fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 14, 2024, 07:27:26 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 [3]

Author Topic: Changelog 21/12/12  (Read 20471 times)

pti4ka

  • SoT
  • Offline
Re: Changelog 21/12/12
« Reply #30 on: December 23, 2012, 01:52:23 pm »

Just make all city like one TC zone instead of grids(and +50 hexes from it) and buildings and it will be ok. And give more possibilities for new tactic and pvp.
Logged

maszrum

  • Soldiers of Thunderstorm
  • Offline
Re: Changelog 21/12/12
« Reply #31 on: December 23, 2012, 01:56:25 pm »

Just make all city like one TC zone instead of grids(and +50 hexes from it) and buildings and it will be ok. And give more possibilities for new tactic and pvp.

i been thinking about it. there might be one small problem - camping grids. for example right bottom corner of brokenhills
Logged

pti4ka

  • SoT
  • Offline
Re: Changelog 21/12/12
« Reply #32 on: December 23, 2012, 02:33:57 pm »

+50 hexes

+70 maybe, not a big deal.

The most important that all city will be able for game but not small part with 2-3 famous tactics for fight...
Logged

Dark.

  • I heard he came from the North.
  • Offline
Re: Changelog 21/12/12
« Reply #33 on: December 23, 2012, 03:45:31 pm »

Good job devs.
Re: Changelog 21/12/12
« Reply #34 on: December 23, 2012, 03:55:43 pm »

Maybe someone should think about new objectives like from last event? This one with capturing flag in Shi base was great.

Namecolorzing should back...
Logged

Mrockatansky

  • -Guardian-
  • Offline
Re: Changelog 21/12/12
« Reply #35 on: December 28, 2012, 04:21:07 am »

I don't see any suggestion thread with any propositions of new zones sketched.
You want people who don't do TC just change it randomly and hope it will be better?
This was done already not so long ago.

At least while capture zones were disabled people discussed it alot.
And why aren't you even mentioning Colorizing?
Hiding personal agenda behind alleged common interest?
Logged
Quote
 I didn't mention Guardians just because they represent no real force in my opinion.
Re: Changelog 21/12/12
« Reply #36 on: December 28, 2012, 04:39:46 am »

Hiding personal agenda behind alleged common interest?

Reminds me of.

Jovanka, stop throwing latin verbs around, it's just your own opinion placed above everyone else.

and ...

http://fodev.net/forum/index.php/topic,25805.msg218457.html#msg218457
Logged

JovankaB

  • Guest
Re: Changelog 21/12/12
« Reply #37 on: December 28, 2012, 09:34:08 am »

And why aren't you even mentioning Colorizing?

Because colorizing was discussed thoroughly already and I have nothing more to add?
And both of you don't seem to have anything valuable to add either.
« Last Edit: December 28, 2012, 09:38:47 am by JovankaB »
Logged

Mrockatansky

  • -Guardian-
  • Offline
Re: Changelog 21/12/12
« Reply #38 on: December 28, 2012, 02:54:39 pm »

I don't need new facts. The ones i have should be sufficient.
Also: ad hominem (latin once more,fuck yea) is not working here.
As if it would only be Trippletrolls and my Opinion. You are the minority here and you know it.
Logged
Quote
 I didn't mention Guardians just because they represent no real force in my opinion.
Re: Changelog 21/12/12
« Reply #39 on: December 28, 2012, 02:58:39 pm »

The fact is that minority has the biggest share in this business.

Mrockatansky

  • -Guardian-
  • Offline
Re: Changelog 21/12/12
« Reply #40 on: December 28, 2012, 03:18:01 pm »

Well, see it this way: Killing NameColorizing was one of the things Izual issued, right?
He was also THE one GM that hunted down dualloggers with never resting rigorousness. You stopped doing so and what happend? - Exactly.
Maybe, just maybe he is full of poo-poo and all of his ideas should be reviewed. When you took away NC it was said to be a tryout.
You tried it for 2 or 3 seasons now, people are either mad or not affected. Stop trying please.
Logged
Quote
 I didn't mention Guardians just because they represent no real force in my opinion.

Ox-Skull

  • TRH
  • Offline
Re: Changelog 21/12/12
« Reply #41 on: December 29, 2012, 07:57:49 am »

I would put together my own name colorizing list, not rely on someone else's.

Its really quite simple this is an MMO, a 'game' that has many players/alts. There really is no argument agianst not putting NC back.

Serioulsy.... there is no argument, put it back.
I should instantly be able to tell if a player i meet is an unsavoury character.
If i cant judge there demeanor on there apperance, it would be handy to have a colorizer.
And so what if i use TTTLA/BBS name colorizing list. If i use any of them its because i trust there judgement.

ROLEPLAY: I arriive at TTTLA HQ, they inform me of unsavory characters in the wastes, i go to them because i trust them.

Serioulsy.... there is no argument, put it back.
Logged
Ranger of the Wastes. The Wastes still needs civilised people.

Crazy

  • Drugged Childkiller
  • Offline
Re: Changelog 21/12/12
« Reply #42 on: December 29, 2012, 03:30:42 pm »

It's pretty clear their weak RP arguments don't convince the players because the gameplay and roleplay benefits are way higher, but sadly the devs whom decide don't play the same game as many of us and don't seem to understand our points, despite the numerous times we tried. It's sad but I pretty much lost all hopes to see this great feature back.
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !
Re: Changelog 21/12/12
« Reply #43 on: December 29, 2012, 07:27:05 pm »

That's pretty pessimistic. ::)

Personnally, i think that each new changelog has 50% chances of bringing back the namecolorizing.

Then, seems that the 50% other chances took the upper hand... :'(
Logged
Pages: 1 2 [3]
 

Page created in 0.096 seconds with 24 queries.