Other > Closed suggestions

Low lvl players protection

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Wichura:

--- Quote from: Arnatos on January 02, 2010, 07:48:31 am ---How would you know ??? I have seen you few times huntig unarmed blue siuts with laser. Unless thats what you understand by helping.
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As far as I know, TommyTheGun doesn't use any energy weapon. And I know this man well, he is not some crazy yahoo Player Killer and if he shoots "unarmed bluesuit", there is some serious reason to do so (bluesuit marked as thief or bomber - I shot myself some of those in NCR). It has to be some mistake in nicknames, because I can hardly believe in such thing.

--- Quote from: Arnatos on January 02, 2010, 07:48:31 am ---I agree with most of what you have writen. I had same fun when playing for first few hours. First mined ore, minerals, first crafted gun and ammo. Yes it was damm fun. but Then some player kiled me while wisiting NCR. So i mined second ore an minerals crafted second gun and amoo. hour later kiled again. Third ore and minerals gun and ammo. And every time it was les fun and more annoying. Now for me this game is still fun in night time when there is not much players and carefoul player can actualy stay alive for hours.During day thers to many 2-4 man parties armed with advanced guns. but making 1 lvl character and starting playing during day time is nightmare. Maybe im litle over reacting beacuse i was trying difrent builds to find most suitable for me so i played 5 difrent characters lvl1-3 so overall i got killed more times than other. But i quite shure that most players below lvl 10 would agree with me that it's - for game not +.
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On my first adventures with crafting I were going to craft stuff in Boneyard, its workbench was much more peaceful than NCRs, full of thieves. So I went there once, twice and so, I met some people, but they weren't dangerous. That's what I thought. Then, after preparing tons of Gunpowder, Metal parts and Junk to do some ammo, I went there again - and got killed by some smart bastard with SMG. Of course all of my stuff gone.
And it was done to me couple times, also as being killed by some "omfg-lol-n00b" idiot so often, that can't even count - so what? It's a game about hard and dangerous world, not some ass-licking colorful planet of care bears and ponys.
Don't disheart yet - game offers much after hard begining.

baaelSiljan:
but... at moment with current mechanics, players who play there first time can't slide ease into world. They stuck. You need tree to make hatchet, You cannot make hatchet without tree. Every time new player go out of location, someone kill him, or incredible amount of mobs are hunting for him. I've seen hardcore fans of fallout 1/2 who after playing 2 hours says they dont have enough time and patience to spend there week to get any stuff and experience. When beta starts, there was much more people on not too high level with same problems. And that was fun. New player who don't understand world, probably will not join any faction soon, is lost. And most popular quest for newbies, starts in New Reno, no many of them can finish it. This world is hard and should be hard, there shouln't be any protection. But there should be honey pot for newbies.

Alvarez:

--- Quote from: baaelSiljan on January 02, 2010, 11:05:11 am ---But there should be honey pot for newbies.

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Agreed, but it shouldn't be exploited by a legion of alts. It's about information.

How about a nice NPC at hospital location, giving you some rough encouraging words and some hints about survival?
It would be a bit carebearish, but...
I always imagine someone saying: "You again, (insert random female name here)? Didn't i said, don't go to Modoc at rush hour?"

Nice_Boat:

--- Quote from: baaelSiljan on January 02, 2010, 11:05:11 am ---This world is hard and should be hard, there shouln't be any protection. But there should be honey pot for newbies.

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The problem isn't the game itself; the problem is lack of any serious and well written advice for the new players. The official guide is more or less "get some brahmin hides, f**k off". Most of the things mentioned here (PKs, encounters, losing stuff early) could easily be avoided by making an outdoor build (100% with skill points and +50% survivalist x2) and remembering that guarded towns are just that - "guarded", not "safe".

Arnatos:

--- Quote from: TommyTheGun on January 02, 2010, 08:03:24 am ---Yeah cause that's what i do. I hunt people with my laser. It's a pity, my char is non-pk small guns fastshooter. Theres not only one Tommy in that game - just so you know.

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ok sorry my bad.

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