Total Members Voted: 76
I really think they need other ways get HQ. It would provide variety. I'm not saying make the other ways easy either.You could have death claws in caves drop 1-2 HQ. There could be heavily guard mines with HQ in it (limited supply of course). If you prefer pvp well go to unguarded mines. The risk in the none pvp is it would be consistent while the risk in pvp can vary. Also say am killing death claws in caves for HQ and another player comes into the map. So not to say its free from pvp.
If you want to make enemies, try to change something.
I have a proposal:Hq materials available to mine at the end of a cave (with deathclaws or slaves) this would decentralise the obvious position to PK
Oh yea I forgot devs support PK (which is not same as PvP) my bad.