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Author Topic: Changelog 21/12/12  (Read 20472 times)

JovankaB

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Changelog 21/12/12
« on: December 21, 2012, 02:16:12 am »

FIXES:
- Fixed respawning in Hinkley.
- Entering encounter location on several shore tiles resulted with characters being placed in the ocean/sea travel map.
- Caravans and other vehicles without engine don't make engine noise when going to the World Map.
- Fixed several small text bugs.

FEATURES:
- When a follower gains a new level, information is visible to his/her master in message box.
- Added possibility to customize color and position of combat messages and verbose actions, see wiki page.

CHANGES (WIP):
- Configuration settings, VerboseActionHead and VerboseActionBox ("2238" section), changed to ActionVisible ("Messages" section).
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Alexandrite

  • Never trust a Game Master with a big smile.
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Re: Changelog 21/12/12
« Reply #1 on: December 21, 2012, 03:18:17 am »

yay update
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May God have mercy on my enemies, because I won't.

Gimper

  • You gotta be kidding me... shoo shoo mighty hacker
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Re: Changelog 21/12/12
« Reply #2 on: December 21, 2012, 04:08:59 am »

Offline for update, Online again, Sweet change log! Aaaaand offline again....

Marko

  • Treeman say map unsafe.
    • Updating the 2238 wiki
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Re: Changelog 21/12/12
« Reply #3 on: December 21, 2012, 04:40:54 am »

...and Jovanka has cured the blind...

- Added possibility to customize color and position of combat messages and verbose actions

Absolutely one of the best changes ever made. Thank you! We red/green colorblind people can now see damage points during combat, something that people have asked me about so many times, but i never can answer since the default red has always been so tough to see. Bright glowing green now - i can see! I can see!
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Be patient with me. I'm from the USA so my English isn't very good.

JovankaB

  • Guest
Re: Changelog 21/12/12
« Reply #4 on: December 21, 2012, 05:00:23 am »

That wasn't me, but I fixed several small text bugs.
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Mayck

  • Rotator
  • ...shhhh...
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Re: Changelog 21/12/12
« Reply #5 on: December 21, 2012, 08:40:52 am »

Since I did nothing, I can say...

Good job devs.
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Re: Changelog 21/12/12
« Reply #6 on: December 21, 2012, 08:48:12 am »

Absolutely one of the best changes ever made. Thank you! We red/green colorblind people can now see damage points during combat, something that people have asked me about so many times, but i never can answer since the default red has always been so tough to see. Bright glowing green now - i can see! I can see!

nice!! I just made a custom color setting the other day!

you guys are awesome :)

Now I have more control over the way my game looks! The more the better.
« Last Edit: December 21, 2012, 08:55:35 am by Rane »
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Cyber Jesus

  • I piss excellence
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Re: Changelog 21/12/12
« Reply #7 on: December 21, 2012, 08:54:31 am »

Thanks for fixing hinkley devs
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Re: Changelog 21/12/12
« Reply #8 on: December 21, 2012, 11:17:07 am »

When wipe?
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sHoW.

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Re: Changelog 21/12/12
« Reply #9 on: December 21, 2012, 11:18:18 am »

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Re: Changelog 21/12/12
« Reply #10 on: December 21, 2012, 11:22:05 am »

When server up ?
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Re: Changelog 21/12/12
« Reply #11 on: December 21, 2012, 11:39:56 am »

Damn it now my Brahmin cart's engine is broke, can't you guys fix anything without breaking SH#T.  J/k. Good stuff guys, keep it up, love the fixes.
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Surf

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  • это моё.
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Re: Changelog 21/12/12
« Reply #12 on: December 21, 2012, 05:12:52 pm »

Good stuff, especially the text customization. :)
Re: Changelog 21/12/12
« Reply #13 on: December 21, 2012, 05:18:28 pm »

So you update hinkley and yet don't fix the int requirement or add the missing ammo types, thanks for nothing
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Re: Changelog 21/12/12
« Reply #14 on: December 21, 2012, 05:36:30 pm »

Hinkley is finally fixed, great job.
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