Total Members Voted: 32
If money ever gets an actual use, they will get interested.
120k from what exactly? No creeps drop money, the weapons aren't worth anything unless you have 200 repair.
crafting time is already wasting a lot of time. I dont want to waste more time collecting junk/eparts/make alts/ level him up/stand in ncr/ /S SELLING JUNK 20G EACH!!
being solo low level getting small guns in gecko, has got me pk'ed a few times. open the door to talk to skeeter and BLAM, someone is waiting there. there goes my caps. to obtain more money to get a profession, one would assume you'd have to be at a higher level to have that many caps (10000 or whatever). i think it may help this pking problem by raising the price, cause you would be able to defend your caps.then again i like the fact the first level of professions are cheap, cause crafting is nice at low level. lets you gain so much xp..maybe raise the price of the other levles of professions?
Not to mention some profession have little to no use, like doctor lvl 1 & 2.
Yeah, why to waste time playing? We should be given all the professions, levels, equipment for free, at the beginning of the game, since everything else is only wasting of time. Is that what you meant?It is not HAVING something that gives an incentive to play but a gradual developement and being aware of future possibilities. The more time it takes the longer you will find the game interesting. Reaching next level of a profession should be considered as an achievement. The more it costs you the greater satisfaction it brings when you finally reach it. In order to produce an absorbing game, the candy must be difficult to get, but still attainable.I just gave the examples of how I have managed to make 120k, maybe you can think of something more creative (without cheating).
please, you are forgetting this is a game. Also, after getting like smallgun level 3, you can craft....sniper rifles,.223 pistols which would be lost in minutes??
Yeah I only ever make scoped hunting rifles because the damage difference isn't much of an issue and its cheap.
I play FO for FUN.
Another SIMcity game, never more..
It appears that we just expect different things from this game.hunting rifle: dmg 8-20, range 40sniper rifle: dmg 14-34, range 50I'd say the difference is substantial. Don't forget that 223 FMJ substracts 20% from a target's damage resistance, so these are really good weapons.