Author Topic: FOnline: Reloaded  (Read 166174 times)

Re: FOnline: Reloaded
« Reply #180 on: July 31, 2013, 10:04:52 am »
Do You have Tresure Hunter perk ?
Yes of course, no point of hunting lockers without it :) Also wondering why there is no traps around, it was a nice feature.

- unable to use Chemistry Journals bought from librarian, supposed to add 6 SP in Doc?
- unable to use skill-books on tagged skills, have tagged BG (200%) and cant use G&B for untagged SG?
- small DCs not attacking player in private mines
« Last Edit: July 31, 2013, 12:18:33 pm by ISn2 »

Offline DocAN.

  • Testing FO: Reloaded
Re: FOnline: Reloaded
« Reply #181 on: July 31, 2013, 11:58:58 am »
Also wondering why there is no traps around, it was a nice feature.

- unable to use Chemistry Journals bought from librarian, supposed to add 6 SP in Doc?
- unable to use skill-books on tagged skills, have tagged BG (200%) and cant use G&B for untagged SG?
- small DCs not attacking player in private mines


- Traps should be back

Only these books where implemented:
- Big Book of Science, Deans Electronics and Scout Handbook now permanently increase skill values by 6 Skill Points after each use. Max 10 uses,

- All mobs in priviet mines act strangely, it was  already reported but it has low priority

Thx for testing feedback
« Last Edit: July 31, 2013, 12:24:37 pm by DocAN. »
FOnline: Reloaded - Post apocalyptic mmorpg

Re: FOnline: Reloaded
« Reply #182 on: July 31, 2013, 12:46:22 pm »
You have to adjust also encounter footlockers, occurrence seems to be alright but the content is completely discouraging and predictable - mostly rags few caps and from time to time items like laser or 10mm pistol. Blueprints from footlockers are very rare and low tier.
Footlocker spawn and loot will be reworked.

Also wondering why there is no traps around, it was a nice feature.
I didn't remove them, were they removed before 2238 was closed? I'll check it later.

Quote
- unable to use Chemistry Journals bought from librarian, supposed to add 6 SP in Doc?
- unable to use skill-books on tagged skills, have tagged BG (200%) and cant use G&B for untagged SG?
- small DCs not attacking player in private mines
Only Repair, Science and Outdoorsman can be boosted now by books as they are only support skills.
Mobs in mines are bugged (always were). Will be fixed.
« Last Edit: July 31, 2013, 01:01:48 pm by Kilgore »

Re: FOnline: Reloaded
« Reply #183 on: July 31, 2013, 02:14:49 pm »
this car parking spot bugs the camera, have to re-enter town and park on a different spot to fix it.

Quote
I didn't remove them, were they removed before 2238 was closed? I'll check it later.
Found dozens of lockers and any trap.
« Last Edit: July 31, 2013, 02:19:43 pm by ISn2 »

Re: FOnline: Reloaded
« Reply #184 on: July 31, 2013, 10:57:15 pm »
Also wondering why there is no traps around, it was a nice feature.

I found traps near footlocker at some encounter city:

« Last Edit: July 31, 2013, 11:02:14 pm by cubik2k »

Re: FOnline: Reloaded
« Reply #185 on: August 01, 2013, 12:11:56 am »
Changelog (31.07.2013)

- Tanker quest is now repeatable after 6-9 hours,
- Tanker quest requires 18 lvl now,
- Doubled the chance for footlocker spawn in an encounter,

Repair skill REWORKED
- Doesn't require another item to repair,
- 125% Repair -> 95% chance for successful repair,
- Successful maintenance repairs item to max condition, at the same time it decreases max condition by:
3-5% if used with Super Tool Kit in active slot,
8-10% if used with Tool in active slot,
12-15% if used without additional tools.
- Failed maintenance only decreases max condition (as above).
- 5% chance to break your tools,
- there is a chance that max condition will not be decreased if you use tools (Super Tool Kit - 20% chance, Tool - 10% chance).
- no cooldown.

Offline Ganado

  • Moderator
  • Dishonest Abe
Re: FOnline: Reloaded
« Reply #186 on: August 01, 2013, 12:35:13 am »
Very nice, good luck with this.
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Offline SEGA_RUS

  • Arbeit macht frei
Re: FOnline: Reloaded
« Reply #187 on: August 01, 2013, 03:24:05 am »
Changelog (31.07.2013)
...
- Doubled the chance for footlocker spawn in an encounter,
...
It's a chance to spawn items inside footlocker or chanse to spawn footlocker on encounter?
Skype - sega_75rus

Re: FOnline: Reloaded
« Reply #188 on: August 01, 2013, 10:01:57 am »
chanse to spawn footlocker on encounter?
This. What's spawned inside will be changed (improved).

Re: FOnline: Reloaded
« Reply #189 on: August 01, 2013, 11:41:00 pm »
Alright this sounds interesting. Downloaded FO2, works perfectly. Downloaded client, doesn't work at all and gives me finger no matter what I try.

Now it says that my version is shit (says it should be v1.02 US, I have it but my sfall is wrong). But I can't find correct patch anywhere.

Help me out, so wanna try this!

Offline DocAN.

  • Testing FO: Reloaded
Re: FOnline: Reloaded
« Reply #190 on: August 02, 2013, 12:01:42 am »
Are You using master and critter dat files? If yes try to use FOnline.dat

https://xp-dev.com/svn/fonline_sdk/Client/fallout.dat



Open DataFiles2238.cfg in client folder, write:

fallout.dat

or if you are using master.dat and critter.dat:


master.dat
critter.dat

and save the file. Of course these files need to be in the same directory. Should work.
Updater is not needed.
FOnline: Reloaded - Post apocalyptic mmorpg

Re: FOnline: Reloaded
« Reply #191 on: August 02, 2013, 09:16:22 am »
Tried both of those things, but still it says:

"You're trying to use sfall with an incompatible version of fallout
Was expecting 'Fallout 2 v1.02 US'

fallout2.exe was unexpected size. Expected 0x122800 but got 0x3bec00"

this makes me a sad panda :(((((


ps. my fallout is pirated, does that affect some how?
« Last Edit: August 02, 2013, 09:21:56 am by Dionysos »

Re: FOnline: Reloaded
« Reply #192 on: August 02, 2013, 10:53:41 am »
Lol dude, you do not need run fallout to run fonline client. :D

Offline Lexx

  • Rotator
  • Mexican Apple Thief
Re: FOnline: Reloaded
« Reply #193 on: August 02, 2013, 11:05:25 am »
ps. my fallout is pirated, does that affect some how?

It should affect your guilty conscience.


The FOnline client is not to be installed into the Fallout 2 folder, which you apparently did.

Re: FOnline: Reloaded
« Reply #194 on: August 02, 2013, 11:07:28 am »
1. Download and unzip client (link in first post).
2. Put master.dat and critter.dat (from Fallout 2 CD) in client's directory.
Open Datafiles2238.cfg (or create one with Notepad), write what's below:
master.dat
critter.dat
3. Double-click FOnline.exe

ps. my fallout is pirated, does that affect some how?
Yeah you are an evil person using a pirated copy of the game that costs like five bucks on gog.com and others.