Author Topic: 3d models development  (Read 676931 times)

Offline Gray

  • Moderator
Re: 3d models development
« Reply #510 on: January 14, 2011, 06:55:28 pm »
Armors

Robe - 5%?
Leather Armor - 0%
Metal Armor - 100%
Tesla Armor - 100% (texture required)
Combat Armor - 100%
Combat Armor MK2 - 100% (texture required)
Brotherhood Armor - 100% (texture required)
Power Armor - 100%
Advanced Power Armor - 100%?
A little correction:
Robe - 0% Not started
Leather Armor - 20% draft geometry is almost complete, texture required.
Metal Armor - 80% Unexpectable bugs with multi-textured materials (solvable); Male-Fat, Male-Wire, Female-Fat, Female-Wire and Female-Strong adjustments required.
Advanced Power Armor - 90% Final-quality texture required; probably female model adjustment

Re: 3d models development
« Reply #511 on: January 14, 2011, 08:03:59 pm »
Weapons - 83/99

Brahmin - [missing]
Super Mutant - [missing]
Small Rad Scorpion - [missing]
Large Rad Scorpion - [missing]
Molerat - [missing]
Mutated molerat - [missing]
Gecko - [missing]
Vannamingo (Alien) - [missing]
Centaur - [missing]
Floater - [missing]
Mantis - [missing]
Ant - [Done (VB)]
AntQueen - [Done (VB)]
Bat - [Done (VB)]
Beetle - [Done (VB)]
Centipede - [Done (VB)]
Cougar - [Done (VB)]
Cow - [Done (VB)]
Deathclaw - [Done (VB)]
Desert Stalker - [Done (VB)]
Dog - [Done (VB)]
Gila - [Done (VB)]
Mantrap - [Done (VB)]
Rad Toad - [Done (VB)]
Rat - [Done (VB)]
Thorn Slinger - [Done (VB)]
Wasp Giant - [Done (VB)]
Weedling - [Done (VB)]
Ghoul - [Done]



and the small deathclaw??
i think it is just 2d in the game.
How i learned to love the bomb...

Offline Graf

  • Moderator
  • "Next Day" developer
Re: 3d models development
« Reply #512 on: January 14, 2011, 08:33:53 pm »
A little correction:
Robe - 0% Not started
Leather Armor - 20% draft geometry is almost complete, texture required.
Metal Armor - 80% Unexpectable bugs with multi-textured materials (solvable); Male-Fat, Male-Wire, Female-Fat, Female-Wire and Female-Strong adjustments required.
Advanced Power Armor - 90% Final-quality texture required; probably female model adjustment
fixed.
and the small deathclaw??
i think it is just 2d in the game.
Small deathclaw is just a scaled to 0,3 or so model of an adult DeathClaw. There is no need to make another model for it. Though regular DeathClaw model may requre some retexture to completely fit the game.

Offline Gray

  • Moderator
Re: 3d models development
« Reply #513 on: January 14, 2011, 09:46:42 pm »
fixed.Small deathclaw is just a scaled to 0,3 or so model of an adult DeathClaw.
Don't forget to speed up walk animation, otherwise it will "skiing"

Re: 3d models development
« Reply #514 on: January 15, 2011, 01:57:22 am »
fixed.Small deathclaw is just a scaled to 0,3 or so model of an adult DeathClaw. There is no need to make another model for it. Though regular DeathClaw model may requre some retexture to completely fit the game.

oh. cause you wrote radscorpion and small radscorpion, so i thought this are 2 different models too
How i learned to love the bomb...

Re: 3d models development
« Reply #515 on: January 16, 2011, 09:44:10 am »
Hello. I have idea for future models/clothes for our FOnline.

I want have SWAT or something like that costume :)


I know that there is no such outfit in FOnline but I'd like have this model. Of course, everything in the atmosphere of Fallout.

Second idea for model is it.



If all of the original models will be done is start to do these. I hope that someone will try to make similar models for the anti terrorist and the stalker.

Re: 3d models development
« Reply #516 on: January 16, 2011, 10:01:56 am »
theres no point in doing that. it will just slow down the 3d development. the game has flaws because of things that are added to the game instead of making the original game better by upgrading the original stuff from the game...

Offline Gray

  • Moderator
Re: 3d models development
« Reply #517 on: January 16, 2011, 11:54:14 am »
I know that there is no such outfit in FOnline but I'd like have this model. Of course, everything in the atmosphere of Fallout.
Fallout has a retro-futuristic universe, so all this outfits mismatches the atmosphere.
Combat armor is a special forces outfit, analogy of SWAT.

BUT. If you are really want something like this to be included - just make it.

Re: 3d models development
« Reply #518 on: January 16, 2011, 01:43:27 pm »
Fallout has a retro-futuristic universe, so all this outfits mismatches the atmosphere.
Combat armor is a special forces outfit, analogy of SWAT.

BUT. If you are really want something like this to be included - just make it.
This explains simply everything about stalker/SWAT uniform. Also you should take in mind that people will make items they like so it will be better to try making it yourself.
Don't call me your brother
'cause I ain't your fucking brother.
We fell from different cunts,
and your skins an ugly color!

Offline LagMaster

  • No. 1 Topic Starter
Re: 3d models development
« Reply #519 on: January 16, 2011, 01:53:30 pm »
Let's just do what there is allready, and add something else after,ok?

Re: 3d models development
« Reply #520 on: January 16, 2011, 02:47:12 pm »
Let's just do what there is allready, and add something else after,ok?
Yes, I wrote later do these models if orginaln models will be done.

Re: 3d models development
« Reply #521 on: January 17, 2011, 10:30:15 pm »
Cant wait to show my 3D modding skills after this is done.

Offline Graf

  • Moderator
  • "Next Day" developer
Re: 3d models development
« Reply #522 on: January 18, 2011, 07:42:50 am »
You can use combat armor or metal armor which is already available to public, to show us your skills. But, please no pink combat armor :P

Offline Gray

  • Moderator
Re: 3d models development
« Reply #523 on: January 18, 2011, 06:44:44 pm »
Cant wait to show my 3D modding skills after this is done.
You can show your skills right now and make a robe or leather armor.

Re: 3d models development
« Reply #524 on: January 18, 2011, 08:52:42 pm »
my own try of m60:

276 tris
How i learned to love the bomb...