A good old fashioned Zombie survival event. It starts PvE, then when a player dies, instead of respawning he has to wait for him to be tagged "Zombie" and be a slow, strong ghoul against the remaining survivors.
The reward for those who manage to hold out could be 3 alien blasters
if players can kill players in some sort of team event , tahats not a coll idea at the end of the game when only 2 people left the one said heh i want the f***** blaster only for me so im gonna burst u even if u did the whole work xD
I was talking with Cajuns earlier about the events, which one they liked, which one they hated, this kind of things. They told me that the biggest problem with events is that they are rare, which, I have to say, is quite true. The problem is, at the moment with the disabled features to hunt lags it is not really the right time to make new events, partly because of the heavy lags, the disabled Field of View and the unnerfed sneak.We were wondering if you, players, had ideas for the events that we, Game Masters, could make. Remember that we couldn't credit you about this idea, and if we decide to base an event on it, we would certainly change it a bit.As developers have better things to do (fixing laggzors!) than making fancy scripts, an event idea shouldn't require a new script/dialog/npc. Existing ones are already in game. Game Masters can spawn any npc and item or block path.Also, remember that an idea has to be detailed. It's easy to say "you should spawn raiders in NCR that players have to fight", but it's hard to make if we haven't got any details. We can work on the balance details ("How much enemies to spawn" for example) and so on.We're not here to debate about the ideas. Only Game Masters will judge if one is good or bad, and will maybe eventually make it. However, it's a good occasion to tell us about your events ideas! You can browse the forum to look at the events that have already been made.