AS (artificial stupidity for all you who don't get AS), and minigunners will have the run of the mill really, most combat takes place within their effective range and no amount of knockouts is gonna change that their survivability being top dog compared to any smallgunner, money doesn't matter as long as you are alive to tell the tale...
--- End quote ---
5 shitty minions controlled by a mastermind is quite the threat if the mastermind is developed enough. ;D
Even 5 mercs with huntin rifles would be dangerous as long as a certain someone can manage to get close enough to make the killing burst(s) while the enemy is dstracted.
Now imagine all the mercs in realtime wielding LSWs and rocket launchers.
Keldorn:
@Michael
1. Who said anything about realism? I said "Fallout Canon", and I'm pretty sure the Fallout world isn't real...
Every wasteland story has "raiders". Ever wasteland story also happens to be about surviving IE eating, drinking, staying out in the irradiated and scorching days as little as possible. This has nothing to do with canon and much more to do with realism.
2. Full drop sucks but solving this is by making cooldowns alot shorter, but making higher tier stuff need even more mats, to make higher tier stuff, more.. high tier... and rare..
How does this solution make full drop on death suck any less?? How about people earn PVP gear in "gasp", something like battlegrounds. You know, Joe Schmoe wants to talk all this shit and thinks he such as badass player, why not have him test his metal against others of the same mentality. To make battlegrounds or town control even more popular, why not implement full drop in those types of combat only? You want that extemely rare Gauss Rifle or super expensive Avenger minigun? One would actually have to fight for it instead of using a one shot "bitch build" that may or may not exploit game mechanics or flat out abuse of game mechanics by getting town guards in NCR to do the dirty work.
3. Fallout, The Wasteland, is a warzone for survival, ever heard the term, "Survival of the fittest"? It is very realistic, but it is also very Falloutish
Again more Darwin remarks. Read again response to 1 and 2.
It makes more sense that people start out levelling through either crafting or PVE material. Once those folks have achieved everything they can from PVE (a lot easier to do when you dont keep losiing shit to assholes or making lengthy trips to pick up stupid crafting books or wasting real and gathering times on getting junk), they can go try their hand at pvp. If they lose their gear in the arena than tough shit. Its the risk ya take to be a real badass.
Michaelh139:
--- Quote from: Keldorn on August 13, 2010, 01:51:30 am ---Every wasteland story has "raiders". Ever wasteland story also happens to be about surviving IE eating, drinking, staying out in the irradiated and scorching days as little as possible. This has nothing to do with canon and much more to do with realism.
How does this solution make full drop on death suck any less?? How about people earn PVP gear in "gasp", something like battlegrounds. You know, Joe Schmoe wants to talk all this shit and thinks he such as badass player, why not have him test his metal against others of the same mentality. To make battlegrounds or town control even more popularl, why not implement full drop in those types of combat only? You want that extemely rare Gauss Rifle or super expensive Avenger minigun? Go try and take it from the fella who has it.
Again more Darwin remarks. Read again response to 1 and 2.
It makes more sense that people start out levelling through either crafting or PVE material. Once those folks have achieved everything they can from PVE (a lot easier to do when you dont keep losiing shit to assholes or making lengthy trips to pick up stupid crafting books or wasting real and gathering times on getting junk), they can go try their hand at pvp. If they lose their gear in the arena than tough shit. Its the risk ya take to be a real badass.
--- End quote ---
1. Exactly, every wasteland Game and Movie has raiders, because why? Its canon, its something in a post-apocalyptic wasteland people have percieved one to have.
2. People who risk their extremely high tier stuff will berisking even more if it took more mats, and with lower cooldown, lower tier mats, and equipmet would be cheaper,with the resources being less hard to get and equipment being less hard to get.
3. water, food, all that crap has already been suggested, and no one is sure if it will be implemented, so yeah, its a possibilty we will have our classic wasteland with raiders and need for food to survive etc,but if not lets try and keep some of it that already here...
People are ass holes in every game, mmo, deathmatch anyting online there will be ass holes, there will be griefers, its part of the internet please get over it.
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