Other > General Game Discussion
So the milita serves what purpose other than helping pkers?
Kilgore:
It would be good only if:
1. it was more than just 100 caps (100 caps is ridiculously low)
2. payment was taken to TC footlocker
3. militia would still attack those who attack militia / member of controlling gang
4. you weren't protected anymore if the town is taken by another team
Izual:
--- Quote from: Kilgore on April 12, 2010, 02:32:53 pm ---It would be good only if:
1. it was more than just 100 caps (100 caps is ridiculously low)
--- End quote ---
100 caps is a high price for newcomers, and this feature would be useful mostly for them.
Kilgore:
At least 500.
- Not hard to get (2 repeatable quests completed once and it's all),
- rewarding for controlling faction,
- discouraging other factions from paying just to rape militia and members of controlling gang in easier way
also saying that 100 caps is a high price for anyone must be a joke of some sort
Still, there is a problem: member of controlling faction can just camp and kill those who come there to pay.
Vordarod:
100 wasn't proposition, yea I know there should be X not a certain amount. I think those solution is acceptable for both side, weak players will be safe as lon as they are in city, and PvP faction will have profit form this. Of course there is always chance to capture town with, chest full of caps.
gordulan:
maybe 75 caps per level so a lvl 21 player=1625 caps per time visited lvl 10 player (which most normal people are on)=750 caps per visit.
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