I don't understand.
Their cost is smaller than the salary? Or is it simply not worth because loyalty goes down when people don't play?
If their loyalty goes down when owner is offline, then I think it's wrong. At least if they are in non-aggressive mode.
Or maybe loyalty should go down with every kill or attack - so when they actually do something.
The salary is 1/4 the cost everyday. How does it make sense that after 4 days I have to pay the mercs full price and have less loyalty. when loyalty goes below 60percent i usally just murder them because thats more cost effective then paying them daily.
also yes the fact that they are still loseing loyalty when I am offline and not useing them also is a factor as to why I think the salary is too high. what if I just bought a merc for say 20k and then have some unexpected real life things to do for days. I just wasted 20k and have done nothing with that merc. I personally think as jacky said the salary price should be 10-5 percent or even 25 percent every week. I also think that loyalty should decrease weekly not daily by 25 percent.
so for example for the weekly one
i pay merc 1 time per week 25 percent of oringal bought price.
at the end of the week loyalty does down by 10-25 percent
I just payed merc for the week loyalty does back up by 10-25
also what would be cool is if he could decide how much to pay the merc. This way if we only have a couple hundred on us we can give them what we have and they will increase loyalty based on how much we gave them.