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Author Topic: [Archive] Questions and Answers #2  (Read 107684 times)

Ganado

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  • Dishonest Abe
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Re: Questions and Answers #2
« Reply #435 on: June 27, 2010, 12:51:51 pm »

I got my doc up to 150 and then took Living Anatomy at 170. You heal crippled limbs always (I haven't failed once yet, and I've gotten a lot of crippled limbs), and you heal weakening about 90% of the time.

210% is what was needed pre-wipe for the 100% chance (or is it 95%?), I'm not sure if they changed the formula just like how they changed the First Aid/Luck formula.
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Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Winston Wolf

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Re: Questions and Answers #2
« Reply #436 on: June 27, 2010, 12:55:06 pm »

Can you tell me the First Aid/Luck formula?
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Ganado

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Re: Questions and Answers #2
« Reply #437 on: June 27, 2010, 01:00:55 pm »

The old first aid hp regeneration formula: Random(skill/(11-LK), skill).
New formula: Random((10+LK)*skill/100, skill).

In essence, the lower bound for random is (10+LK)% of the skill value. Having a First Aid Kit or Field Medic Kit in the active slot increase the skill by 25 or 50 percent points respectively and can increase it above 300%.


With 6 luck, minimum for snipers/minigunners.
Skill 100, luck 6: Random ((10+6) * 100/100, skill) = Random (16, 100) = 58 HP healed on average (Roughly a free stimpak and a half)
Skill 125, luck 6: Random ((10+6)*125/100,skill) = Random (20,125) = 72.5 HP healed on average
Skill 150, luck 6: Random ((10+6)*150/100,skill) = Random (24,150) = 87 HP healed on average
Skill 175, luck 6: Random ((10+6)*175/100,skill) = Random (28,175) = 101.5 HP healed on average (Roughly a free super stimpak)


With 10 luck
Skill 100, luck 10: Random ((10+10) * 100/100, skill) = Random (20, 100) = 60 HP healed on average
Skill 125, luck 10: Random ((10+10)*125/100,skill) = Random (25,125) =  75 HP healed on average
Skill 150, luck 10: Random ((10+10)*150/100,skill) = Random (30,150) = 90 HP healed on average
Skill 175, luck 10: Random ((10+10)*175/100,skill) = Random (35,175) = 105 HP healed on average
« Last Edit: June 27, 2010, 01:07:34 pm by Dishonest Abe »
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Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Questions and Answers #2
« Reply #438 on: June 28, 2010, 10:42:07 am »

where is Meloy locationed in Klamath  ?

wiki doesn't tell where for toxic caves
« Last Edit: June 28, 2010, 06:43:05 pm by Hizack »
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Re: Questions and Answers #2
« Reply #439 on: June 28, 2010, 05:27:33 pm »

How do random encounters with players work?

I mean, how it's possible to meet other players while having an encounter, or to meet them while they are doing it?
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Re: Questions and Answers #2
« Reply #440 on: June 28, 2010, 05:45:39 pm »

How do random encounters with players work?

I mean, how it's possible to meet other players while having an encounter, or to meet them while they are doing it?

one person has to be in an encounter while the other crosses the same square on the world map
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gordulan

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Re: Questions and Answers #2
« Reply #441 on: June 28, 2010, 08:27:42 pm »

actually it is the quarter square, your area as far as I have experienced increases in finding other players the higher outdoorsman you have.
at 150% it is almost a whole world map square
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Re: Questions and Answers #2
« Reply #442 on: June 29, 2010, 04:59:37 am »

actually it is the quarter square, your area as far as I have experienced increases in finding other players the higher outdoorsman you have.
at 150% it is almost a whole world map square
and you have proof of this?
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gordulan

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Re: Questions and Answers #2
« Reply #443 on: June 29, 2010, 02:16:44 pm »

not proof, only from what me and my friends sometimes do at LANs, was prewipe though, dunno if it has changed...
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Re: Questions and Answers #2
« Reply #444 on: June 29, 2010, 03:43:07 pm »

How is FA cooldown related to skill level??
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Ganado

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Re: Questions and Answers #2
« Reply #445 on: June 29, 2010, 03:45:02 pm »

How is FA cooldown related to skill level??

More skill = Shorter cooldown

With about 40 skill you have like an 8 minute cooldown. At about 160 skill, you have about the minimum cooldown, which is 2 minutes, maybe a few seconds less.

Edit: Actually, two minutes isn't the minimum. I can do First Aid with a guy with 201 skill, and the cooldown is about 90 seconds.
« Last Edit: June 29, 2010, 04:52:09 pm by Dishonest Abe »
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Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Winston Wolf

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Re: Questions and Answers #2
« Reply #446 on: June 29, 2010, 06:21:14 pm »

Can I tame a Brahmin with 1 Luck?
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Signor

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Re: Questions and Answers #2
« Reply #447 on: June 29, 2010, 08:33:36 pm »

Can I tame a Brahmin with 1 Luck?

Yes.
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Dakhanavar

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Re: Questions and Answers #2
« Reply #448 on: June 29, 2010, 08:37:20 pm »

Can I tame a Brahmin with 1 Luck?

I believe the chance is based more on your Outdoorsman skill level than your Luck attribute.
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Ganado

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Re: Questions and Answers #2
« Reply #449 on: June 29, 2010, 08:39:39 pm »

And even if you fail to tame the Brahmin, you don't lose the rope and you can just keep trying until the brahmin kills you or you run away, or you tame it.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
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