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Author Topic: New perks VS AC  (Read 3080 times)

New perks VS AC
« on: August 02, 2012, 05:46:21 am »

If there isnt goin to be a rework for ac, i suggest that there should be perks that can contrarrest against high ac dodgers, these are 2 ideas for this type of perks. If you have any other please share them :)

- Mr Bullet - You can shot moving targets more easily [175% sg,ew,bg,trowing] (-50% to ac bonus on enemys)
- Lucky Bitch - Nothing bad ever happens to you [8-10 Luck] (Jinxed doesnt affect you in any way)
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Eternauta

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Re: New perks VS AC
« Reply #1 on: August 02, 2012, 05:59:00 am »

Counter FOnline. "Trolls win" / "Countertrolls win" - Better just add a limit to AC again...

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Re: New perks VS AC
« Reply #2 on: August 02, 2012, 06:22:24 am »

Counter FOnline. "Trolls win" / "Countertrolls win" - Better just add a limit to AC again...

Not fair... Your Assaut Rifles have silencers...
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DocAN.

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Re: New perks VS AC
« Reply #3 on: August 02, 2012, 09:19:59 am »

Counter FOnline. "Trolls win" / "Countertrolls win" - Better just add a limit to AC again...

160AC should be CAP, Unarmed chars can get it on lvl 9 and others, later with 2 dogers perks.
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avv

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Re: New perks VS AC
« Reply #4 on: August 02, 2012, 06:30:40 pm »

160AC should be CAP, Unarmed chars can get it on lvl 9 and others, later with 2 dogers perks.

It's still too trollish. 90 didn't cause any massive trouble but was still useful. Players in bluesuit should have 0 ac all the time. Do not support running bluesuits.
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Cyber Jesus

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Re: New perks VS AC
« Reply #5 on: August 02, 2012, 09:06:31 pm »

220AC trolls cant harm anybody so I see no point in nerfing them
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Perteks

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Re: New perks VS AC
« Reply #6 on: August 02, 2012, 09:20:31 pm »

220AC trolls cant harm anybody so I see no point in nerfing them

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Uftak

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Re: New perks VS AC
« Reply #7 on: August 02, 2012, 10:02:28 pm »

Let's get rid of jinxed and replace it with some other trait, I personally like "rabid" from Tactics and with AC cap like it was before it maybe would not be so op. (Nah, it would be ;p)
« Last Edit: August 02, 2012, 10:19:29 pm by Uftak »
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falloutdude

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Re: New perks VS AC
« Reply #8 on: August 02, 2012, 10:05:03 pm »

Let's get rid of jinxed and replace it with some other trait.
how about we keep jinxed but make it so you cant have any ac when you take it. this will help with half of the trouble of ac trolls.
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Uftak

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Re: New perks VS AC
« Reply #9 on: August 02, 2012, 10:09:12 pm »

how about we keep jinxed but make it so you cant have any ac when you take it. this will help with half of the trouble of ac trolls.
Now just persuade devs and everything will be just like before.
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Re: New perks VS AC
« Reply #10 on: August 03, 2012, 02:39:56 am »

AC is fine, so is jinxed. Jesus is right, 220 ac requires a uselss hth build. You try making a pvp build with 3 perks. Jinxed has got my high ac char killed more often than not, hth requires way more attacks to kill than guns and frankly if you keep shooting at a high ac char you deserve to lose your gun. High ac char misses, best outcome is lose a turn. Can you do 200 dmg to a char in less than metal with no defensive perks in 5 seconds? If you can't you should consider making a combat build.
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Re: New perks VS AC
« Reply #11 on: August 03, 2012, 11:53:15 am »

...shooting at a high ac char you deserve to lose your gun.

Yes yes, a bluesuit carrying nothing should be definitely able to make your weapon explode.
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Uftak

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Re: New perks VS AC
« Reply #12 on: August 03, 2012, 12:55:13 pm »

Yes yes, a bluesuit carrying nothing should be definitely able to make your weapon explode.

"Chordo! Chordo! Chordo! Chordo! Boom!"

And suddenly your gatling become a pile of dust.
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AtomicWrangler

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Re: New perks VS AC
« Reply #13 on: August 03, 2012, 01:08:46 pm »

AC is fine, so is jinxed. Jesus is right, 220 ac requires a uselss hth build. You try making a pvp build with 3 perks. Jinxed has got my high ac char killed more often than not, hth requires way more attacks to kill than guns and frankly if you keep shooting at a high ac char you deserve to lose your gun. High ac char misses, best outcome is lose a turn. Can you do 200 dmg to a char in less than metal with no defensive perks in 5 seconds? If you can't you should consider making a combat build.
I must disagree sir...220 AC is not fine,jinxed is not fine,anything bout those fcking troll builds is not fine...its just stupid and irritating and it is NOT real PvP. No offense...but i think,that those builds are for losers...
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falloutdude

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Re: New perks VS AC
« Reply #14 on: August 03, 2012, 06:01:36 pm »

No offense...but i think,that those builds are for losers...
well said.
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