Total Members Voted: 57
Cannot support this idea because grinding encounters is basically a powergaming method. This game shouldn't encourage to kill hundreds of wasteland creatures for experience.
... or crafting thousands of bullets, or healing hundreds of HP, or wandering across worldmap and avoiding encounters. C'mon, there is always some way for "powergaming" and person playing 2-3 hours per day will always be behind no-life grinder, that makes only a short break for pee. If we start to search in any possibilities for fast xp gaining and disable them, soon there will be nothing more to do than staying in NCR and chit-chatting.
Everyone knows, that exping on crittes is so hard and boring (after gaining first levels), that players go for other ways for exp, like using bots for first aid or using many kinds of exploits. The idea of deacrising experience for killing is great, and realistic (cause you learn how to kill each critter and it becomes easy for you), but it's too nerfed now. After killing the most-giving-expierience critters it's become senseless to exp on easier ones, cause it obviously gives to small experience. This is the moment when players start combining and use things mentioned earlier.I think the solution to this problem will be returning the initial experience that we gain for killing critters after some time. For example we killed 30 centaurs, so the experience for them is minimal. Then we don't kill this specific critter for some time (hours, day? It's need to be balanced of course), and after lapse of this time we again get initial standard exp. This is realistic for me, imagine - after those 10-20 kills you are expert of killing each critter, so you don't gain more expierience, but then you do something else and you simply don't practice anymore killing creatures. This means you forget how to best kill each animal. And you again get more exp. This will make exping sensible and interesting, and at the same time players won't use bots and exploits so often.
Badger, as I said earlier, even when devs will add lof of new quests, it will be still impossible to gain higher lvls.