It does in PvP because how I wrote, more than a half of players wear now metal armors, 1/4 wear nothing, about 10% wear jackets or leather armors, maybe 5% of them wears CA or BA.
That makes laser rifles almost totally useless in PvP.
Laser Rifle 25-50 => Average Damage = 37.5. AP 7 to eyes.
Sniper Rifle 14-34 => Average Damage = 24. AP 8 to eyes.
Let’s go for targeting Metal Mk II. This makes Laser Rifles useless apparently.
17/80% Laser
4/35% Normal
Normal shot is therefore:
Laser = (37.5-17)*0.2 = 4.1
Sniper = (24-4)*0.65 = 13. Then reduce this to compare AP fairly = 13*7/8 = 11.375.
Difference is 7.275 per Laser shot.
Now compare an Armour Bypass result.
Laser = (37.5-(17/5))*0.84 = 28.644
Sniper = 24*0.93 = 22.32. Then reduce again = 22.32*7/8 = 19.53
Difference is 9.114 per Laser shot.
You would therefore only need to have an Armour Bypass result 44% of your shots that hit to do near identical damage to Metal Mk II with a Laser Rifle and a Sniper Rifle. I don’t have my spreadsheets here at work, but something in this region isn’t beyond the realms of possibility.
You also get 15% more shots with the Laser Rifle, so 15% more shots that could blind, instakill, cripple etc.
So in the end (much) better vs Leather Armours, comparable vs Metal Armours, better vs CA+ and gives more rolls on the critical table.
Don't really agree with calling them useless
(Note: I can't be bothered factoring in critical multipliers, but these would favour the Laser Rifle anyway)