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Author Topic: Distress call is almost purely abuse tool  (Read 28187 times)

Alvarez

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Re: Distress call is almost purely abuse tool
« Reply #105 on: January 12, 2013, 08:55:29 pm »

Nice try, but no banana; even if first post here is made by JovankaB, it doesn't mean that she's the only one who see distress *in current form* as feature having bad impact on specific game elements - even if i won't count myself.

Look around and offer your banana to every person against radio scrapping if you are so smart.

And dont make me or everybody else look dumb! Who expressed this retarded idea? Jovanka. Where did you commented to this retarded idea, on your supersecretdeveloper conference? Oh, we werent participating, we must be stupid.
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codave

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Re: Distress call is almost purely abuse tool
« Reply #106 on: January 12, 2013, 08:57:41 pm »

Who would kill a duck giving gold eggs?

Bypassing encounter scaling isn't a duck giving golden eggs.

A duck giving golden eggs is using a large party to increase the NPC spawn so there is a lot more loot.

Less loot being a golden egg is an absurd suggestion on the face of it.

Mayck

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Re: Distress call is almost purely abuse tool
« Reply #107 on: January 12, 2013, 09:15:36 pm »

Bypassing encounter scaling isn't a duck giving golden eggs.

A duck giving golden eggs is using a large party to increase the NPC spawn so there is a lot more loot.
Maybe when it comes to weak encounters (like NCR army which is laughably easy considering it spawns shitloads of best armors ingame). The golden egg argument is used against strong ones (enclave and similiar).

The point is it is safest and fastest way to get valuable loot.
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Re: Distress call is almost purely abuse tool
« Reply #108 on: January 12, 2013, 09:16:30 pm »

"Sneak remove" after 6 pages long thread. Sir, come back with some brains, please.

You will just put your opinion higher then the rest of the community and call it a decision made. It doesn't have to be sneaky.

Same thing as old NC, few people in developers don't like it, literally few individuals in the community and majority of community doesn't get to play it despite numbers heavily favoring the feature.

It's simple, if Jovanka, most probably you I can imagine wouldn't put your opinion higher, we would have old NC for sure.

Features like distress can just go away for the same reason someone can't re-implement a good feature what will cost close to zero time as it has already been created long time ago.
« Last Edit: January 12, 2013, 09:26:16 pm by T-888 »
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Mike Crosser

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Re: Distress call is almost purely abuse tool
« Reply #109 on: January 12, 2013, 09:18:17 pm »

Maybe when it comes to weak encounters (like NCR army which is laughably easy considering it spawns shitloads of best armors ingame). The golden egg argument is used against strong ones (enclave and similiar).

The point is it is safest and fastest way to get valuable loot.

Nope

Mayck

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Re: Distress call is almost purely abuse tool
« Reply #110 on: January 12, 2013, 09:20:43 pm »

Nope
Let us just ignore broken encounter steal (which shall something be done about in a future)...
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Michaelh139

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Re: Distress call is almost purely abuse tool
« Reply #111 on: January 12, 2013, 09:22:53 pm »

Let us just ignore broken encounter steal (which shall something be done about in a future)...
how about you ignore radio distressing instead?

And never remember it again.

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Mike Crosser

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Re: Distress call is almost purely abuse tool
« Reply #112 on: January 12, 2013, 09:23:34 pm »

Let us just ignore broken encounter steal (which shall something be done about in THE* future)...
No,we will not ignore it until it's fixed.It proves you are wrong.

Mayck

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Re: Distress call is almost purely abuse tool
« Reply #113 on: January 12, 2013, 09:26:15 pm »

No,we will not ignore it until it's fixed.It proves you are wrong.
Why won't you just ignore what Jovanka said about disabling distress then?
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Re: Distress call is almost purely abuse tool
« Reply #114 on: January 12, 2013, 09:26:19 pm »

Why the hell does loot need to be so hard to get in the first place? Give those enclave guys this enclave armor we heard about so long ago and make them more like ncr army and maybe we can actually farm them without dynamite. And maybe make encounters pre scaled not based on how many players are in the group but based on the desired difficulty of the encounter.
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Mike Crosser

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Re: Distress call is almost purely abuse tool
« Reply #115 on: January 12, 2013, 09:31:13 pm »

Why won't you just ignore what Jovanka said about disabling distress then?
Because if we ignore it,jovanka will remove it.

Alvarez

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Re: Distress call is almost purely abuse tool
« Reply #116 on: January 12, 2013, 09:32:31 pm »

Why won't you just ignore what Jovanka said about disabling distress then?

Because this idea is bad and is opposed rightfully. By many.
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Mayck

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Re: Distress call is almost purely abuse tool
« Reply #117 on: January 12, 2013, 09:41:02 pm »

Because if we ignore it,jovanka will remove it.
Geez, it's not like it would happen before wipe... and to be honest i doubt the shitstorm that is being performed in here by large part of the posters actually lowers the chance of distress being removed...
(note to that dynaite technique: i actually haven't yet seen the dynamite technique used without combination with distress [i know it can be done without it, but it's mostly not used that way])
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Re: Distress call is almost purely abuse tool
« Reply #118 on: January 12, 2013, 09:49:45 pm »

But yet there hasn't been a valid reason stated to remove it as far as I have seen.
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Alvarez

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Re: Distress call is almost purely abuse tool
« Reply #119 on: January 12, 2013, 09:52:07 pm »

Geez, it's not like it would happen before wipe...

Bad enough that it is a option at all.

and to be honest i doubt the shitstorm that is being performed in here by large part of the posters actually lowers the chance of distress being removed...

That 'shitstorm' as you called is a expression of protest by players to a stupid idea. Or do you admit to dismiss the opinion of the community as irrelevant? What are you, a politician or something?
Because it happened already with namecolorizing. No more i say.

But yet there hasn't been a valid reason stated to remove it as far as I have seen.

But many valid reasons against removing.
« Last Edit: January 12, 2013, 09:54:01 pm by Alvarez »
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