yesterday we made total organisation clusterfuck - few guys entered to town with idle ;o
You can see if you can enter town and PvP. Your clumsy organization can't be an excuse.
Maybe don't relog so frantically and don't make ultra-swarms, you will have less problem.
This is exactly what it's supposed to protect from - lolzo herky-jerky teams that can enter
anytime and squash anything beside equal swarm. And if they fail, relog to another wave,
rinse and repeat. Seems it works as expected, great.
if we had problems so imagine some newcomers, ncr crafters
Obviously you don't understand how the system works.
i would like to back to the old system or just rework this one by simply adding 'no pvp' after loging in.
The old system made it impossible to PvP by anyone who has enough self-respect to not
level up 4-5 apes (or can borrow them). 'no pvp' after loging in wouldn't prevent you from
keeping multilogs in game so it wouldn't help in anything, you should know it best because
many of your teammates are multilog cheaters caught red handed many times in this and
previous sessions.