Other > General Game Discussion

So the milita serves what purpose other than helping pkers?

<< < (3/6) > >>

gordulan:
that could be nice, and the "protection" money would go to a chest which only the controlling gang could open, as would 3% of the gear & caps traded in the town, it would give a reason for gangs not to kill all tresspassers just because they can.

Badger:

--- Quote from: Vordarod on April 12, 2010, 01:49:21 pm ---So why shouldn't we give militia simple dialogue option, feg. when someone comes to city, closest militants speak to this player and ask if he will pay for protection, lets say 100 caps, if you pay NO ONE can harm you, if someone try, he will be shoot like rat.


--- End quote ---

I'm quite a fan of this.

Lexx:
So the people from faction x are coming in town, everyone pays some money. Then they get in position and start blasting the militia away. :>

Quentin Lang:
Well, Lexx, people tend to stab dagger in someones back, do they ;) Nice suggestion actually. Would end the mindless griefing of killing miners/whining of getting killed while mining.

Vordarod:
Ok Lexx you have right, there should be restricted that, if you start shoot you will die to, like a simple criminal.

Some examples.

(P) - paid  (N) - not paid

(P1)Shoot -> (P2)Hit : Militia attacks (P1), common bandit
(P)Hit <- (N)Shoot : Militia attacks (N), standard option
(N)Shoot -> (N)Respond and kill : militia isn't react

So if you pay, that means "OK i will be calm, but don't allow to kill me"

PS: my English sux

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version