Yeah they cause farming but so does each battle char required different type of farming. As does the preparation for a sg sniper char you dont take laser rifle you take sniper rifle but for big gunner you take avenger or RL but with merc leader you go to town and buy those walking weapons. Thus for each different char has its own preparation and appropriate farm style.
Arming a single char is not a big deal. Arming a mercleader costs thousands of caps, a visit in a town and likely arming the mercs with preferred weapons, setting their fighting mode. Then you likely need to arm the mercleader too, if it can fight. You can load much more firepower in a mercleader than in a single character.
I claim that it's not good for gameplay that preparing a lot gives significant power in the battlefield.
Players must be rewarded with their actions in the battlefield - not in the farming fields.
To start off there are towns where you can be out of mercs usage range i am not going to tell you which towns they are. + If they go into battle knowing they have lost. Why dont they just shoot themselves?
Because it's a game and they want to have fun.
No just look at the the Hawks really.
Hawks team is full of eager people who left teams whose other members quit.
YES more something more brains exactly.
More equals farming and preparing. That's exactly what pvp doesn't need.
Its more like balance issue we shouldnt delete the whole idea based on how it is presented currently and yes you can get more after you die thats the whole fun of it you can get as much as you like as long as you are up for it.
The whole idea isn't that good. It's not good at all that players can spend lots of time to prepare and this way gain a big benefit in combat. It basically forces the other team to prepare as well or get the hell out. Then the team that prepared is wondering where everyone is and why nobody wants to fight them. Of course people will be up for something that gives victories, people will be up to ridiculous things to win in a game.
People should start to think the faction commanders should start to think outside the box that is their job. Tip of the day Organize the players and do the hard work in easy way.
You mean farm more? Many guys in my team (coa) have simply stated that they don't have time or willpower to farm all day. Instead of thinking out of the box, we as players need to question current ongoings and think what's reasonable.
In my view everything that adds something to the picture equals more fun because as i already mentioned it makes the picture more complicated more interesting more in depth.
I simply can't agree. Everything that involves more preparing, more one-task only alts, more dual logs or proxies or relogs don't add anything good in the game.