Other > Suggestions

Implementing sequence into RT fights.

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BadBoy.:

--- Quote from: Crazy on July 18, 2010, 03:50:13 AM ---Totally senseless, that's not the point of the sequence. It's: who shot first? And you can't apply that in RT. Sequence just can't be in RT fight.

--- End quote ---
I agree. In my opinion implementing (if possible) sequence in RT would make it look like a TB more, affect in some kind of lags or so.

jonny rust:

--- Quote from: BadBoy. on July 04, 2011, 01:42:14 PM ---I agree. In my opinion implementing (if possible) sequence in RT would make it look like a TB more, affect in some kind of lags or so.

--- End quote ---

I don't think that RT "looking" a bit more like TB is a problem, that already happens anyway when everyone has used up their initial full AP. weather its possible is another story.

T-888:
Yes buff snipers some more , this is not gonna get implemented that's for sure .

Ganado:
Besides, it's impossible for 2 players to shoot each other at exact same time. And even if it would be that they shoot each other "within X amount of seconds", the server can't predict when two players are going to shoot each other, which means that every time someone shoots, there would have to be a delay for the server to respond to give time for the other player to shoot back. It's just not possible.

Michaelh139:
The concept was mostly about sequence determining how fast the animation for your actions are.

guy with 5 sequence shoots and it takes 1.3 seconds.

guy with 10 sequence shoots and it takes 1.2 seconds.

Understandable?

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