Other > Suggestions
Harsher travels: chased by PvE mobs
HertogJan:
Bad idea. It will chase away the last few new players who don't rage quit after being killed in NCR.
What about unguarded town? It's not like certain groups would be squared to chase you into towns like Modoc or Klamath.
Not to mention gangs chasing you into and through NR.
T-888:
--- Quote from: JovankaB on June 11, 2012, 12:32:52 pm ---BTW, taxi alts without cars should be nerfed IMHO (outdoors summarized and divided by number of people in group, or a flat % penalty for each follower).
--- End quote ---
300% outdoorsman alt to collect ( you must grind them all! ) , more grind to be able to enjoy something simple as just traveling with your friends. We all know trains are just impractical for common use because it is a waste of time and cars are hard enough to get for new players already , you will make cars just a necessity and i don't see how that brings anything good for gameplay. We will have either 300% outdoorsman alts or no alts at all , what i'm saying OD could become useless. Thanks , but no thanks. Far-fetched if you ask me.
--- Quote from: JovankaB on June 11, 2012, 11:55:49 am ---It would make traveling far from peaceful settlements more dangerous, traveling alone by some
chars that can't fight at all more dangerous and discourage running away to grid even if you can fight.
--- End quote ---
How is that good for gameplay? I can see a clear picture already , random forced encounters will become just more random. Let's implement an annoyance , just think hard what are you suggesting. Imagine a new player that is trying to get from vault city to NCR , imagine any character trying to get from respawn to his own base if he doesn't have OD. Car bases over respawns , more alts , or just more cars. MORE is bad.
Who Killed Bambi:
just cap % at 150% to all skills...
Horatio:
--- Quote from: HertogJan on June 11, 2012, 01:07:44 pm ---Bad idea. It will chase away the last few new players who don't rage quit after being killed in NCR.
What about unguarded town? It's not like certain groups would be squared to chase you into towns like Modoc or Klamath.
Not to mention gangs chasing you into and through NR.
--- End quote ---
You say it as if it's already planned in the update.
Brujah:
--- Quote from: JovankaB on June 11, 2012, 12:32:52 pm ---BTW, taxi alts without cars should be nerfed IMHO (outdoors summarized and divided by number of people in group, or a flat % penalty for each follower).
--- End quote ---
Some people worked hard for that high ch and outdoorsman, I think they are completely on their right of travelling without giving a shit.
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