Other > Suggestions

Make bases no-logoff zones

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avv:

--- Quote from: Stration on August 21, 2012, 07:54:53 pm ---And making bases "no-logoff zones" is going to prevent this sort of abuse? How?

--- End quote ---

It doesnt prevent the loss of items but surely prevents bases becoming contaminated.

chocolate_chip_cookies:
I don't like it. Stuff like contaminated bases and betrayal make things interesting. You can just build new bases or set up mercs.
If you want safety all the time then you can just stay in your tent forever. Taking risks is part of what makes things fun

Keksz:
I think its a bad idea.If the tents and bases will be "Non log off area"and cuz of some bug u wont see any of your bases than what?This game is hard filled with a lot of shthd.If ur base get raped,deal with it wasteland is harsh.

falloutdude:

--- Quote from: Keksz on August 21, 2012, 10:18:31 pm ---.If ur base get raped,deal with it wasteland is harsh.

--- End quote ---
this.
the truth is if you get base raped its your fault and that is the punishment. if you let 123813 newbies into your main faction base and get raped then i must say you deserve it.

T-888:
How about non trusted members witch you could specify in the terminal were moved to global upon logging off?

If you lead some random players in your base witch aren't specified anyhow and are just a liability, then it is just your fault taking the wrong risks.

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