fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 05, 2024, 07:56:25 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 ... 3 4 [5] 6 7 8

Author Topic: Changelog 10/08/2012  (Read 29255 times)

ToxiCAVE

  • Guest
Re: Changelog 10/08/2012
« Reply #60 on: August 12, 2012, 12:29:03 am »

Who cares? Lets focus on poo...and new troll features...
Logged

Crab_people

  • Guest
Re: Changelog 10/08/2012
« Reply #61 on: August 12, 2012, 12:31:27 am »

I dont understand devs in this year. Troll features and they didnt fix bugs even if they know everyone is mad on Them.
Logged

Pvt.Hudson

  • Game Over Man!
    • A.L.L Faction Forum
  • Offline
Re: Changelog 10/08/2012
« Reply #62 on: August 12, 2012, 12:34:14 am »

At least They fixed base visibility. And this is only one good thing in this update.
Logged
ADA LOVELACE LOVERS - ULTIMATE BADASSES

Johnny Nuclear

  • Rotator
  • hrmm
  • Offline
Re: Changelog 10/08/2012
« Reply #63 on: August 12, 2012, 12:34:47 am »

yeah biggest insult comes from devs that focus on brahmin shit

Evil devs how they dare doing something else than what community demands, what an insult !

- 220 AC. seriously.

already said hundred times, AC will get changed, do you understand ? It will get changet ? shall i repeat it again ?

- blueprint hunting imo shouldn't exist. i said it on another thread BPs should be buy-able from NPCs at various costs. better guns, more caps, lamer guns, less caps. no more grind-fest.

BPs are already being spwned in Glow and Ares, also you can get some from quests.
« Last Edit: August 12, 2012, 12:42:18 am by Johnny Nuclear »
Logged
Rockwell gold card owner.
Re: Changelog 10/08/2012
« Reply #64 on: August 12, 2012, 12:41:18 am »

already said hundred times, AC will get changed, do you understand ? It will get changet ? shall i repeat it again ?

Ye guys how you cant understand that revert one small change it is a lot work and can take more than month, so wait and let devs do their work.
Logged

Crab_people

  • Guest
Re: Changelog 10/08/2012
« Reply #65 on: August 12, 2012, 12:51:54 am »

Bullshit, they made this shit and it is their fault
Logged

manero

  • FO:Reloaded
  • Offline
Re: Changelog 10/08/2012
« Reply #66 on: August 12, 2012, 01:01:58 am »

Ye guys how you cant understand that revert one small change it is a lot work and can take more than month, so wait and let devs do their work.

+1

Sorry for that 1 liner but:

to fix AC trolling you have to change 1 line too.

TKs-KaBoom

  • The Usual Suspect (according to Surf)
  • Offline
Re: Changelog 10/08/2012
« Reply #67 on: August 12, 2012, 01:20:00 am »

+1

Sorry for that 1 liner but:

to fix AC trolling you have to change 1 line too.

Are you suggesting they go through the SVN repository with a text search to find all occurrences of ascii "220" and replace the correct one with "90" then commit it back to the repository?  Madness!  It can't be done!
Logged
It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?
Re: Changelog 10/08/2012
« Reply #68 on: August 12, 2012, 01:52:24 am »

Evil devs how they dare doing something else than what community demands, what an insult !

already said hundred times, AC will get changed, do you understand ? It will get changet ? shall i repeat it again ?

Why can't you fix AC cap and then work on cows? You guys need months to do simple changes that might be done in few minutes, check your posts how often and when you have said that AC will be changed but still isn't involved in this update and still won't be until next update after some month, thanks a lot for the cow nerfs.
Logged

Killer Rabbit

  • Guest
Re: Changelog 10/08/2012
« Reply #69 on: August 12, 2012, 02:16:35 am »

Sad but true
Logged

JovankaB

  • Guest
Re: Changelog 10/08/2012
« Reply #70 on: August 12, 2012, 02:38:33 am »

Why can't you fix AC cap and then work on cows?

Why can't you understand simple things? Different devs have different tasks. Rework of AC is planned.
But I won't be the one doing it, so the alternative to yesterday changelog with "work on cows" isn't
a changelog with "fixing AC". The alternative is neither of these.

Many of you act like jerks. All you can achieve is that I will stop reading the forum. End result will be
better because at least I won't be demotivated.
Logged
Re: Changelog 10/08/2012
« Reply #71 on: August 12, 2012, 03:23:23 am »

Rework of AC? What are you talking about, what or who decided on reworking armor class again? Cap is needed and a lot more other features tweaked not new wheels. Simple tasks like that doesn't require much time to implement or much organization to leave it as some major task, without nobody knowing there's a rework of armor class out of blue air, you all are totally missing the point of us acting as jerks because we are tired of repeating what mistakes have you done and what mistakes are going to be made if you just don't simply alter how you interact with the community on a basic level of what is going to be implemented (very simple, basic thought process with comments would be more than enough) that could potentially save a lot of time for you fixing, re-adjusting features that weren't necessary at first. Equals to less demotivating, more saying thank you and we all get a long, is it really hard to like make a topic for an upcoming feature with simple comment describing the solution being prepared? Seriously, am i missing something, does that takes a lot of effort?

demotivating

Who, you for me or me for you, haven't you ever thought it could work both ways? I'd rather not see so many changes, thanks a lot for working and doing maintenance so we can enjoy this game, but nobody asked you to screw it for us, demotivating, who really is? I mean come on, you can't spoil the game for yourself if you don't really play it, so maybe don't spoil the fun for us? I have nothing against for you to have fun developing, but making harder to shovel pens for new players, that is something so ridiculous that demotivates me in a way that i can't keep quite about that no matter how i twist it, ban me if you see appropriate for me to not talk, ask questions and provide point of view you don't want to hear, but that will not make the problem go away, the demotivating community as i see it in your opinion.
« Last Edit: August 12, 2012, 03:47:21 am by T-888 »
Logged

jacky.

  • Guest
Re: Changelog 10/08/2012
« Reply #72 on: August 12, 2012, 03:37:12 am »

T888 kid stop acting like total retard. Is 2238 is all ur life? New updates with out fixing major bugs is just annoying
Logged

TKs-KaBoom

  • The Usual Suspect (according to Surf)
  • Offline
Re: Changelog 10/08/2012
« Reply #73 on: August 12, 2012, 03:49:53 am »

What part of "they really don't give a shit" are you people having trouble understanding?  The devs don't care what the community wants, the mods censor everybody that doesn't share there "enthusiasm" and everything in this game really does relate to "shit" literally and figuratively.  Most semi or serious players figured this out a long time ago and have either left or just succumbed to trolling like jackasses, because that's all that is left.  This "game" lacks  the #1 tenement of being a game, being fun.  It is now a tedious chore, a boring click job....  Now if you'll excuse me, I'd rather play Jagged alliance 2 or Xcom or civ iv or....  just about anything other than this belated POS.  Last session was "fun" this season just sucks.



P.S. quit censoring me, I have just as much right to state my opinion as any other jack ass on this forum!
Logged
It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?

Ox-Skull

  • TRH
  • Offline
Re: Changelog 10/08/2012
« Reply #74 on: August 12, 2012, 04:43:06 am »

Well, 220 AC was a bug in fallout 1, why has it been made possible at all?

At 220 AC most or all critters flee from the player which would be common knowledge among those that have played fallout 1.


Logged
Ranger of the Wastes. The Wastes still needs civilised people.
Pages: 1 ... 3 4 [5] 6 7 8
 

Page created in 0.103 seconds with 35 queries.