I am writing the post because they changed it again, lvl 1 SG now can make only 50 pieces of .44 fmj too, when it was 100 it was at least good.
Maybe you can make ammo faster than before but weight is the problem, because you collect by two and not by five, you can be too overweighted and so cant take much resources with you. If you use mercenary then everything is allright but again, it is still slow.
It would give sense if players that have SG 1 would make 75 ammo with same resources, SG 2 would make 100 (normal), and SG 3 150 ammo at once
Making it harder to get ammo means less PVP (not for rich players, ie. good PVPers, so you dont get rid off of overpowered PKers), but it also means less PVE (player versus entity). And by my opinion fallout is not about endless crafting, it is about battles because battles makes fun for players.
And at end i would like to say that today one thing happened to me, i started playing Fallout 2 again and it was more fun for me. Thing about it, evolution or revolution?