Other > Suggestions

Harsher travels: chased by PvE mobs

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HertogJan:

--- Quote from: Horatio on June 11, 2012, 01:37:15 pm ---You say it as if it's already planned in the update.

--- End quote ---

Where did you get that idea? I'm just explaining why I find it a bad idea.

Tomowolf:

--- Quote from: Surf on June 11, 2012, 12:24:16 pm ---C'mon, we both know that sometimes you just want to go somewhere ASAP - meeting dozens of "you encounter: Mantis" encounters and then they even follow you is not my idea of fun. :/

--- End quote ---
Imagine same with Turn-based, and pvp apes, this just is too realistic, I know its good, but first you need to make that not "so annoying" ;-).
But still cool.

Eternauta:
Sounds like this would bring back the annoying situation we had last year before travelling speed was increased again. Lots of encounters in one square. It was annoying and tedious.


--- Quote from: JovankaB on June 11, 2012, 12:13:30 pm ---If you don't want to battle any foes, then don't go into wasteland and stay in town :P
Or travel with people who can kill the foes.

--- End quote ---

I do iddle in some town from time to time but we all know that's not what you have to do in the game to level up, get caps/gear and have fun in general. When I iddle in a town it's because I just feel like having a conversation with some nice wastelander, but what if there are only trolls, or not-so-nice people, or nobody at all? This is a quite common situation with the current server population, especially in my timezone - by the way, this suggestion is about meeting people but I hardly ever meet anyone during the hours that I play at, so this suggestions would be quite a penalty for players from "other" timezones.

Also, the whole "meet people and join" does not usually work in 2238. The very Wiki tells newbies not to trust anyone and some of them follow that advice. We all know that there are high chances of being backstabbed if you join random players , and in fact, players can be even more dangerous than mobs.


--- Quote ---If you want to avoid encounters and get to a place fast:
 - buy a car

--- End quote ---

Which you can't do when you had just created your first car -> would be harsher for newbies, but no change for more experienced players.


--- Quote --- - invest in 150% outdoors

--- End quote ---

Why? Shouldn't there be variety?


--- Quote --- - take a train

--- End quote ---

A feature which is not reliable because it gets bugged from time to time, like right now.


--- Quote --- - ask someone to lead you through wasteland

--- End quote ---

Same as above.


--- Quote ---BTW, taxi alts without cars should be nerfed IMHO (outdoors summarized and divided by number of people in group, or a flat % penalty for each follower).

--- End quote ---

Why do you hate taxi alts so much? I too think alts ruin the game but I don't see taxi ones as the worst, I'd talk about Silent Dead trolls instead, or thieves that steal from NPCs, but not taxi alts which are pretty useful for non-metagaming activities. If they allow you to move players around it means it helps teamplay and interaction. Have you seen a medic-leader build? some of them have 1 Str, End and Agi, which means they need other people to survive. Yeah, minimaxed, but is that so wrong in a game where you are supposed to cooperate with others offering your skills?. They got pros and cons, and they need others to survive those cons, isn't that how this game is supposed to be played? A BG ape has a lot of cons which can be solved with alts, and he can survive on his own most of the time. Alts won't save your leader, who is made to lead other people who are online at the same time.

Sure they can be a pain to level and they are another alt after all, but the problem is IMHO not the leader in particular but the whole alting in general. I don't think leader alts have such a negative impact on the game.

Tomowolf:
I don't want to judge you Jov, you do great work, but your suggestions are for FOnline that got ALREADY repaired bugs, new features (which now aint ;-)).

Eternauta:

--- Quote from: Tomowolf on June 11, 2012, 03:40:48 pm ---I don't want to judge you Jov, you do great work, but your suggestions are for FOnline that got ALREADY repaired bugs, new features (which now aint ;-)).

--- End quote ---

Exactly, but you forgot another detail: a less trollish playerbase.

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