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Poll

The fees for learning the fine art of craftsmanship should be:

left as they are
- 13 (40.6%)
increased but not as ridiculously much as suggested
- 12 (37.5%)
increased as suggested or even more
- 7 (21.9%)

Total Members Voted: 32


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Author Topic: [POLL] More expensive professions  (Read 5934 times)

[POLL] More expensive professions
« on: January 09, 2010, 10:40:09 pm »

Let's face it. Getting a third level of a profession (where available) is a mere formality. You just need skills and 9000 caps. And the result is that the wasteland is swarming with highly skilled experts and you trip over top equipment (again).

What I suggest is to change the 1500-3000-4500 cost progression into something more like 10000-80000-160000. Now, I've just started playing again after having a break since early October, so I don't know how much money flows around. Maybe these prices should be even higher, I can't tell. But that's just an example of what scale of change I'm thinking about. I'm talking about gun and armor crafting professions, the other ones (Demoliton Expert, Doctor) should be treated more lightly, as I guess, they aren't that popular and don't have such a big impact on economy. But still they should be harder to get too.

For some it might seem extreme or absurd to pay that much. But think about it. Why would Enclave or Raiders sell their high-tech knowledge to every random dipshit for next to nothing? Reaching that top level of expertise should be a renowned feat. A goal in itself.

It would make cooperation and trade more important. Gangs would have to plan how to spend their funds. Highly damaged weapons scavenged from encounters would become more valuable resource to be saved for use at a right time. There would be more lower tier weapon fighting altogether. Just as it should be in the wasteland. But at the same time, door for reaching those high-end weapons would be opened for anyone who's dedicated enough to get them.

What is very important, it would impede crafter-alting. Want another alt for yourself? Be ready to spend another quarter million.

This change of course would require a wipe. I heard some rumors about another one nearing. But whenever it will be, maybe it will be worth to try something new? This change would cost you, devs, no effort. Only a will to experiment. There have been three wipes so far I think, and it's always been the same. Laser rifles, miniguns all around. Maybe this time, it could be normal for at least a while.
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Surf

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Re: [POLL] More expensive professions
« Reply #1 on: January 09, 2010, 10:57:39 pm »

Not every gang is doing the Town Control Thing whole day to get enormous amounts of cash. ;)
Seriously, I agree with you that it's too cheap, but your suggestion is TOO much, the great gangs etc. can afford this, people who not play the game whole day will suffer even more than now.
Re: [POLL] More expensive professions
« Reply #2 on: January 09, 2010, 10:57:51 pm »

That will kill single-players. Results: big gangs (10+ people) controling northern cities gonna gather needed amount of caps and achieve [3] level technology 20x times faster than anyone else. Think about it. Nothing will change in case of big groups, it's just a 1 or 2 days of delay for them. A month for poor singles. However, living on wasteland is harsh. But it's also a MMO game i think?
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Frozen Mind

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Re: [POLL] More expensive professions
« Reply #3 on: January 09, 2010, 11:23:49 pm »

Remeber about lone players playing without alts.
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Re: [POLL] More expensive professions
« Reply #4 on: January 10, 2010, 12:14:28 am »

Remeber about lone players playing without alts.
I have always been one!
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Re: [POLL] More expensive professions
« Reply #5 on: January 10, 2010, 12:25:43 am »

So, trust me - I play in well organised group and rising prices even to 500k won't change anything for us at all. That'll only kill people like you. But it's your own choice, feel free to suggest whatever you want  ;)
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Re: [POLL] More expensive professions
« Reply #6 on: January 10, 2010, 12:31:29 am »

Remeber about lone players playing without alts.

Possibility of investing so much cash in one character would reduce using alts.

The consequence of so high prices for professions is that high-tech stuff would be mostly a domain of well-organised groups and I think this is the way it should be.

Anybody who ever reaches level 2 or 3 of a profession would become an extremely valuable asset for gangs. People would actually pay you to craft for them.

That's why I personally like the idea.
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Re: [POLL] More expensive professions
« Reply #7 on: January 10, 2010, 01:36:39 am »

This is a terrible idea. Without a barter alt you'd never be able to acquire anywhere near that much money.
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Reconite

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Re: [POLL] More expensive professions
« Reply #8 on: January 10, 2010, 01:39:17 am »

This is a terrible idea. Without a barter alt you'd never be able to acquire anywhere near that much money.
I agree, actually. Not everyone has a barter alt or a big gang with lots of money... If anything this would increase alts, not stop them. More alts = more money gain.
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Re: [POLL] More expensive professions
« Reply #9 on: January 10, 2010, 02:26:25 am »

This is a terrible idea. Without a barter alt you'd never be able to acquire anywhere near that much money.

That's not an argument - I have 120k playing solo, no alts, no profession at all ..and no, I don't play much. Miracle? - no, just no use of money.

I agree, actually. Not everyone has a barter alt or a big gang with lots of money...

So, not everyone would have access to high-tech equipment from the beginning of the game - that's all.

About gangs - they are supposed to have an advantage, right? That's why people organise themselves.
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Surf

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Re: [POLL] More expensive professions
« Reply #10 on: January 10, 2010, 02:29:09 am »

But there is a difference from "gangs" to "gangs". As I said before, not every gang is interested in PK and/or the Town Control (from where most of the money comes).
Re: [POLL] More expensive professions
« Reply #11 on: January 10, 2010, 02:30:56 am »

120k from what exactly? No creeps drop money, the weapons aren't worth anything unless you have 200 repair.
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Surf

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Re: [POLL] More expensive professions
« Reply #12 on: January 10, 2010, 02:34:17 am »

Crafting Items and selling them - or the more common way - shoot everyone on sight and take their money aka. "PK". ;)
Thats what I wanted to say -  it's not that you're forced to make town control etc, but there arent much ways of getting that much money.
Re: [POLL] More expensive professions
« Reply #13 on: January 10, 2010, 02:36:46 am »

not every gang is interested in PK and/or the Town Control

If money ever gets an actual use, they will get interested.
« Last Edit: January 10, 2010, 02:53:02 am by Elmehdi »
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Re: [POLL] More expensive professions
« Reply #14 on: January 10, 2010, 02:38:42 am »

Not everyone is a crafter and pking isn't exactly a stable source of income. Either way you need barter skill and at least 3 cha.
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