Well you could always go for the "Battlezone" events again, as far as I can tell they aren't that hard to make, right? You have a special location, players come naked, players go naked and they just can shoot stuff or people there with the weapons laying around. I know, it's pretty mindless, but I guess a few players had fun with it and it wasn't that much stress for the GMs(?). So it could be made weekly or so, every saturday evening - a battlezone event.
I've also read yesterday in the "events" subforum, that people liked the events so far, but simply want more. I've read a comment, saying: "We want more Quantity, not Quality". I know that bigger, well executed events, even with a little backstory (like the NCR Defence) are always better and more fun for both the players and the GMs - but let's stick for now at the easier, quicker ones than making things which just need more time.
So, another one - the "maze" event you had there sounded also awesome. And the map is still there, right? Could be another weekly thing, since (of course I don't know the details, since I can't see the scripts etc. which are needed for
) it's already been made and worked out. Same goes with the "Minefield".
Or the thing you've made with the easter event - just place a few items somewhere in the world, players need to find them. As an example, you have a maximum of 150 items, let's say stones. Those 150 stones you drop everywhere in the world and players need to catch as much as they can. After the event is over (make the time windw lesser then the easter one) the player who has the most stones wins something. There could also be a price for the second best and the third best.
Or a little "Fallout Quiz". You prepare, let's say 40, questions about the fallout world in general (they shouldn't be to easy). Then you divide all the players who take part of the event in groups (random). You tell the question and if one player of group XY is the fastest and answers it correct, the group gets a point. If the fastest player gives an answer which is false - he is out of the quiz (he dies in a horrible way..
). This will be repeated until just a few players are left. Then you make a "last man standing" and see who is the smartest of all, who knows the most about the fallout universe. This one get's a gift then or so.
Another idea - teleport all players (naked) who want to take place in the event to the inner core of the glow. Spawn there several death traps (robots etc).
This is an easy one - the player who manages it to get out there alive, or atleast make it to stage 1 wins.
Of course those are just tiny ideas. But that's because we don't know which scripts are already in, what can be done and what can't be done etc.