Other > Suggestions
Town Control : small suggestion for PK/Anti-PK factions
Michaelh139:
--- Quote from: Pozzo on June 15, 2010, 07:22:28 pm ---Well Xanister, I think your english is too bad or too good for me because I don't understand everything.
But as I understand, I don't agree because milicians are never attacked by a single player but a whole team.
--- End quote ---
>.>, are you sure :P.
Pozzo:
What we usually see :
A team come in town to take control. They attract the milicians and kill them one by one. They take control of the town.
Crazy:
Well, this idea would be better in another way: totally disable combat is far too much IMO.
But example: if you decide to secure the town, so you have instantly PLENTY of militia NCRlike. During the hour, all guys who make trouble in the town are shot to death. All factions member can still shot to allow them to really rule the town (they can prevent thief/bomber and ennemies).
At the end of the hour, the militia dismiss.
You don't gain any reward for this action and militia will always loot dead (so a PK faction won't have interest of doing this).
Not sure if it could really work but huh, just an idea.
Nice_Boat:
Too gamey. Just maintain your presence there and do as you please.
Izual:
--- Quote from: Nice_Boat on June 16, 2010, 01:47:48 pm ---Too gamey. Just maintain your presence there and do as you please.
--- End quote ---
Without any consequences ?
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