Other > Suggestions

Idling system.

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T-888:

--- Quote from: Trokanis on February 19, 2013, 10:50:53 am ---The counter argument to your suggestion is simply that the feature does not interfere with the game play in a such a way that it out weighs it's usefulness.

--- End quote ---

First understand how "useful" it is and information is just a paragraph below.


--- Quote from: Trokanis on February 19, 2013, 10:50:53 am ---Seriously 2 timers?  You mean the idle timer that shows up in your pip-boy right after log in (whether for the first time, or logging a new character) that starts at 150 seconds?  The very same idle timer that if you should enter a combat zone that is currently active gives you the Idler debuff, until you have been in either an unsafe town or on the world map for it's remaining duration?

--- End quote ---

I will talk slow.

If two clients are active with two characters, one each inside of the client ( Imagine a box ... just a joke ;D ), and on one of your client gets a disconnect or simply logs off and momentarily logs back in, you will receive idling timer because your IP address is already active and it could made so you would receive this idling debuff when your IP address was active in the past 3 minutes also. That would be equivalent to a mechanic that would disallow you to use multiple alts in combat, some tweaks here and there and the very first idling timer upon entering the game without any re-logging is not needed.

Rest of your post I have already answered somewhere in this topic and it would be now copying walls of texts, I have written a wall of text just about for any subject relating to this matter. ;D


--- Quote from: Trokanis on February 19, 2013, 10:50:53 am ---But the fact that you choose to ignore what you don't like speaks volumes about anyone's chances of having a reasonable discussion with you.

--- End quote ---

If you read the rest of the walls of texts, you wouldn't have to ask questions that have been answered, I dunno how many times now, so sorry I'm not eager to continue with the likes of you.

Go back to digging ores or whatever you can still do in this game. :)

Rage master:
T-888 Please take ur pills. This is much better Than fr shit, now i dont Have worry about 6more waves So it is fine for me. But it need polishing like all features. 150s is to much and 90s would be fine. Same sneak off is crap.

Trokanis:

--- Quote from: T-888 on February 19, 2013, 04:51:43 pm ---
If two clients are active with two characters, one each inside of the client ( Imagine a box ... just a joke ;D ), and on one of your client gets a disconnect or simply logs off and momentarily logs back in, you will receive idling timer because your IP address is already active and it could made so you would receive this idling debuff when your IP address was active in the past 3 minutes also. That would be equivalent to a mechanic that would disallow you to use multiple alts in combat, some tweaks here and there and the very first idling timer upon entering the game without any re-logging is not needed.


--- End quote ---

So the problem here is you don't like the initial Idle timer.   You say it's not needed

--- Quote from: T-888 on February 19, 2013, 04:51:43 pm ---first idling timer upon entering the game without any re-logging is not needed.

--- End quote ---
However it's purpose is to prevent people who are fresh logging in the first time of the day from being able to instantly jump into Combat Zone pvp.  Because some unscrupulous people will just leave whatever combat alt they want waiting til the time is right to log in and since it's the first time they logged in they would be free to bypass the wait.  You need one for the other, because there are ways to fool the system into thinking this is the first time that character has logged in, and is not just a relog.  I love how you talk about 'talking slow' to people when it's clear you're not seeing the point, not being able to jump straight into combat from a fresh logged character is what the timer is for.  Taking that away would essentially make the whole thing worthless.  It does not matter if you relogged 30 characters or just logged in for the first time, you cannot go straight into Combat Zone pvp.


--- Quote from: T-888 on February 19, 2013, 04:51:43 pm ---I will talk slow.....

Go back to digging ores or whatever you can still do in this game. :)


--- End quote ---
Well there's the proof of my point in the last part of my recent post about being able to have a reasonable discussion with you.  Maybe someday try discussing things with people without constantly resorting to insults and demeaning comments just because you think you're smarter or better than everyone.

vinio:
Trokanis ur wasting ur time and ur mind essence with him.he cant understand shit of what u r talking about.

T-888:

--- Quote from: Trokanis on February 20, 2013, 04:18:13 am ---So the problem here is you don't like the initial Idle timer.

--- End quote ---

... yeah


--- Quote from: Trokanis on February 20, 2013, 04:18:13 am ---  You say it's not needed However it's purpose is to prevent people who are fresh logging in the first time of the day from being able to instantly jump into Combat Zone pvp. Because some unscrupulous people will just leave whatever combat alt they want waiting til the time is right to log in and since it's the first time they logged in they would be free to bypass the wait.

--- End quote ---

You couldn't do that with current system, if you have already an active/inactive character inside the game, it gives you idling timer so players cannot do that either way of my suggestion. Cannot FR.


--- Quote from: Trokanis on February 20, 2013, 04:18:13 am ---You need one for the other, because there are ways to fool the system into thinking this is the first time that character has logged in, and is not just a relog.

--- End quote ---

The player can do it right now and it is not very different than previous session other than the cheater has to be prepared prior fight and wait out this idling timer just like a normal player would with multiple clients, but once it is done he can prepare second, third character for fight. Some inconvenience's on world map is not going to stop if the player really wants to cheat.

It is like last session, but now worse with all the waiting involved (simple 3CD timer would have been much, much better than current), the only safe and reliable way how to do waves was through proxies, but they practically never happened, because proxies are not usable for that I already explained that (I wasn't aware of it for a whole year of playing it, makes sense also) and everyone enjoyed a fair and good game without any bullshit extra time waiting on world map till someone can use his character properly, despite other game feature problems at the time, militia and mutant spamming with proxy alts what was very bad, but now it is not possible anymore anyway.

There's like so few cheaters in comparison to everyone else who has to wait out idling timer on entering game, to just make it a bit more uncomfortable to cheat, but still doable, it doesn't serve any reasonable purpose.

No, idling timer upon entering game is not necessary, except for purpose of FR.

--- Quote from: vinio on February 20, 2013, 07:39:33 am ---Trokanis ur wasting ur time and ur mind essence with him.he cant understand shit of what u r talking about.

--- End quote ---

Like you could, your like Perteks, brain dead player who can't write more of a sentence and if you do then it some utter incomprehensible garbage that doesn't express any rational thinking.

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