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Author Topic: mercs salary  (Read 4067 times)

jacky.

  • Guest
mercs salary
« on: November 19, 2012, 03:29:00 am »

their salary is to expensive. 25% is to much. after 8days u are doubling their prices. maby lower their salary to 10% or even 5%. it is now imposible to lvl up mercs because it cost to much.
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S.T.A.L.K.E.R

  • Some random guy
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Re: mercs salary
« Reply #1 on: November 19, 2012, 07:19:05 pm »

Who uses mercs?

I prefer companions now since they are cheap and awesome :D
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greenthumb

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Re: mercs salary
« Reply #2 on: November 19, 2012, 07:39:10 pm »

i dont pay salary i prefer to make them die and buy new....
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DocAN.

  • Testing FO: Reloaded
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Re: mercs salary
« Reply #3 on: November 19, 2012, 07:44:36 pm »

i dont pay salary i prefer to make them die and buy new....

the easiest way
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DeputyDope

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Re: mercs salary
« Reply #4 on: November 19, 2012, 07:45:20 pm »

Who uses mercs?

people who MAYBE use rocket mutant mercs?
« Last Edit: November 19, 2012, 07:47:29 pm by DeputyDope »
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Re: mercs salary
« Reply #5 on: November 21, 2012, 01:13:26 am »

Who uses mercs?

I prefer companions now since they are cheap and awesome :D

some people can't camp 24/7
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falloutdude

  • just some canadian guy
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Re: mercs salary
« Reply #6 on: November 21, 2012, 05:39:57 am »

yes 1/4 of their price per day..... what troll dev thought this up.
It does not stop people from useing mercs it just makes them waste time killing them when their loyalty is low.
no one actually pays them more than the first time they buy them.
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JovankaB

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Re: mercs salary
« Reply #7 on: November 21, 2012, 06:14:16 am »

yes 1/4 of their price per day..... what troll dev thought this up.
It does not stop people from useing mercs it just makes them waste time killing them when their loyalty is low.
no one actually pays them more than the first time they buy them.

I don't understand.
Their cost is smaller than the salary? Or is it simply not worth because loyalty goes down when people don't play?
If their loyalty goes down when owner is offline, then I think it's wrong. At least if they are in non-aggressive mode.

Or maybe loyalty should go down with every kill or attack - so when they actually do something.
« Last Edit: November 21, 2012, 06:30:33 am by JovankaB »
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falloutdude

  • just some canadian guy
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Re: mercs salary
« Reply #8 on: November 21, 2012, 05:01:39 pm »

I don't understand.
Their cost is smaller than the salary? Or is it simply not worth because loyalty goes down when people don't play?
If their loyalty goes down when owner is offline, then I think it's wrong. At least if they are in non-aggressive mode.

Or maybe loyalty should go down with every kill or attack - so when they actually do something.

The salary is 1/4 the cost everyday. How does it make sense that after 4 days I have to pay the mercs full price and have less loyalty. when loyalty goes below 60percent i usally just murder them because thats more cost effective then paying them daily.
also yes the fact that they are still loseing loyalty when I am offline and not useing them also is a factor as to why I think the salary is too high. what if I just bought a merc for say 20k and then have some unexpected real life things to do for days. I just wasted 20k and have done nothing with that merc. I personally think as jacky said the salary price should be 10-5 percent or even 25 percent every week. I also think that loyalty should decrease weekly not daily by 25 percent.

so for example for the weekly one
i pay merc 1 time per week 25 percent of oringal bought price.
at the end of the week loyalty does down by 10-25 percent
I just payed merc for the week loyalty does back up by 10-25
also what would be cool is if he could decide how much to pay the merc. This way if we only have a couple hundred on us we can give them what we have and they will increase loyalty based on how much we gave them.
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Re: mercs salary
« Reply #9 on: November 21, 2012, 05:09:51 pm »

Mercs are shit because you can't manage their inventories and their bodies are black holes which destroy everything on death. Only good one is unarmed mutant for pve farming.
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falloutdude

  • just some canadian guy
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Re: mercs salary
« Reply #10 on: November 21, 2012, 05:47:30 pm »

Mercs are shit because you can't manage their inventories and their bodies are black holes which destroy everything on death. Only good one is unarmed mutant for pve farming.
This also.
I think mercs should be lootable. I mean I see tons of muties in pvp and when you kill them you get fuck all even thou there is rockets, miniguns and lazers on them. Why not let us reap the rewards we deserve for killing them? we waste ammo on killing them let us get weapons and ammo they have on them. make it so that armors on mercs cannot be looted also.
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avv

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Re: mercs salary
« Reply #11 on: November 21, 2012, 06:10:11 pm »

Doesn't matter how much the salary is, some people will buy them anyway and some won't. And those who do, have the advantage. Caps are just a matter of farming.

Mercs might as well be removed completely without negative impact on gameplay.
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DocAN.

  • Testing FO: Reloaded
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Re: mercs salary
« Reply #12 on: November 21, 2012, 06:45:08 pm »

Mercs might as well be removed completely without negative impact on gameplay.

Agree in 100%.

Since we have companions mercs could be removed.
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jacky.

  • Guest
Re: mercs salary
« Reply #13 on: November 21, 2012, 06:50:03 pm »

still loyality sytem is lill crap. -5% and to imcrease 10% i need to pay 25% of buying price. 1 week and it is cheaper to buy new one. last season i had max lvled muties 600hp and i liked them. now it is imposible.
so maby salary would be 5% not 25%?
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Re: mercs salary
« Reply #14 on: November 21, 2012, 06:59:28 pm »

Agree in 100%.

Since we have companions mercs could be removed.



Like Roachor said, not everyone can camp 24/7 waiting for companions to spawn, don't be stupid.
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