fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 24, 2024, 05:09:21 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 ... 3 4 [5]

Author Topic: Player crits.  (Read 8445 times)

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Player crits.
« Reply #60 on: August 16, 2010, 08:40:45 pm »

Actually, you just said you only PK "occassionaly". So what's the final thought? You do it occassionaly or all the time? You are just the butthurt baby that got owned by a snoiper, because "how in the world a small gunner could own the biggunner!?"
You really are the ignorant one aren't you?  Are you even reading my posts or reading what you want to see?

I SAID:  " I OCCASSIONALLY DO "TDM" NOT OCCASSIONALLY ALONE "

I ALSO SAID: " I DONT EVEN USE MY BIG GUNNER BUILD, I ONLY USE MY S.G. AND THE BG GUNER ONLY HAS 100 HP ATM WHEREAS I SAID MY S.G. HAS 199 "

Now thenthink before posting.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Parowooz

  • Maximum Pain
  • Offline
Re: Player crits.
« Reply #61 on: August 16, 2010, 08:45:45 pm »

"NOT OCCASSIONALLY" means often. So you often go alone there and die. Cool.

So you lost against SG character using SG build? Umm, your enemy had better build obviously. Where is the problem?
Logged
Developers, developers, developers, developers...

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Player crits.
« Reply #62 on: August 17, 2010, 08:07:03 am »

"NOT OCCASSIONALLY" means often. So you often go alone there and die. Cool.

So you lost against SG character using SG build? Umm, your enemy had better build obviously. Where is the problem?
You are obviously trolling, making false assumptions "So you often go alone there and die", which I actually go with mercs when alone  ;D.

How the hell does "NOT OCCASIONALLY" mean often?  Not occasionally means:  Not often, get your facts right.

Its not losing to a SG build using a SG build(I would prefer more of this instead of those damn avenger tanks but we all know about this problem), its how I have no chance to win in the fight, its constant insta kills which means, I'm instantly dead in the first shot, which means, especially if she is using aimbot, I literally have no chance to win whatsoever, which is ridiculous.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

gordulan

  • General Animosity
  • Offline
Re: Player crits.
« Reply #63 on: August 17, 2010, 01:07:22 pm »

Maybe they should just flat out cap weapon skills at a lower number than other skillsso a 95% hit chance isn't necessarily always possible or practical in terms of character building? If the element of chance - more importantly - of actually missing - is present then nothing else really needs to be adjusted. You don't do any damage on the crit table if you miss, basically.

The real trouble would be finding "the sweet spot" where missing and hitting aren't so left up to chance that the fun is sucked out of the system - but not what it seems to be currently where everything hits everyone and everything dies in one shot which, similarly, sucks the fun out of the system for a great number of people.

too bad biggunners need lower skills due to their no aimed shot bit, if the cap to hit eyes would be 60% I'd expect that it should be balanced out by giving it an 80% chance to instakill, simple as that, every time someone suggests to make a lower cap for combat skills, guess who suffers if it willbe implemented? yes, snipers...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Pages: 1 ... 3 4 [5]
 

Page created in 0.088 seconds with 22 queries.