What direction are you going here with the game?
From the time of the wipe, the only major updates have been to prices and exp gained, mostly from crafters, but also with the addition that barter skill has no use if an item is on the NPC's list. That, and making gathering more difficult.
I'm not quite understanding what you're doing here, and I'm just wondering. I was fine with the junk and electronic parts being more difficult to obtain, electronic parts are easy and junk's not that hard to find. Crafting was generally not much harder than it was before, with the tweaks here and there.
Everything was good and all, but then today there was a patch to lower the EXP gained from crafting, DRASTICALLY. But the crafting times.. are the same?
Was the idea to just make the game generally more difficult? Or.. What? That's my question here.
[Smallrant] Do you know what most people are leveling up on right now? Avoiding encounters. You get like 60-110 exp for avoiding an encounter. That's as much as crafting ammo which takes a lot longer.[/smallrant]