Other > Closed suggestions
Remove Repair skill from SG/BG profession requirements
vedaras:
i agree with the fact that 120% to repair is too little to fix anything so it should be either removed or increased (and having other skills decreased)
Surf:
You can not be a jack of all trades. 120% is too low if you ask me.
Either you go for a fully trained repairsmen with 200% and up, or you're doing just mediocre jobs at actually repairing something, but you know how to create the basic stuff you've been trained with (be it Energy Weapons, BG or SG etc)
To know how to repair something isn't just ... well to repair something, it's also basic knowledge of how the weapons/armors are build.
bipboy:
shall we add profession check regarding repair items. For example repair a desert eagle should be a lot easier for lvl 1 small gun smith with 60 repair than lvl 2 amorer with 120 repair and vice versa. For generator and other things need repair skill a general rule should apply.
gordulan:
exactly, the proffesions you take should give you a bonus of 40% to repairing the items your proffesion is for, so a lvl 3 small gunsmith gets a bonus of 120% whenever he tries to repair a small gun, whatcha think?
Frosti:
How about add your skill in weapons to your repair skill when repairing it? Like you have small guns 150% and Repair 120% so your repair skill in fixing small guns is 150% + 120% = 270% , same with big guns and energy guns.
And armorer proffesion with 180% skill repair will be good in repairing armors.
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