Also i should add then that good natured should give you -60% to the gun skill you have tagged not -10% to all gun skills, thats the balance!
If you want to make enemies, try to change something.
Those things do not follow at all. Small Frame always reduces your carry weight, heavy handed always reduces your crit roll etc. Fast Shot does nothing to bursters and grenade throwers ... ever.
Well i was in New Reno and before i could draw my pistol i was hit 3 times by grenades thrown by 1 man. 64 dmg and knock down, 53 dmg and then 59 dmg. In less then 10 secs i was dead.
and he wasted 600 caps to get your shitty pistol. nerf him! grenades are 15 max range weapon, its natural that they are effective in this range since their range is very limited.
Small frame reduced carry weight affects you only if you are full, if you have 10/45 it gives you only free stat point.
so you think FAST SHOT is designed to take on sniper rifle?
Small frame - Carry Weight reduced to 25 + (15 lbs. x your Strength)
He means if you're not a digger or stuff carrier or a thief, you don't need carry weight much, so you simply getting +1 to your stat.If you don't need other traits, you can always pick Small Frame and/or Good Natured, because they mostly working as perks, not traits.
Heh, trying to equate Fast Metabolism (Pointless plus, even more Pointless negative) with Fast Shot on a Burster or Grenader (Good to Great boost, No drawnback at all) is just silly.
Actually there is a problem with grenades... Are they designed to be mass-thrown weapons or to be used from time to time, as support ? I would prefer them to be thrown because of a tactic, not because it's your main weapon and you use 30 grenades in a single fight.