ha ha, BG max hp tanks scared of bluesuits, ridiculous.... Seriously, you "pro" pvpers are afraid of your own shadows.... You want devs to believe a non geared freshly spawned blusuit poses any threat to you? C'mon.......... lol
The problem of this idea thats it easy to bypass with fast relog, and new players (there are some) will be forced to spend many times at respawn to gather the 100 caps. Also in case player base gets bigger then respawn area will turn it to a battlefield for shit shoveling, don't forget that many players prefer to put caps in base instead of banks therefore they will have to shovel and pens can get cleaned fast. Heh I dare to say there would be some player who would stay at respawn to shovel shit even if no payment is given some would do it just to make sure others can't leave respawn area.
Bypassed with fastrelog? You still have to pay if a player kills you. Doesn't matter if you log off in the spawn area.
If this feature was implemented, players would put money in banks and most of them would pay with check instead of shit shoveling meaning that there would be plenty of shit to shovel.
I'm sure those who will really wish to troll will prepare 10-50 lvl 1-3 character and just spam them with fast relog then simply make another wave instead of paying any fee to get out.
make players act like human beings rather than clowns.
That will never happen because this is a game. Players fearing for their lives? Are you serious?
People with gear are afraid to die. Then again maybe it's too strong concept. Let's say they care about staying alive. Will you agree? Whereas someone who has nothing to lose or give to his foes doesn't care if he is killed.
Just because of your autistic obsession with gear doesn't mean you have to cripple the whole player base. I see people walking just fine with gear, not trembling at the mere sight of the dreaded Homo Bluesuitus which they can kill with ease. See if you have an adult nearby who can explain it to you without getting you overstimulated.
Let's stay on topic and talk about whether or not geared players care about staying alive more than non-geared players.
Funny me, I thought the original topic was torment of players when they die.
Intriguing. However you haven't answered why 100 caps isn't suitable price for each character's life. I mean if you carry gear and care about your life, some pitiful 100 caps is nothing compared to losing that gear so what's wrong with the suggestion?
Avv ever consider the problem might be that you are the one who is wrong being afraid to lose gear?
Gear exists to be used and lost.
This isn't a post apoc survival game
Getting visited by the Grim Reaper is a sufficient price. Making players grind to be able to leave respawn just adds insult to injury.
It's not the caps it's the time.Shoveling 10 shits every time you die is going to get tedious sooner or even sooner.