Other > General Game Discussion
Critical bursts.
S.T.A.L.K.E.R:
--- Quote from: racoon on July 02, 2012, 07:27:42 pm ---liar. you can instant kill that high HP target with sg/ew by eyeshot but not with big gun. instant killing with bg's means the damage is bigger than your hp, and with small guns it means your hp drops to 0 no matter how high it was. so dude no bullshit please.
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One Hex critical???? someone one hexed me with avenger and did 1042 damage
Jotisz:
Just a hatch but personally I think the massive amount of instant kills wouldn't appear without spray and spray perk and better criticals. Changing those two like making better criticals available only for sg and ew, and making spray and spray half armor crit modifiers instead of bypassing them could lower the one shot one kills.
T-888:
Without spray and pray, the critical builds would be hardly viable, though someone playing would still make insta-kills, only not so much. Spray and pray removes only crit modifier, not crit power modifier. With low frequency of critical chance, critical builds are not really good, too random, too much to sacrifice for it.
Remove BC and SnP, say goodbye to any critical bursters.
avv:
Here's some suggestions:
- Make luck1 not affect bypass chance. That way luck1 builds will step in to challenge the critbursters that had to invest points in luck.
- Remove the crazy multiplier damages, like 2,5x, 3x and 4x.
- Since luck no longer protects from bypasses, you can add bypass criticals with 1,2, 1,3 and 1,5 multipliers. With armor piercing ammo it doesn't do incredible damage, but jhp ammo would have a purpose. At the moment bypasses are rare because most trooper builds are critbursters that have luck.
- Make psycho, adrenaline rush and toughness perks affect all damage, not just normal. Make it so that the damage resistance gained from those perks can't be bypassed with crits that would normally bypass all resistances.
- Make armors provide guaranteed bypass protection until the deterioration is less than like 80. That way nobody can receive a deadly bypass crit right in the beginning, unless he's wearing a crap armor or no armor at all.
So basically unless you come in a fight without any armor or crap one, you won't get insta'd unless you have little hp or the battle has went on for a while, deteriorating your armor. And even then it's not necessarily a killer-crit.
mojuk:
--- Quote from: avv on July 03, 2012, 09:57:50 am ---- Make luck1 not affect bypass chance. That way luck1 builds will step in to challenge the critbursters that had to invest points in luck.
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I don't like it. You made 1 luck char and could use all those points to buff other SPECIAL. You made 1 luck char, you pay the price, maybe it could be a lowered a little, now it should be like that:
--- Quote from: Solar on January 17, 2012, 08:23:59 pm ---Sounds like you have really low luck
Dumping luck will hurt against crit bursters
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--- Quote from: avv on July 03, 2012, 09:57:50 am ---- Make armors provide guaranteed bypass protection until the deterioration is less than like 80. That way nobody can receive a deadly bypass crit right in the beginning, unless he's wearing a crap armor or no armor at all.
So basically unless you come in a fight without any armor or crap one, you won't get insta'd unless you have little hp or the battle has went on for a while, deteriorating your armor. And even then it's not necessarily a killer-crit.
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I like this one the most. It was even suggested by Solar once with more than 50% armor det. to provide baypass protection. But 50 seams too low, 80 sounds better. And I don't think insta killing people with broken armors or no armors at all is a bad thing. The problem is when you go with max. protection you can get in game and still die from 1 crit fart.
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