Hello, Id like to further brainstom the idea of robot mercs that was already suggested but prematurely closed/locked.
http://fodev.net/forum/index.php?topic=6420.0And I say prematurely because there was no clarification from devs part, strong positive feedback from poll voters and subjective hatred from the part of SurfSolar, who just couldnt deal with majority of positive feedback there (sorry for being personal but we know who locked it)
The potential in this thread was not exhausted. I know that its hard to be above most of people on this forum and not to agree with some idea, but Id like
THIS thread to be a more developed one. Sorry, but sticking to what some person believe does not make it a fact that it is in contrary with most of people on this forum (based on a poll 70% approved implementation of robots)
It could be locked/closed to generality of the suggestion. Ill try to narrow it as much as I can and please allow for some constructive feedback here from players part.
SUGGESTION- make robot mercs available to hire based on your INTELLIGENCE count ->
- IN 7 - 1 robot
- IN 8- 2 robots
- IN 10 - 3 robots
sharing the followers size (1 cha by robot) up to 3 robots
- robots should behave just like any other mercs.
- as for types of robots, for sake of testing and balance, Id restrain from implementation of weapon weilding robots. So the possible robots to hire would include:
- robots are a bit resistant to normal damage, similarly like MA is to plasma/laser, but they are no resistant at all to plasma/laser.
Why? What for?As they are being HtH only, they should give some advantage, just to deal with usual robbers, being some dmg meat while you strike some more prominent opponents, or simply resistance because of lack of weilding weapons SUGGESTION 2 In previous thread I also suggested that if weilding weapon robot would be implemented, namely
robobrain for sake of TC, they could have a resistance to normal similar to MA (but lower) and no resistance against plasma/laser damage.
Why? What for?Simply to create some variety and tactics. EW guy has a hard time with MAmk2 armor user. With robots in-game, knowing that their weakness would be EW, EW guys would be blessed to kill such opponent whereas SG would have a hard time. You can call it justice . http://fallout.wikia.com/wiki/RobobrainAll Im saying that they could be the reverse of mutants. Instead of vulnerable to normal/any weapon - armored against normal (to be adjusted of course, their drawback would be using SG weapons like shotguns/hunting rifle, no P90)
Why?Because we got mutant mercs as well. Why restricting/reducing the content of the game if its already there?But there was a Great War and there is no robots anymore sillyRobobrains or brain bots are multi-purpose robots whose memory and programs are stored inside an organic or partially organic brain contained in its dome shell atop the machine. Robobrains were created before the Great War by General Atomics International for the U.S. military and for the civilian sector. They are considered superior to most robots, as human brains allow them a wider range of responses and functions than other robots. Their hands are suited to use most tools and weapons usable by humans.
tl; dr - robots fought in the Great War, there were thousands of themAlso from
http://fallout.wikia.com/wiki/Fallout_2_cut_content you can read
The robots in the SAD going to the repair bay for maintenance and repair bots replacing killed robots with new ones.
Also to support the idea even further as to not to neglect robots role in postacalyptic fonline. You could see robots quite often:
- mining robot - Klamath
- robodog NCR, Navarro
- brainbot NCR mechanic
- floating eye, robobrain, sentry bot - Sierra Army Depot
- Robots also existed in Fallout 1 (floating eye, mr handy, robobrain
http://fallout.wikia.com/wiki/Category:Fallout_robots_and_computersCONCERNING THE FACTS PRESENTED ABOVEplease dont spam this thread with some imaginative ROBOTS WERE LOST IN A GREAT WAR (2077). They were in F1 (2161) and F2 (2241). 2 more robots in F2 meaning that they were developing. Its over 160 years god dammit. Enough for scientists in the vaults that oppened to produce their own robots and repair them.
Please make suggestions about actual implementation of robots their role and not to solely undermine its existence as the only wall of defense. And please let this thread to develop.